TLZ
Banned
Am I missing something on the shenmue site? I can't even find the order page now. Did the slacker-backer campaign end and I just didn't realise?
http://shenmue.link/?en
Yea can't seem to pre-order now :/
Am I missing something on the shenmue site? I can't even find the order page now. Did the slacker-backer campaign end and I just didn't realise?
http://shenmue.link/?en
I read the original Shenmue cost sega tens of millions of dollars to make. How is Shenmue 3 being made off a kickstarter that made 6ish million dollars? I hope this game is a humongous success and feels like a Dreamcast game
Getting worked on, should be up in a little while again.Dojo is DEAD
The original budget was the cost of both Shenmue games, plus the Saturn iteration that got scrapped for the Dreamcast. A lot of the money went into designing bespoke software for game elements that had never really existed before, or never existed with such a level of sophistication. Basically everything that made Shenmue a marvel at the time is easily done within an off-the-shelf game engine like UE4, and therefore plenty cheaper.I read the original Shenmue cost sega tens of millions of dollars to make. How is Shenmue 3 being made off a kickstarter that made 6ish million dollars? I hope this game is a humongous success and feels like a Dreamcast game
I read the original Shenmue cost sega tens of millions of dollars to make. How is Shenmue 3 being made off a kickstarter that made 6ish million dollars? I hope this game is a humongous success and feels like a Dreamcast game
https://www.twitch.tv/shenmuedojo
The Shenmue Dojo Twitch stream is live, and will be shortly running with an opening playthrough of "What's Shenmue?" before PSX begins in around an hour.
Shenmue was groundbreaking when it released... I imagine Shenmue 3 is more like a port of an old game.
Honestly I would've loved if they used the same engine and graphics style as the first two games instead of trying to polish it up for new gamers, it might've left them more time and money for actual content
Shenmue was groundbreaking when it released... I imagine Shenmue 3 is more like a port of an old game.
Honestly I would've loved if they used the same engine and graphics style as the first two games instead of trying to polish it up for new gamers, it might've left them more time and money for actual content
Welp.
Guess it's just time to wait for the December KS update.
Yeah, I guess for one reason or another they just didn't think it was ready to put out there?Easily the biggest disappointment of the show. Was looking forward to the show this whole time just to catch some new Shenmue footage.
Yeah, I guess for one reason or another they just didn't think it was ready to put out there?
I still take solace that Peter over at the Shenmue Dojo said the trailer he saw at the Japan dinner in September looked amazing (which was cut in June!).
I guess the undue criticism of that super early pre-funding Kickstarter footage made the team super cautious with what they show, or in this case don't show. There's MAGIC 2017, but an E3 showing would be far better.
Yeah. People can be fickle, so while I'm disappointed it wasn't at PSX, I'd rather they take the time to properly manage what they're going to show for maximum impact.Look at how much criticism the Breath of The Wild footage from this week sprung. That game could do no wrong at E3 and the months coming off it. Now many are raising sincere doubt in the quality of the performance of the game and how enjoyable the core gameplay will be
Some posters are screaming mutiny on the Dojo, but they'll get over it.
Yeah. It's becoming apparent the PSX hype was like a game of telephone that got out of control.Lol, what's wrong with people.
As I mentioned yesterday I didn't mind at all. Would much rather they take their time. No need to rush out trailers or whatever and it's not like it was even guaranteed to be there in the first place. At least we have over a year until the game is released so I'd be happy if they held off anything new until a few months before. Sure E3 and stuff would be nice, but I'd rather they just make the game rather than make trailers.
We're not going to have to wait till E3. Unless something drastically changes, the next Kickstarter update will include the footage Peter and I saw on the bus. After Yu showed us the footage, he said everyone would be seeing it (and more) "in December." He never specified PSX, but Peter and myself clearly thought that's what he meant. The last $10,000 dinner was already confirmed for San Francisco on the week of PSX, so it seemed like a no-brainer. But this goes to show that we should never expect anything until we have 100% official facts, no matter how logical what we're expecting may seem. Let's keep a cool head and wait a few more weeks! We'll see this month's update sooner than usual, I'd imagine. The team should be afforded a good holiday break, so they won't even be there to update on the very last day again.
I mean, it's not strictly a rumour. It's legitimate information that may now be outdated, or not.Don't get too hyped over rumors guys.
What I'm about to post should lend context.
It's from LanDC over on the Dojo, who was also at the Japan dinner with Yu Suzuki in September where they saw what has been described as a trailer of sorts:
Again, standard disclaimers apply that things may have changed, don't get hyped, etc etc, but I think December's update is going to yield results for those who want images or footage straight from the game.
Based on what I can tell, Cedric was referring to PSX but wasn't aware YSnet didn't actually have plans to showcase there and was operating on assumption or outdated knowledge too. He takes a hands off approach to the game because he can't be there for the day-in day-out minutia an actual full-time Producer would deal with, so sometimes he's as in the dark on developing situations as we are.Thanks for posting this dude. This is awesome information. This must be what Cedric was cryptically referring to, a KS update in December with new screenshots and/or the trailer that Peter and LanDC saw. You're correct in that plans could have changed and thus the information could be outdated but given Cedric's tweets are quite recent inferring that something is going to be shown in December it does look like this plan to show off the game again this month is still active and going to happen.
Looking forward to the next KS update then. What date in the month do they usually deploy updates?
Thank you very much for your candor. We will certainly be doing our best to keep everyone interested and in faith.
There should be something in terms of screen shots coming up this month.
Please keep your hopes up! This is a long process, but please trust Yu-san and everyone else involved has Shenmue's best interests at heart!
All our best,
Joel & the Shenmue III Team
Cross-post from the community thread.
I went and sent a polite message to the team via the Kickstarter page:
Pinch of salt, plans may change, etc etc.
I'm looking forward to whatever is shown whenever it is. This game is still a ways out so I'm fine if we don't see anything until E3.
Bare in mind they may still be using the old models.All I want for Christmas is some pictures of Shenhua.
Bare in mind they may still be using the old models.
There's a high chance we'll be looking at environmental stuff, as that's probably the most "complete", graphically speaking.
I've been told the locales look pretty damn good, though. The super-saturated rich colours of Shenmue are like no other IMO, so I'm going to be very excited if they've got that spot on.
I think that's what we might be getting.hype! please have redesign of Ryo face
Hey, you got your wish about Shenhua pictures for Christmas after all!Shenmue 3 iOS exclusive confirmed.
No.What if its actually the HD remasters?
Minds, pants and other things will be blown
Personally, I'm excited by the prospect of screens. I feel just a little starved of new media on the game and need something to tide me over until release, or a larger showing. It'll be nice to see a more solidified idea of what Shenmue III will actually be, because they've probably gone leagues beyond what they've shown of prototype materials. It'll be nice to have some new media to champion Shenmue III with and hopefully convince more people to jump onto the project via the Slacker Backer site.Not to sound too much along the lines of biting the hand that feeds you, but I'm pretty meh when it comes to the idea of images now. That's why I am taking a break from the hardcore areas of the community. I love being one of the most analytical fans of the series, especially 10 years ago developing theories and whatnot. But that was after I had played the games.
The idea of analysing and re-analysing little nuggets of information and images just now begins to ruin the wait, and make it more agonising. Say we do get images, there's 2 issues with this. Number 1 is an image can only do so much. Say a Ryo model gets revealed and doesn't look like Ryo as we know him. Well, of course he won't, since what we know to be the character was from over a decade ago, made by different artists, created by different technology etc. But for me, if you give him the motion, voice and script, very could very well turn out to be even better than the Ryo we have had from Shenmue 1 and 2. For me, that's a positive way to look at the Shenmue 3 development. Don't shit on something until you have had the chance to give it a fair shake once all the elements are in place.
That leads into my second point; over the years I've seen Shenmue fans be some of the most passionate, but unfortunately negative at the same time. There's part of me that believes they could literally nail the look with new artists and design technology, and people will still piss and moan. Some Shenmue fans use the Kickstarter as an excuse to feel that their opinion is worth more than the average gamer, and even feel no shame in criticising the decisions and work of a man who has given far more than anyone could accumulate, over almost a 40 year career. Perhaps it's just representative of the modern world, where opinions of every keyboard warrior are more accented than ever before, but to me it's a massive disrespect to the man that singlehandedly transformed the ways in which games were made in the modern era.
I'm crossing my fingers that the December update just makes people chill out and let Yu do his thing without constant navel-gazing and needless worry..
I read the original Shenmue cost sega tens of millions of dollars to make. How is Shenmue 3 being made off a kickstarter that made 6ish million dollars? I hope this game is a humongous success and feels like a Dreamcast game
Sony is publishing and marketing the PS4 version only (possibly only the physical version too), and their input, financial or otherwise is limited.It's not just funded by kickstarter. Sony is kicking in an undisclosed amount to the budget, after which some people found to be misleading on why they were on kickstater in the first place.
I gave them a Mighty Number $40.
7/ Fans and media have still a lot of questions regarding the role of each party. We prepared for you a summary of these roles. Tell us if the following elements are correct or not.
- SEGA granted YsNet the Shenmue III licence after negotiations directly led by Yu Suzuki. Suzuki-san was the one negotiating with Sony as well.
- Sony highlighted the Shenmue III Kickstarter campaign at E3 2015 and thus has been a big part of its success. In order to sell Shenmue III, Sony will also provide valuable assistance thanks to its marketing power and communication efficiency. Sony will be in charge of the production and publishing of the PlayStation 4 version and continue providing technical expertise to the YsNet team on Shenmue III development (hardware knowledge, optimization).
- Shibuya Productions is the initiator of the project with YsNet. You are the original and main investor in Shenmue III. You gave the initial impetus that made this project possible. Shibuya Productions is also responsible for the publishing and marketing of the PC version.
- YsNet is in charge of the game development on PlayStation 4 and PC in partnership with Neilo, Tak Hirai's studio. The management of the PayPal campaign has been assigned to Awesome Japan, a service provider.
Cédric Biscay: "Yes."
Not to sound too much along the lines of biting the hand that feeds you, but I'm pretty meh when it comes to the idea of images now. That's why I am taking a break from the hardcore areas of the community. I love being one of the most analytical fans of the series, especially 10 years ago developing theories and whatnot. But that was after I had played the games.
The idea of analysing and re-analysing little nuggets of information and images just now begins to ruin the wait, and make it more agonising. Say we do get images, there's 2 issues with this. Number 1 is an image can only do so much. Say a Ryo model gets revealed and doesn't look like Ryo as we know him. Well, of course he won't, since what we know to be the character was from over a decade ago, made by different artists, created by different technology etc. But for me, if you give him the motion, voice and script, very could very well turn out to be even better than the Ryo we have had from Shenmue 1 and 2. For me, that's a positive way to look at the Shenmue 3 development. Don't shit on something until you have had the chance to give it a fair shake once all the elements are in place.
That leads into my second point; over the years I've seen Shenmue fans be some of the most passionate, but unfortunately negative at the same time. There's part of me that believes they could literally nail the look with new artists and design technology, and people will still piss and moan. Some Shenmue fans use the Kickstarter as an excuse to feel that their opinion is worth more than the average gamer, and even feel no shame in criticising the decisions and work of a man who has given far more than anyone could accumulate, over almost a 40 year career. Perhaps it's just representative of the modern world, where opinions of every keyboard warrior are more accented than ever before, but to me it's a massive disrespect to the man that singlehandedly transformed the ways in which games were made in the modern era.