Theslammer
Member
Sony is also lacking creating some coop games.
Is it? I feel I've played so much co-op this gen. Resogun, Alienation, Bloodborne in particular.
Sony is also lacking creating some coop games.
They gotta show SuckerPunch's new game at E3 this year. At that point it will have been 3 years since the release of their last game and we haven't even seen or heard about their new one. I hope it's not a huge open world game. They're not quite big enough to fill open worlds with meaningful content so something more linear but focused would be awesome.
Shinobi said they weren't working on Infamous in a podcast a bit before last E3.Just hope we don't have another Santa Monicaesque situation on our hands with a cancelled game and several years more to wait. Did Shinobi or somebody hint anything new at all about SuckerPunch's next game?
Concerning Sony and FPS, the only one they're working on is Farpoint, right? It really is funny how they shifted from FPS overload last gen to TPS flood on PS4, can't complain though, as the quality is there and I'm glad they don't make dozen FPSs anymore. Wouldn't mind if Insomniac made a new Resistance or something similar (Disruptor 2!!) for PSVR though
Congrats Guerrilla!
Yeah it been a while, my guess is that Sony have switched to announcing games closer to their target launch dates.
Same. Between it, TLOU2, and Death Stranding 2019 is gonna be a hell of a yearHorizon has actually made me MORE excited to Sucker Punch's next game. One of Sony's first party studios having this kind of success with a big new IP, of a new genre no less, fills me with confidence that their studios are allowed to pump all of the time, care and passion that they need into their projects to fully achieve their visions. Guerrilla clearly had Sony's complete support and I expect Sucker Punch to be no different.
Lol how wrong you are.Same. Between it, TLOU2, and Death Stranding 2019 is gonna be a hell of a year
I suppose it's possible that DS slips to 2020Lol how wrong you are.
I suppose it's possible that DS slips to 2020
Horizon has actually made me MORE excited to Sucker Punch's next game. One of Sony's first party studios having this kind of success with a big new IP, of a new genre no less, fills me with confidence that their studios are allowed to pump all of the time, care and passion that they need into their projects to fully achieve their visions. Guerrilla clearly had Sony's complete support and I expect Sucker Punch to be no different.
Nobody ever mentions dreams here have a cookie. Dreams will be amazing it'll be so amazing that I'll make a level in dreams explaining how amazing it is^ Haha, both of you guys cracked me up. =P
And let's not forget Last of Us was a new IP from Naughty Dog that came out late in the PS3 generation.
Let's hope the same success for Dreams as well!
Because it's gonna get cannedNobody ever mentions dreams here have a cookie. Dreams will be amazing it'll be so amazing that I'll make a level in dreams explaining how amazing it is
Don't u dare!!!Because it's gonna get canned
im still mad at you're Witcher shit talk
Oh wait I didn't hear about this. When/how did we figure this out?
This is about as bad of an opinion as USGamer has on HorizonDon't u dare!!!
I'm sorry but that combat was unacceptable (to me) no amount of good characters and writing could keep me going In an RPG where the combat sucks(to me)
If it makes you feel better I tried it twice before quitting like I actively bought the game twiceThis is about as bad of an opinion as USGamer has on Horizon
Same. Between it, TLOU2, and Death Stranding 2019 is gonna be a hell of a year
Yennefer is the best waifu gaming has ever seen tho.If it makes you feel better I tried it twice before quitting like I actively bought the game twice
Depends. Did you complete the bloody baron quest on either attempt?If it makes you feel better I tried it twice before quitting like I actively bought the game twice
No lies detectedYennefer is the best waifu gaming has ever seen tho.
I admittedly didn't get far don't hurt me. Last thing I remember doing was getting that tool that lets you like dispell a wall or something like thatDepends. Did you complete the bloody baron quest on either attempt?
No lies detected
Unicorns, son
Yeah it been a while, my guess is that Sony have switched to announcing games closer to their target launch dates.
You make me sickI admittedly didn't get far don't hurt me. Last thing I remember doing was getting that tool that lets you like dispell a wall or something like that
Lol XpYou make me sick
On the topic of the thread I'm thrilled for Guerrilla. Must feel great to see such fantastic reviews after 6 years of hard work on something way outside their comfort zone
Horizon has raised bar. Looking forward to seeing more of all those at E3, I think it's especially important for MM to have a great showing. You could say the same for Bend, but being an open world zombie game I think they'll be fine sales wise provided it's goodLol Xp
Balls in Sony bends,QD,mm and Sp's court now
Bends a lock sales wise hope the quality matches up. Everything looked alright so farHorizon has raised bar. Looking forward to seeing more of all those at E3, I think it's especially important for MM to have a great showing. You could say the same for Bend, but being an open world zombie game I think they'll be fine sales wise provided it's good
Bends a lock sales wise hope the quality matches up. Everything looked alright so far
Nobody ever mentions dreams here have a cookie. Dreams will be amazing it'll be so amazing that I'll make a level in dreams explaining how amazing it is
Now I'm going to make cookie monster in dreams and send it to u
This seems like something one of those ridiculous people who claim TLOU wasn't a risk would say. There's no guarantee of success, especially for a new IP.
I think Bend really needs Days Gone to be both a critical and commercial success. Otherwise, I can't see Sony keeping them around for much longer.
This x1000. Especially after another first party studio hit it out of the park with their new IP (Horizon), and that Bend's gonna have to try hard to not be in TLOU's shadow, they've got a lot of pressure on them and it's gonna be tough for them to stand out.I pretty much just stole this point from KF, lol.
I worry for Bend. I'd love to be wrong but I can't see it matching Horizon/GoW/TLoU on any level. And it needs to be released well away from big titles in order to flourish. People (wrongly) talk about how Zelda will impact Horizon's sales, but just imagine if Days Gone had this kind of scenario.I think Bend really needs Days Gone to be both a critical and commercial success. Otherwise, I can't see Sony keeping them around for much longer.
It's open world with a day night cycle and dynamic weatherI mean from the one time it's been shown, the "post apocalyptic" thing seems to be the only thing that you can say about TLoU and DG. The zombies alone are on a different scale than what TLoU did. I think it'll do just fine
From Shadowfall (73 metacritic) to Horizon (88 metacritic) is pretty damn impressive. I think its fair to say at this point the PS4 is indisputably a must own system regardless of what platforms you already own.
Not a peep on dlcI'm not sure where to ask, so I'll just post them here.
Have we heard of any DLC plans for Horizon?
Any news on Everybody's Golf?
It has been a must own since Bloodborne released.
Killzone 2 = 91 MetacriticFrom Shadowfall (73 metacritic) to Horizon (88 metacritic) is pretty damn impressive. I think its fair to say at this point the PS4 is indisputably a must own system regardless of what platforms you already own.
It's open world with a day night cycle and dynamic weather
-A bike you have to basically take care of
-The freakers act entirely different from clickers
- environment plays a big part in the gameplay flow as well.
I don't see it. It's a story based tp game that's all
I just realized ForwardWorks (and their currently in development mobile game, Sora to Umi no Aida) isn't in the OP
Are we not including it because they're developing for mobile only?
Yea this is what irks me when people go "bu but track record! " Even worse when they base it off as shadowfall as track record. Also killzone liberation kinda counts since mathijs was the game designer and director for itKillzone 2 = 91 Metacritic
Killzone 3 = 84 Metacritic
Killzone - Shadow Fall = 73 Metacritic (a bit of a rush job here, because it had to be ready for the PS4 launch).
It's not like Guerrilla Games doesn't know how to make great games. They made great games before.
The people who have been saying that Guerilla Games has a bad track record probably don't think the Killzone games are great.Killzone 2 = 91 Metacritic
Killzone 3 = 84 Metacritic
Killzone - Shadow Fall = 73 Metacritic (a bit of a rush job here, because it had to be ready for the PS4 launch).
It's not like Guerrilla Games doesn't know how to make great games. They made great games before.
The people who have been saying that Guerilla Games has a bad track record probably don't think that the Killzone games are great.
What they "think" doesn't matter. I don't like Pikmin games. Doesn't mean they are bad games. I know they are good (well 1 and 3 are good). I simply don't like them.The people who have been saying that Guerilla Games has a bad track record probably don't think that the Killzone games are great.
A game is not good or bad on the basis of its Metacritic score. Artistic merit is subjective.What the "think" doesn't matter. I don't like Pikmin games. Doesn't mean they are bad games. I know they are good (well 1 and 3 are good). I simply don't like them.
Obviously only a short cinematic trailer with dialogue that likely won't even be in the final product, but the writing seemed solid in the reveal trailerThat's actually my biggest concern though. I really enjoyed Syphon Filter and Uncharted GA but it wasn't for the writing or performances and unlike Guerrilla, I haven't heard of any hirings that would help them improve on those weaknesses.
I'm sure it'll be a fun game regardless, Bend have never had any trouble making those, I'm just not confident about the story right now. But hopefully John Garvin has been held back by Syphon Filter and their handheld Resistance/Uncharted spinoffs and blows us away.
Could you imagine working on Shadow Fall knowing damn well that the newest and coolest Sony IP was being prototyped in the same building?
I'd be hella distracted lol.