It's a reality of the industry that isn't going away. The tweet wasn't a good idea but condemning the studio for it is over the top.
What's so disgusting about giving free dinner to your employees who are working overtime?
What's so disgusting about giving free dinner to your employees who are working overtime?
Jesus Christ, how disgusting.
How dare they eat regular meals during development processes.
Man those replies are something else.
My understanding was the dinners looked great, but weren't very filling.
Tell us more on how all of GAF is one mind.
@killzone: By the time #ShadowFall releases, we'll have served the @killzone team over 12,000 dinners throughout development. #KillzoneFacts
Responses:
'Wow, that's a lot of guerrilla meat! Good on you team!'
'Oh man, bet none of those dinners tastes as good as 60 FPS multiplayer! #killzonerulez'
'Hey, any leftovers? No? Oh that's ok, I'm cool with just the game!'
It's amazing the hate surrounding the Xbone. That anything to do with it gets swarmed with hateful comments, even the most innocent tweet is not immune to that haterade.
These responses just sound like people who have no software experience of any kind, pretending that they know better.
My understanding was the dinners looked great, but weren't very filling.
farukh_damn.gif
What's up with the people questioning the need for crunch time? lol
@killzone: By the time #ShadowFall releases, we'll have served the @killzone team over 12,000 dinners throughout development. #KillzoneFacts
Responses:
'Wow, that's a lot of guerrilla meat! Good on you team!'
'Oh man, bet none of those dinners tastes as good as 60 FPS multiplayer! #killzonerulez'
'Hey, any leftovers? No? Oh that's ok, I'm cool with just the game!'
as someone who has been through a lifetime of work crunches, it can't be overstated how good free meals are for morale and motivation.
bragging about it on twitter seems silly, but whatever.
Rome wasn't built in a day.
At least they'll win "Best Lunch Game".Is Ryse's development team more excited for launch, or lunch!?
sorry.
What's the cause of the video game development crunch anyways? Ideas being too ambitious for the time allocated? Not enough employees? A lot of time being wasted early on? Why hasn't this sort of thing been eradicated yet?
@killzone: By the time #ShadowFall releases, we'll have served the @killzone team over 12,000 dinners throughout development. #KillzoneFacts
Responses:
'Wow, that's a lot of guerrilla meat! Good on you team!'
'Oh man, bet none of those dinners tastes as good as 60 FPS multiplayer! #killzonerulez'
'Hey, any leftovers? No? Oh that's ok, I'm cool with just the game!'
Edit:
. . . oof.
people who have never worked in software development EVER, basically.
Hi, welcome to how the real world works.
Maybe because most of the people who are getting angry about it are devs who have lived crunch and it is the fucking worst, and seeing it used as some kind of twisted marketing tool - implying that the more hours were spent crunching, the better the game will be - is a damn good reason to get angry.Wtf why are people so angry over this? What is even crazier is that these people seem like actual fans of the game. The internet is a scary place.
It sure won't go away if people keep accepting it as a normal thing or even promote it like this tweet does... Obviously the tweet is just a tweet, and Crytek isn't the only company doing this, but it feels like it's rubbing it in gratuitously.It's a reality of the industry that isn't going away. The tweet wasn't a good idea but condemning the studio for it is over the top. Those meals are some of the only breaks these teams get and they're usually good. The teams know they have to crunch and look forward to stuff like this.
This isn't just limited to game development either. I'm a developer (not a game developer, just run-of-the-mill embedded application development), and even our teams have crunch time. I've never worked on a product that came leisurely strolling through to the finish line, where every developer was putting in only 40 hour weeks at the very end. Marketing can always find a way to add new functionality or pull in the release schedule if it looks like things are moving too smoothly...
These responses just sound like people who have no software experience of any kind, pretending that they know better. At least the studio is feeding their employees - I'm lucky if my boss brings in some donuts if I'm working over the weekend.
This is like the new expert on Japanese cultureASSHOLES.
Why are you so proud that you served so many dinners?
I bet its literally YOUR fault that the devs are crunching! I bet they wouldn't have to if they weren't eating food all the time!
Man, I hate you.
You should go sit in a corner and cry. Cry because you're a nasty piece of work who obviously takes pride in the fact that launching games parallel to console launches is hard. I can just tell. I can tell by the way you used that smiley there. Yeah you know what I'm talking about....ugh.
I was going to buy Ryse, but I hate you now.
I hate you.
-GrizzleBoy.
Why do you two insist on this being about the console wars. This is about basic treatment of your employees.