This game has the best rendition of Cloud ever, it's the closest we can get to the original PS1 concept but in HD. Hope the remake follows this (or straight up uses the same model since they're probably both using UE4) instead of going full modern age Nomura design.
I hope Nomura don't go too far when redesign him lol
This one never gets old
This new Dissidia version is the closest to the OG one imho
I hope Nomura don't go too far when redesign him lol
I'm a bit conflicted between 'holy shit, amazing!' and yet ow-ow-ow at poor Terra's busted back pose. Bodies don't work like that. Yes, we know she has breasts, you don't have to give her chronic back pain to emphasise them.
Shiva's another cause of 'amazing!' and ???
Oh, Team Ninja.
lock this guy away. everything he touches will get into something with tons of zippers and belts.
Cloud was designed by Nomura..so i dont understand the hate.
Attitude-wise, yeah. Costume-wise, no.This new Dissidia version is the closest to the OG one imho
Cloud was designed by Nomura..so i dont understand the hate.
Haven't you seen the Ramza thread? People were asking for him to be thrown into a dumpster because he added a nose to the guy.
It's just funny to shit on Nomura...
Although I do wonder what those people's reactions will be when they learn that Nomura is the director of the FFVIIR lol.
I'm already on edge about it. He was also responsible for Midgar Disc 1, which is easily one of the most boring parts of the entire game. I don't really trust him with anything.
I'm already on edge about it. He was also responsible for Midgar Disc 1, which is easily one of the most boring parts of the entire game. I don't really trust him with anything.
I'm already on edge about it. He was also responsible for Midgar Disc 1, which is easily one of the most boring parts of the entire game. I don't really trust him with anything.
So edgy.
Not bad, I guess. Aerith was dumb anyways.I'm pretty sure that's Toriyama.
Nomura is the one who killed Aerith.
Could not give less of a shit about an FF fighting game with little to no playable villains.
When we getting Kain?
This is the dumbest argument you can make against Nomura. Apart from a short-lived phase and a few characters like Lulu with her excessive belt-dress, his character designs are usually fairly simple and have very few or no belts & zippers, not to even mention he already did a decent job of re-designing even older FF characters in his own style for previous Dissidias without adding excessive number of belts & zippers into any of the designs.lock this guy away. everything he touches will get into something with tons of zippers and belts.
When we getting Kain?
When is Zidane, a.k.a. the best character. Getting shown? There had better be somebody else from IX after it got robbed in 012.
Safe to say we'll get villains soon. Whether we get newcomer villains though is a different subject.
Well, first of all Nomura wasn't responsible for FFVII's first disc. He came up with the original draft of the story with Sakaguchi and had some influence on some parts of the stories of some of the characters in the game, but other people were in more important key positions & did a lot more work on all of those aspects of the game and Toriyama, Kitase etc. changed quite a lot of the original draft, so much so that the ditched aspects were re-used in other games like Parasite Eve & FFVIII. Other than that he wasn't super involved with FFVII outside of the character & monster designs.What's edgy about it? I just don't trust him with the FF7 remake, but I'd love to be wrong.
Not bad, I guess. Aerith was dumb anyways.
Well, first of all Nomura wasn't responsible for FFVII's first disc. He came up with the original draft of the story with Sakaguchi and had some influence on some parts of the stories of some of the characters in the game, but other people were in more important key positions & did a lot more work on all of those aspects of the game and Toriyama, Kitase etc. changed quite a lot of the original draft, so much so that the ditched aspects were re-used in other games like Parasite Eve & FFVIII. Other than that he wasn't super involved with FFVII outside of the character & monster designs.
People usually consider the Midgar prologue of FFVII to be really good with a lot of things to like. It's linear and has its slow parts, but the linearity, slow build-up & focus on character interactions for a little while isn't really a bad thing and all-in-all it's a very strong start for the game with lots of highlights (the first ~30 minutes is a pretty exciting, meeting Aeris is quite a nice change of pace, Avalanche being framed for the destruction of one of the sectors was pretty shocking, infiltrating Shinra's building & seeing Sephiroth's handiwork was kinda eerie, escaping Midgar was pretty fun even though the gameplay during the motorcycle section is pretty janky)
You either very selectively blame Nomura for the few stuff he's done badly (or hasn't even done) or probably haven't even followed Nomura at all if you think he's a bad thing to happen to any game. It's not that he single-handedly makes everything better (games aren't made that way), rather he's the kind of person who nurtures talent & really tries to push everyone in the teams to do their best & become more involved in the making of the games they are a part of making (TWEWY isn't his handiwork per se, but he is the one who saw the potential in the game and pushed for it to become a much more significant project than it originally was). He's not perfect and has some shortcomings & misses just like any other director, but so far he has had far more at least somewhat decently successful & entertaining outings than total crapolas. He's maybe a bit too much of a perfectionist in some regards and he's perhaps not the most efficient director, but he's still an incredible creative person who is very driven to give everything he's got to everything he's a part of.
We don't know for sure if villains will be in at arcade launch right?
That doesn't mean they won't be in the PS4 release though.
Well, we would have 14 heroes ready on arcade release day. I would think that they are going to focus on the villains next so I would assume that they are going to add villains to the arcade roster via updates.
That would be best. Getting Ramza and Sephiroth together in December would be a good amount of new post launch. Then keep getting two characters a month (or bimonthly).What I'm concerned about is when they plan to show newcomers rather than returning characters. Once the game is out next month I am seriously hoping they will balance it out by releasing veterans and newcomers together instead of one after the other.
Incredible
I edited my post because I realized what I had said and it read kind of silly. I guess what I was referring to, is that it looked like Cloud had one of those skinny without any definition whatsoever bellies.I thought he didn't look quite as thin in the earlier media; but it was probably just the angle. The model is essentially the same as the one used in the original Dissidia's renders, proportions-wise.
I really like how they all have different faces (especially noticeable with Firion), instead of the usual Square Enix CG face.
The ingame PSP models did a reasonably good job of doing the same even with just 2D approximations of facial features, though these are more impressive when put up against the CG efforts from the original games, which did suffer from that. Though as great as Firion's model looks here; I kind of wish they hadn't made him as pale as they did - something closer to the Nomura art rather than his initial model would be preferable, especially in terms of differentiating him from the rest of the cast.