No? I must have missed that, allow me to... Inspect, once again.
I played three hours of the PC version this week. It was astounding, and exceeded every one of my expectations.
I was concerned about the game, much the same as many in this thread, but I am not anymore.
Trailer. http://kotaku.com/5966800/confronting-the-handyman-in-bioshock-infinite
Outside out of the rough framerate at the beginning, I think you guys are definitely overreacting.
It really didn't look very good, and the framerate was kinda crap at the beginning. Seems they've heavily downgraded the whole zipline thing too. Didn't look too hot.
I remember when this game was E3 11 game of show. Not looking quite up to that now. Hopefully it turns out ok but I have my doubts.
What is happening at 1:13-1:18? There's some explosion and the guy gets pelted with bullets while his HP barely moves.
Talent jumps ship from studio.
Game is delayed.
Rough gameplay trailer is shown.
The writing is on the wall.
Yeah, canceling my pre-order
The subtitle may be Infinite, but the frame rate sure as hell isn't.
Trailer. http://kotaku.com/5966800/confronting-the-handyman-in-bioshock-infinite
Outside out of the rough framerate at the beginning, I think you guys are definitely overreacting.
Health bars. Fucking health bars.
I never understood the hype around this game...
and your relation to the company?
and your relation to the company?
I guess this is the reaction you get when you don't bring a CG or in game cinematic trailer to the VGAs.
I'll be playing on PC. So all I'm worried about is whether the game is really good or not.The frame rate was bad. That was the very first thing I noticed.
I guess this is the reaction you get when you don't bring a CG or in game cinematic trailer to the VGAs.
Zing. I'm imagining Support-Risette saying this in the middle of a heated battle with shadows.
Impressions from the recent media showing were great. Jeff Canata(sp?) said if the 2 hours he played we're released this year it would be his game of the year.
I'm not going to worry yet.
Had to be the 360 version. Which makes me think the PC version must not be doing too well.
Ill get this bit of reassurance out of the way: Infinite runs perfectly. Our demo PCs were admittedly above average: an AMD FX-8120 (an octo-core CPU) and a single card in the AMD Radeon 7900 series (I didnt have time to verify which one), alongside 16GB RAM on Windows 7. With that considered, I didnt experience any hiccups, frame rate dips, no texture pop-in, or crashes.
"But...but...framerates!!!!" - GAF