Goldrusher
Member
Just ban GameStop & co from selling used games and leave the consumer alone.
Too much of a hassle. In mid-next-generation, next-next generation every content will be digital delivered and used games will be a thing of the past. The cost of implementing this system, and the negative image that would come attached to it is not worth the effort. At least I hope so.
Because its a fools gold argument. You look at it myopically . See you don't see you sell it, then he sells it, then it gets sold over and over. The loss for the dev can be staggering to the point where if you bought less new games its not a big deal if they can actually make sales after the first month a game is out.
Also watch who you call ignorant. I'm probably more educated than you and run a business. I have a pretty good idea about costs of business and why this is an issue.
There are many reasons, but I think the primary one is historical: I don't think there ever really was a big used game market on PC in the first place, so PC gamers don't miss it.serious question: why dont PC gamers ever complain about no used games?
serious question: why dont PC gamers ever complain about no used games?
If the next gen gets rid of blatant abuse of DLC, sells games that are truly finished, allows people to play online without online passes, and game prices never go higher than $40, then I am all for getting rid of used game sales.
serious question: why dont PC gamers ever complain about no used games?
serious question: why dont PC gamers ever complain about no used games?
I think they might end up losing money on that. Almost every game can be beaten within 5 days, then people could "buy" the game for $7. It might work for games that are 2+ years old though.
serious question: why dont PC gamers ever complain about no used games?
Normally I don't buy used, but if there's something that I've been after for a bit on the shelf and, if the moment is right, I'll pick it up. That part isn't any sweat off my back. The part that I'm not keen on is how it would affect Gamefly.
I've bought LOTS of games via Gamefly, and I've saved my skin on not buying them, too. Granted most of those games are used, but there's been the oddball here and there.
I don't think that all platforms would implement such a restrictive policy, though I can say for sure that if Sony implements it, PS4 isn't an option anymore, period.
serious question: why dont PC gamers ever complain about no used games?
The best practice against used games, piracy, or plain old bomba, is to make a game which is valued by the community. Something people who are interested in would want to buy, own, and keep.
because you can buy them for 5-20 bucks. That's more money saved than you ever would by trading in your game, or buying used.
Not with the bandwidth caps in the United States.
You completely dodged my point and rambled about other goods. Do you want to address my argument? Or branch off into consumer rights?
If Sony implements this, the amount of games I buy will take a nosedive. I am not going to take a risk on a game if I can't sell it back. I can't even imagine how I would feel if I couldn't sell back RE6, nightmares...
Am I really going to complain about a game that I got for $5 that never scratches. wont break, and has a near 100% chance of always being backwards compatible?
I'm cooler with this than I am with a large num ber of used games being purchased and not helping developers in any way. The fact that I work for a game company and my salary is paid by the selling of those games, and would be ruined by X% more used game sales, probably helps sway me a bit.
Still wish there were a middle ground.
I avoid buying used games and re-buy games I've already played and loved (but don't have a copy of) to try and support developers.
Used books, music, and movies survive in this world, but somehow, video games (that have the highest prices per single unit) need anti-used technology in the hardware?
Physical books degrade in quality. Digital music on the most popular services is using DRM.It's because the author makes money every time the used book is lent to a friend, sold on Craigslist or given for free to the book sale at your office. Wait that's not what happens at all.
Punishing the consumer IS NOT going to get you more money. It hasn't help Sony's broke ass, at least. Developers, why not reward the people that buy your games new(like extra content, or a free season pass or some shit), and give the people who buy used jack shit except for the game. These are easy alternatives to pressuring Sony to do this type of shit.
Or, you can continue acting moronic and we can just not buy this shit.
but any game that is released on both console and pc will be roughly the same price on pc as console. the $5-$20 games are much smaller and more similar imo to psn / xbla games. but for premium games, not sure this argument still works
i do agree that SOME console titles are overpriced though
How are people ok and even trying to justify/praise this bone headed idea. It's complete bullshit.
Physical books degrade in quality. Digital music on the most popular services is using DRM.
Movies are re-packaged for every new format.
The unstated assumption that this is only an issue in the video game industry is false and quite silly.
Too much of a hassle. In mid-next-generation, next-next generation every content will be digital delivered and used games will be a thing of the past. The cost of implementing this system, and the negative image that would come attached to it is not worth the effort. At least I hope so.
There are things that increase in value and are sold used. Like paintings. But you don't see painters trying to stop people from trading paintings.
But you're benefiting from listing games except for very few exceptions that were very popular in the first month of the game's release on consoles where the price is $60.Not so. Nearly all of the games in my library were bought for $5. Dead Space 1 & 2, Bioshock 1 & 2, Crysis 1 & 2, Just Cause 2, both Batman games, Deus Ex, GTA 4, Episodes from Liberty City, both Fallout 3 & New Vegas, Mass Effect 2, Mirrors Edge, Portal 2, Saints Row the 3rd, Battlefield Bad Company 2, all the Half-Life games. All of those games cost me at most $7.50. Most were $5. Almost all within a year of release. And that's just going through my installed games list. If a game comes out in March and you can wait until christmas sale you can get most games for $7.50 or less. You think people go nuts over the Steam sales because of games like Toki Tori?
but any game that is released on both console and pc will be roughly the same price on pc as console. the $5-$20 games are much smaller and more similar imo to psn / xbla games. but for premium games, not sure this argument still works
i do agree that SOME console titles are overpriced though
serious question: why dont PC gamers ever complain about no used games?
At launch, games are nearly the same price as in console. The problem is the long-term price, in consoles there aren't so many DD deals. But you can still find a lot of old console games in the 5-20 range in sale buckets at stores.
but any game that is released on both console and pc will be roughly the same price on pc as console. the $5-$20 games are much smaller and more similar imo to psn / xbla games. but for premium games, not sure this argument still works
i do agree that SOME console titles are overpriced though
serious question: why dont PC gamers ever complain about no used games?
Used software market for PC was never big in the first place, prices are low and sales agrressive enough to make it hardly matter and on a completely personal note I would add that I don't like to sell my software.serious question: why dont PC gamers ever complain about no used games?
Well, except in the end you didn't spend less money than him, and you have just your last... what? Four or five games you purchased selling the previous ones, while he still holds all 17 of them.Except I can then sell those used games to buy new ones later on. Can't do that with Steam. Without that income, I won't buy the new games.
Nothing says there isn't an opt-out for this system. Online-main games and evergreen titles certainly don't need it, and indeed may benefit from used sales (esp the former). Single player experiences do suffer from it though, and we've seen that devs like Naughty Dog are forced to spend time on a game mode that not everyone cares about as a prevention measure. Done right this will allow devs to create definitive single player experiences w/o the danger of losing sales to used because they didn't want to waste the time creating a MP portion.
Physical books degrade in quality. Digital music on the most popular services is using DRM.
Movies are re-packaged for every new format.
The unstated assumption that this is only an issue in the video game industry is false and quite silly.
it's a matter of perspective: buy our game new and we gift you the catwoman DLC!
Buy our game used an you won't get the catwoman DLC.
same with all other online passes.
Same price when first released, sure. But the DD PC games drop lower over time because of the DD sales. $5-$20 for full, major, AAA releases. (See I H8 Memes 3 posts above)