morningbus
Serious Sam is a wicked gahbidge series for chowdaheads.
msdstc said:Just because it's called GoldenEye, doesn't make it the same. Rare should get back on that.
Just because it is called Rare, doesn't make it the same.
msdstc said:Just because it's called GoldenEye, doesn't make it the same. Rare should get back on that.
Cosmic Schwung said:Agreed. I had a lot of fun with TWINE. If I recall correctly, they were given the opportunity to make the following Bond game too, but they declined. It's funny how things come round full circle.
I loved TWINE. A lotRidley327 said:In all fairness to Eurocom, TWINE was a solid game that had a lot of notable improvements over the original GoldenEye. You just never hear about them because of how strong the nostalgia factor has been for GE ever since it came out in '97. I'm not saying this as some sort of guarantee that this new game is going to be great; just that a good Bond game wouldn't be a new thing for the developer.
Ridley327 said:In all fairness to Eurocom, TWINE was a solid game that had a lot of notable improvements over the original GoldenEye.
Tenks said:Lol? Son? Get off your high horse dicksausage because I played Goldeneye for literal hours every day
Goldeneye's only true strongpoint was the fact that it had flawless 4player simultaneous co-op.
flawless 4player simultaneous co-op.
co-op.
Cosmic Schwung said:Agreed. I had a lot of fun with TWINE. If I recall correctly, they were given the opportunity to make the following Bond game too, but they declined. It's funny how things come round full circle.
gerg said:I'm not quite sure how it follows that if a Wii version is in development, a PS3 and 360 version must also be in the works as well. Either way, have Eurocom developed anything decent?
Crazy to think that Rare actually had it in development. They're probably all playing it during their lunchbreaks too...SquirrelNuckle said:This was all I wanted, but it's never going to happen. :[
donny2112 said:TWINE was a game I bought on Matt-IGN's recommendation, since Eurocom was supposedly this great developer. It stunk. PS1 loading times on a cartridge-based N64? I also remember the graphics being incredibly grainy and nowhere near up to Goldeneye's level. l
Ridley327 said:It's been forever since I've played the game, so it could have some long between-level loads, but you'd have to be on drugs to think that this:
...looks better that this:
Not the best comparison (I was limited due to most images of TWINE being on ROM sites :-/), but there's a big boost in overall visual fidelity in TWINE that GE could only dream of, especially in regards to the framerate and lighting. It's not nearly as advanced as Perfect Dark was, but it was a big leap from what we got in 1997.
It also has Max Zorin as a playable character, so it wins by default.
Ridley327 said:Not the best comparison (I was limited due to most images of TWINE being on ROM sites :-/), but there's a big boost in overall visual fidelity in TWINE that GE could only dream of, especially in regards to the framerate and lighting.
Razien said:I don't understand why people say Goldeneye doesn't hold up.
gamerecks said:Make it like Everything or Nothing, the best post Goldeneye bond game.
I both agree and disagree."People" (in the context of this thread and the posts proceeding yours, dark10x) say that because some people are as much (or more) in love with tech as they are with gaming.
I've said it before and it bears repeating: a good game is a good game forever.
Ridley327 said:I dunno; GE was a great game for 1997 (especially when a good, original FPS on a console was rarer than unicorns back then), but you'd be hard pressed to find anyone with a hankering to pull out the old N64 for a few matches or take one last crack at getting the Invincibility cheat. No one disputes its influence at all, but bigger and better games have come out since then, even on the N64 itself.
dark10x said:I both agree and disagree.
I believe there are points through gaming history where the technology had not yet matured to the point of doing justice to the concepts. Early 3D software falls into this category for me.
Many early 3D games were limited by their hardware to the point that it directly impacts the playability of the software. People were less sensitive to this when it launched, but these days, it's just too low.
I can, and often do, easily go back and enjoy old 8 and 16-bit titles. Oddly enough, the titles that attempted to bridge the gap between the 16 and 32-bit eras are often the games that fail to hold up.
I suppose this doesn't hold true for everyone, however, which was where my assumption was faulty. Surely you can understand where I'm coming from, however. I do not demand the latest technology from all entertainment by any means, but I do feel that certain eras were too ambitious for their own good and are ruined by hardware limitations. This has nothing to do with expectations either as many of these flaws were evident back in the day. It was always clear to me that the framerate in Goldeneye was simply too low to allow for a smooth experience.
Such performance barriers are typically not present in 16-bit software, on the other hand, which allows them to remain completely playable.
donny2112 said:It stunk. PS1 loading times on a cartridge-based N64?
Ridley327 said:I dunno; GE was a great game for 1997 (especially when a good, original FPS on a console was rarer than unicorns back then), but you'd be hard pressed to find anyone with a hankering to pull out the old N64 for a few matches or take one last crack at getting the Invincibility cheat.
I don't mind a new significant other, but someone who's decided they can increase their chances by using an ex's name is getting off on the wrong foot. Especially if several years ago someone already tried that and proceeded to stab my cat.ChoklitReign said::lol I can't believe how negative your reaction is. Rogue Agent must have scarred your for life, along with The Conduit. You seem to believe if Goldeneye 007 is the best that the series can get, they should just quit. Do you want a goddamn competent shooter on the Wii or what?
Are you kidding? I heard the new 007 game is great!whatevermort said:Because this worked out so well with the last sequel to Goldeneye?
ChoklitReign said::lol I can't believe how negative your reaction is. Rogue Agent must have scarred your for life, along with The Conduit. You seem to believe if Goldeneye 007 is the best that the series can get, they should just quit. Do you want a goddamn competent shooter on the Wii or what?
Wow, that's actually pretty impressive. Looks a LOT better than the Wii rendition of QoS. They should have ported THIS version to the Wii instead.happyfunball said:For a better idea of their handling of the Bond franchise recently, take a look at Quantum of Solace for PS2.
It was exclusive for PS2 and a third-person shooter instead of the FPS that 360/PS3/Wii received.
IGN Quantum of Solace PS2 Review
And yet, actually crediting them for development of the game would be a stretch. Eurocom undoubtedly made the game.gerg said:To be fair, the box does say "Visceral Games" on the front.
The Club: GoldenEye Edition? Hurray...deepbrown said:Bizarre will be making the PS3 and 360 versions....
jj984jj said:And yet, actually crediting them for development of the game would be a stretch. Eurocom undoubtedly made the game.
The Club: GoldenEye Edition? Horray...
This is what Activision bought them for? Blur and licensed crap?
:lolmorningbus said:Just because it is called Rare, doesn't make it the same.
Y2Kev said:I bought this.
ON DS.
I BOUGHT THIS ON DS.
Is a new GoldenEye coming to the Nintendo Wii and possibly the Xbox 360 and PS3?
According to the CV of Craig Peck, animator at Eurocom Entertainment Software, a new GoldenEye game is in development for the Nintendo Wii.
Activision leaked their plans to release a new James Bond game earlier in the year, with 2010 as its intended release date. Peck's CV is the first indication that it might be another GoldenEye video game entry.
The N64 game GoldenEye 007, developed by Rare, is regarded as a classic, after being received incredibly well by critics.
Tannhauser said:I don't really like how they're milking off the name of the N64 Goldeneye game. The Goldeneye movie is completely irrelevant now, and 4 James Bond movies have succeeded it. For those of you dismissing the praise due to the original game because of the nostalgia factor, I strongly disagree with that and urge you to play it again or realise that not everybody else is going to agree with you unless you give convincing arguments supporting your view.
For example, I played most of the great games on the N64 and I still held it as my favourite game on the console. Super Mario 64 was unable to grab my attention off that game for long, despite already playing it for months beforehand.
Eurocom did Nightfire, which was a good James Bond game.
They should port that version to the Wii. Even now.dark10x said:Wow, that's actually pretty impressive. Looks a LOT better than the Wii rendition of QoS. They should have ported THIS version to the Wii instead.
Can't resist posting this shot...
True. Bizarre...autobzooty said:that's what activision IS.
gamerecks said:Make it like Everything or Nothing, the best post Goldeneye bond game.
speculawyer said:Fuck Microsoft and EA for not getting that to run on the xbox 360. I still have a sealed copy of 007: EON. :-(
Night_Trekker said:"People" (in the context of this thread and the posts proceeding yours, dark10x) say that because some people are as much (or more) in love with tech as they are with gaming.
I've said it before and it bears repeating: a good game is a good game forever. Games, once published, don't change. Expectations do. Keep that reality in mind and you can have fun with earlier games, too!