It seems the reviews for Ridge Racer Unbounded are starting to come out. I think this first one may be an exclusive though, but the game was originally supposed to come out today so perhaps this was the embargo date.
Reviews:
Edge - 9/10
Eurogamer - 8/10
xgn.nl (Dutch) - 8.5/10
Meristation - 7.3/10
OPM UK - 7/10
CVG Review - 6.4/10
GamesTM - 6/10
Excerpts:
Reviews:
Edge - 9/10
Eurogamer - 8/10
xgn.nl (Dutch) - 8.5/10
Meristation - 7.3/10
OPM UK - 7/10
CVG Review - 6.4/10
GamesTM - 6/10
Excerpts:
Edge said:This, then, is the game Bugbear has been working towards for the past decade, delivered with pedal-flooring confidence and made possible thanks to what initially seemed an unlikely collaboration between a Japanese publisher and Scandinavian developer. At a time when Japan seems determined to reach out to other territories with its intellectual property, it’s also the most shining example yet of how to handpick a third party and provide it with the freedom and support to get it right on its own terms. Ridge Racer fans’ first reaction may be to cry blasphemy at the rough, rugged world of Unbounded, but this new direction is refreshing and vital to a licence that hasn’t been a legitimate contender since its glory days.
The action-racing genre has delivered numerous treats this generation, but not one of them has been as rewarding and relentlessly entertaining, nor as feature-packed, as this. This is Ridge Racer unbounded from the shackles of its heritage, rebuilt from the ground up into one of the most subversive, sublime street-racing games ever made.
Eurogamer said:As I said at the outset though, this is a cautionary tale: nowhere in Unbounded does it tell you that you have to hold down the drift button the whole way through a corner, going against instincts built up by every other arcade racer ever, in order to have fun. When you do hold it down, though, Ridge Racer Unbounded is brilliant.
OPM said:Ridge Racer Unbounded is a good, solid racer, but not a great one. Its main problem is that it undeniably compares unfavourably with its closest competitors (it’s secondary problem is its grating soundtrack, but I’ll charitably let it off the standard -2 dubstep modifier). With a less inhibited approach to level design and slightly more refined handling its success would be less qualified. As it stands, if Ridge Racer is to continue with its bad boy image it needs to upsize across the board: bigger tracks, bigger destruction, bigger ambitions. After all, no true bad boy ever succeeded via half-measures. Just ask Tim Westwood.
CVG said:Solid, playable but ultimately uninspiring, Ridge Racer does its best to catch up with the pack - but it's built from used parts
GamesTM/NowGamer said:Ultimately, it’s a quick thrill – a little bit of fiery eye-candy and raw destruction to pass the time – but as its explosions grow more tiring, there’s little else to see among the streets of Shatter Bay, and its focus is clearly muddled. While Unbounded is no doubt a step in the right direction for the franchise, perhaps it was a little early to leave the safety of Ridge City behind.