leonemesis
Member
On that note: Did they do anything about how utterly terrible the Tokyo World Map / directions are for someone who isn't familiar with Tokyo ?
Having world map demons clip & pathfind and more clearly marking what is and isn't solid barriers would be an enormous help
Yes, it is improved, objectives are clearly marked and barriers are properly identified in the world map. I didn´t have any issues with SMTIV, but I welcomed the small changes.
So, aside from the gameplay, character design and soundtrack, which I've already seen it's good, what do you say about the science fiction/cyberpunk-y part of the game? Is it darker or lighter than the first one when it comes to the game's themes and lore?
Well, the way the events unfold and some choices available makes the atmosphere darker, you feel like apocalypse is unfolding for real (now that I think of it, the title change makes even more sense), but the main protagonist and Asahi being so young, the dialogue feels common, more "light-hearted", if that´s even a word, haha.
All in all I felt it managed to do its own thing compared to SMT IV, which may or may not please those who played SMT IV and expected this or that, but at the end of the day I´m sure most RPG fans will have a blast with the game anyway as the gameplay and OST are top notch.