GoutPatrol said:I have been thinking about this as well. How are they going to do SSB? I think they may just use the classic shell for it, but that would make other companies think that they don't know how to use their own controller.
Hmm how about this? (nunchuk configuration)
- analog for movement/jump
- tap A for normal attacks
- hold A and flick up, down, left, right for smashes. Sudden jerks = Smashes
- hold B trigger and flick up, down, left, right for specials
- z1 trigger to grab, flick to throw in different directions
- z2 trigger to shield
That pretty much covers all the moves I can think up in SSBM. Does that sound plausible?