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SimCity V (2013, EA/Maxis) - screens/artwork [Up: Details, Should Be More March 6th]

Myzer

Member
YES! YES! YES! YES!

Played the hell out of SimCity 4, and still load it up every now and then.

Hypes x10000
 

Goronmon

Neo Member
Please, please let this be a full-fledged sequel and not some kind of Farmville-style take on the SimCity formula.

I want this to be a complex and difficult, but rewarding game to play like the earlier ones.
 

zoku88

Member
This thread presumably given it's going up at like 10-20K views an hour.

We're getting linked to on the major sites/blogs.

The best news though is that the server is working.

I think the PCgamer news story links to this thread, actually.
 

Yen

Member
Please, please let this be a full-fledged sequel and not some kind of Farmville-style take on the SimCity formula. I want this to be a complex and difficult, but rewarding game to play like the earlier ones.
Oh God, I didn't even consider the possibility.
 

donarumo

Neo Member
Thread is on reddit, I saw it earlier.

I've always wondered about the Cities XL and how they compare to SimCity. Is it the same sort of gameplay?

Yes and no. The graphics in Cities XL are kind of drab. They might look realistic but there's nothing inviting about the buildings and architecture.

Yes, you do place down roads and then residences, commercial, and industrial areas but I never felt really engaged when building my city in Cities XL and never felt like I was nurturing an ecosystem. Those feelings are what makes SimCity great for me.
 
Yes and no. The graphics in Cities XL are kind of drab. They might look realistic but there's nothing inviting about the buildings and architecture.

Yes, you do place down roads and then residences, commercial, and industrial areas but I never felt really engaged when building my city in Cities XL and never felt like I was nurturing an ecosystem. Those feelings are what makes SimCity great for me.

Do you do things like manage traffic, power, water, taxes, public safety, education, etc? Or is it just designing a city and watching it grow?
 

bengraven

Member
I really really need to buy Sim City 4.

I truly loved the entire series up until I was trying to play 4 on a shitty old computer. Computer played the game horribly and I lost interest. Civilization took hold of my interest instead.
 

Xellos

Member
Looks awesome, really hope a non-gimped version of this winds up on iOS or Wii U. Sim City seems like like the kind of game that would greatly benefit from a tablet/touch screen interface. Actually, now that I think about it, a Kinect enabled version might be fun too (though it would probably be even better for something like Populous).
 

erragal

Member
He doesn't work there anymore.

Kabouter was also noting that he said Sim City 4 was bad and way too complicated, so we should be glad he isn't there anymore.

People definitely change. Same person that lead the design of SimEarth finds SimCity4 too complicated? He's not really the same designer at all.
 

Acheron

Banned
It'll definitely be on console, but unlike a lot of games the mod community of SimCity fundamentally improves the game on such a level that PC is THE ONLY way to go. We aren't talking about topless mods and improved textures, we're talking about fundamentally improving game logic and vastly increasing the options for transit, power, terrain editing etc.
 

massoluk

Banned
nice,
now EA, after C&C and SimCity, bring me Populous or Dungeon Keeper (shitty china MMO doesn´t count) back. ^^

The World wants Dungeon Keeper and Theme Hospital, EA. Nay, the World demands them.

I'll uninstall Steam and go Origins exclusive if you do.
/Not, really.
 

massoluk

Banned
He doesn't work there anymore.

Kabouter was also noting that he said Sim City 4 was bad and way too complicated, so we should be glad he isn't there anymore.

I'm guess I'm in the minority, I also thought Sim City 4 was a bit too complicated back then. Sim City 3000 was my favorite. :\
 

King_Moc

Banned
Well, this brightened my day up. I hope to god this is PC exclusive. And not Facebook/iOS/Android. It's been too long. One of the best strategy series of all time.
 

Dennis

Banned
Uh, I think you're getting Will confused with that other guy.

Anyway, Will is no longer with EA and has his own thing going doing who knows what.

Yeah, you are right. I got him mixed up with that other guy who went soft - Warren Spector.
 
This thread needs more Dr. Wright.

druk4.png
 

jman2050

Member
SimCity 4 isn't really complicated so much as it has a somewhat esoteric learning curve. A good deal of the information that is necessary to understand how the simulation functions and in turn how to plan for it effectively wasn't really conveyed to you properly in-game, and it isn't really designed to teach any of that via experimentation. The change in how demand works, what R$, R$$, etc actually mean, and what factors you need to be aware of that will suddenly limit your expansion, etc.

Once you get access to that basic information though, how to "win" the game isn't hard to grasp at all. It's all fundamentally the same stuff we've been going through since SimCity 2000 back in the day: Give your sims housing, employment, and keep them happy with utilities and civil services while reducing negative factors like traffic and pollution.
 

zoku88

Member
SimCity 4 isn't really complicated so much as it has a somewhat esoteric learning curve. A good deal of the information that is necessary to understand how the simulation functions and in turn how to plan for it effectively wasn't really conveyed to you properly in-game, and it isn't really designed to teach any of that via experimentation. The change in how demand works, what R$, R$$, etc actually mean, and what factors you need to be aware of that will suddenly limit your expansion, etc.

Once you get access to that basic information though, how to "win" the game isn't hard to grasp at all. It's all fundamentally the same stuff we've been going through since SimCity 2000 back in the day: Give your sims housing, employment, and keep them happy with utilities and civil services while reducing negative factors like traffic and pollution.

Pretty much this.

Water was really annoying though...
 

zoku88

Member
I will never ever complain about power/water in SimCity 4. Not when you consider what we had to do in 2000...

I don't remember there being water in 2000..? There was? I can't remember.

I thought power was the same between the two?

Man, I need to play some 2000 again. I haven't played 2000 since I was in middle school, I think.

Finally, a true SimCity sequel. None of that facebook dogshit.

I plan on getting a 30" monitor and a dual GPU set up just to make sure I can run this in awesome super HD with no slowdown.
That seems...excessive for a simcity game.
 
Finally, a true SimCity sequel. None of that facebook dogshit.

I plan on getting a 30" monitor and a dual GPU set up just to make sure I can run this in awesome super HD with no slowdown.
 

DaBuddaDa

Member
Hate all you want, but I hope they put in an easily accessible god mode/free mode where you can just build whatever you want to your hearts content without worrying about income. I just like looking at pretty maps and building cool shit.
 

jman2050

Member
I don't remember there being water in 2000..? There was? I can't remember.

I thought power was the same between the two?

Man, I need to play some 2000 again. I haven't played 2000 since I was in middle school, I think.

Roads don't carry power in 2000, so you need to manually ensure that there are power lines between zones across roads.

Water works the same I think, it's that the effective radius of a water pipe is lower so you need more of them.
 

Sober

Member
I don't remember there being water in 2000..? There was? I can't remember.

I thought power was the same between the two?

Man, I need to play some 2000 again. I haven't played 2000 since I was in middle school, I think.
I think pipes had an effect of 3 tiles from each side in SC4. Compare this to previous games where your pipes only had effect on the tile they were on. That made water even more tedious so I don't actually understand all the complaints about SC4 water management (water management in general I understand, but they made it so much better in 4). Same with power, iirc. At least aesthetically if you didn't like wires everywhere it worked in almost the same way.
 
Question


Is it normal that Sim City 4 performs really badly even on a modern pc? Whenever my city gets any decent size, the whole thing starts to choke and stutter.

Is it because of Windows 7? Is it because I don't have the "right" pc components? Is it because -for some insane reason- a 9 year old game is still to heavy for my 5 months old pc? Or is it just a badly made game that just can't run smooth at all?


Either way, it's one of the contributing factors why I greatly prefer playing SC3000.
 

lethial

Reeeeeeee
Awwwwwwwwww yaaaaaaaaaaaaaah

Souldriver said:
Question


Is it normal that Sim City 4 performs really badly even on a modern pc? Whenever my city gets any decent size, the whole thing starts to choke and stutter.

Is it because of Windows 7? Is it because I don't have the "right" pc components? Is it because -for some insane reason- a 9 year old game is still to heavy for my 5 months old pc? Or is it just a badly made game that just can't run smooth at all?

My pc isn't modern in terms of gaming right now but yes, it chugs no matter what.
 
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