Chiggs
Gold Member
Y2Kevbug11 said:Ever since I joined GAF I've been so much more discerning when it comes to framerate.
And thank God for that!
Y2Kevbug11 said:Ever since I joined GAF I've been so much more discerning when it comes to framerate.
Amir0x said:yeah Call of Duty 2 was "locked" at 60fps the same way Shadow of the Colossus was "locked" at 30fps.
Chiggs said:At least Shadow of the Colossus had an excuse with the hardware it was running on.
BenjaminBirdie said:The developers designed it for a different one? (Because, I mean, that's the only valid "excuse" if you're expecting it to be standard on any console a game is developed for.
I'm sure percentage wise, they're using similar amounts of their hardware's capabilities.
Y2Kevbug11 said:Okay, few things:
1. CoD2 was designed on the 360. It is not a PC port. Of that I am almost certain.
2. It was rarely a consistent 60 FPS, and the 60 FPS crew (WHERE ARE YOU Dark10x?!) will back me up on that
And this still looks better than CoD anyway.
BenjaminBirdie said:The developers designed it for a different one? (Because, I mean, that's the only valid "excuse" if you're expecting it to be standard on any console a game is developed for. I'm sure percentage wise, they're using similar amounts of their hardware's capabilities.)
BenjaminBirdie said:I'm sure percentage wise, they're using similar amounts of their hardware's capabilities.
BenjaminBirdie said:The developers designed it for a different one? (Because, I mean, that's the only valid "excuse" if you're expecting it to be standard on any console a game is developed for. I'm sure percentage wise, they're using similar amounts of their hardware's capabilities.)
indie85 said:Am i the only one who cant see the pics? Cant find them on jeux-france either.
SolidSnakex said:Are you talking about SoTC? As technically it's one of the best on the PS3. You can read a good run down of what they were doing with the game
Doom_Bringer said:
Wait, wha? You were one of the people who saw the earlier footage of the game and think this looks worse?jj984jj said:I was one of those people who even loved the game before E3, but then at E3 it looked even better and everyone loved it. What happened now?
Totally off base...BenjaminBirdie said:The developers designed it for a different one? (Because, I mean, that's the only valid "excuse" if you're expecting it to be standard on any console a game is developed for. I'm sure percentage wise, they're using similar amounts of their hardware's capabilities.)
Nozi said:Nice, not only do you find the worst screenshot you can, it clearly says 'pre release demo' in the top right. Your trolling is horribly transparent.
Btw, we're not comparing gameplay shots.. you think resistance plays like the shots above? :lol
Yes it does. Most of the textures really aren't high resolution at all, but the game relies heavily on detail maps to prevent this from becoming as large of an issue as it could have.Zer0 said:sorry dude as much i love cod2 ( perfect achivement score) COD2 on 360 have some horrible textures on some parts
I was right, and they were wrong.jj984jj said:I was one of those people who even loved the game before E3, but then at E3 it looked even better and everyone loved it. What happened now?
Amir0x said:yeah Call of Duty 2 was "locked" at 60fps the same way Shadow of the Colossus was "locked" at 10fps.
Doom_Bringer said:
the game needs a grainy filter and motion blur as seen in the artwork.