What difference can we expect visually with with 6.5GB compared to 1.5?
I think we need a new thread for this.
What difference can we expect visually with with 6.5GB compared to 1.5?
What difference can we expect visually with with 6.5GB compared to 1.5?
His post says 1.5GB was used for graphics though. That would be a strange way to phrase it as the total system memory.
The developer said the devkits only had 1.5 GB available for graphics. So it's not like they had access to more memory and only chose to use 1.5 GB of it.
No. It was always GDDR5 unified ram and they upped it from 4 to 8.So everyone is mistaking this with the 8GB then?
From what i understand, the 8gbs is just system memory that sony just happened to upgrade to DDR5 over the DDR3 of today's PCs.
According to recent RAMGAF 6.5GB more is a lot of power! I'm guessing PS5 will just go with 256GB of GDDR10 and just exclude the CPU and GPU. I mean, they do nothing, since gaming is now powered exclusively by RAM.
Higher resolution textures, faster load times, more efficient streaming of large levels, more diverse animations. Might increase AA. So not a mindblowingly night and day difference from what we saw in the announcement trailers, but subtle improvements.
Jan 2013. Sure there wasnt a date everyone got a new kit.
Keep in mind that this is a rumor for now, because there is no direct confirmation from GG or Sony about the devkits.
I'm not really a tech guy, so what can an additional 5GB of VRAM do for games?
RAM thread?
RAM thread.
It's the future.
When you say "higher resolution textures", extra 5GB of VRAM is like going from Skyrim's vanilla stuff to Quarl's packs. It's going to be a huge difference if utilized properly.
What's the PS4's final form?PS4 was only using 18% of it's maximum power.
No. It was always GDDR5 unified ram and they upped it from 4 to 8.
RAM thread?
RAM thread.
So we're done counting pixels this gen, now we're counting RAM.
Next Gen is truly upon us.
6.5 GB for video memory, 1.5 GB for the rest of the system to fight over.
Seriously people, what the hell?
How many gigglebops of rambus bus speed is that?
6.5 GB for video memory, 1.5 GB for the rest of the system to fight over.
Seriously people, what the hell?
How many gigglebops of rambus bus speed is that?
Keep in mind that this is a rumor for now, because there is no direct confirmation from GG or Sony about the devkits.
http://beyond3d.com/showpost.php?p=1712366&postcount=111
Tbh, why would a devkit have the same amout of RAM as a SKU? All this built with 4GB RAM crap is weird.
Devs could do that if they chose to. If the Killzone demo ran with 1.5GB of VRAM on 4GB dev kits, which means that the game logic works on 2.5GB of RAM, they could allocate the extra VRAM to textures. What exactly is the matter here? Do you even understand how UMA works?
What's the PS4's final form?
We can assume than that 1.5 GB will be used for OS? 6.5 GB for games- fuck me, that's more than 4 times available memory. Elmental demo am cry?
Devs could do that if they chose to. If the Killzone demo ran with 1.5GB of VRAM on 4GB dev kits, which means that the game logic works on 2.5GB of RAM, they could allocate the extra VRAM to textures. What exactly is the matter here?
WTF is wrong with talking about random access memory and how it plays into console performance? Why are some of you people acting so fucking stupid about it?