So that predator looking outfit is restricted to the Squid Amiibo. Will that outfit be usable online?
Yeah, content locked behind Amiibo is getting into EA territory.
I'm sure(almost) it will be usable online.
haha, I often wonder how much you will stand out with it on and will it be colored enough to know it's someone on your team as it's pretty different.
1. The challenges aren't new, but rehashes of campaign missions with a different weapon
2. While exclusive gear is bad, keep in mind that there's a set of about 5 items per outfit, so 5 is needed per set to give a full look.
That Squid Amiibo is going to be really hunted.
:3cI'm pretty sure more people are going to use the schoolgirl outfit.
Content is locked behind ALL Amiibo, this is nothing new.
This just happens to be a bit meatier than the rest.
If Amiibos were in strong supply, I wouldn't have a problem with it but they aren't.
That Squid Amiibo is going to be really hunted.
There's a difference between small content added in post-launch updates (Mario Kart 8 costumes, for example) and big chunks of on-disc content though. I think Amiibo use should be more like Mario Kart 8 and less like it is in Splatoon.
Yeah, this basically confirms that Amiibo has turned into on-disc DLC. 45 challenges and 15 pieces of equipment locked behind a paywall at launch? Watch the same fanboys who spew vitriol at Ubisoft and EA defend this.
I'm pretty sure more people are going to use the schoolgirl outfit.
All I want is the 3-pack and I won't care about any other Amiibos down the road.
I won't lie and say "I'm out of the game" but this game is important to me as it looks totally badass and the content with the Amiibos is pretty cool.
There is unique gameplay in wordless communication. And that gameplay has no language barriers.There isn't a single multiplayer shooter that isn't made more fun by the ability to issue tactical information over voice. I'm sure Splatoon will be very fun, but being strategically hamstrung by not being able to call out enemy positions, attack routes, etc over voice is going to be a deal breaker for a lot of people.
Then don't advertise that there's a microphone on the controller if you aren't going to use it for any of your games.
They said on the Treehouse stream that the challenges are literally just parts of the single player campaign done with different weapons. That's not really anything. The pieces of equipment are the only actual things locked away, and they seem pretty cosmetic.
The core game is the multiplayer modes. And from what we've seen there is a ton of different equipment available for no additional charge, which actually affects stats.
For the record I am not someone who "spews vitriol" at either Ubisoft or EA.
Then if the content is weak, you'll hear "Amiibos are stupid and worthless".
Damned if you do, damned if you don't.
I wouldn't have a problem with decent content included with them if everyone could buy them.
Word. Voice chat is a plague on modern gaming, and I always love when developers like Mr. Amano here rightly dismiss it as such.
Agreed on all points. It was one of the main reasons for why I had stopped playing online-focused games for both PC & the Xbox 360, as what I've heard was pure poison. And even when I had returned, I had limited my voice communication through Skype & similar services, & only through those who were close friends or people that I knew on NeoGAF.+1111111111111111111111111111111111111111111111111111
Even just with the normal chat people can be so toxic, damn my blacklist in heroes of storm is already full after 2 weeks.
So yeah, NO voice chat pleeeeeeeeeeeeeeasssssssssssssssssssssse or even normal chat with strangers.
A : "Lol, noob Murradin why did die on the boss ?!
Me : Because you let me die on it when I was protecting from the enemy players ?!!"
People can just setup their own private chat with friends if they want it soo much.
Yeah, content locked behind Amiibo is getting into EA territory.
It already did when the FE characters for Codename S.T.E.A.M were announced.
There isn't a single multiplayer shooter that isn't made more fun by the ability to issue tactical information over voice. I'm sure Splatoon will be very fun, but being strategically hamstrung by not being able to call out enemy positions, attack routes, etc over voice is going to be a deal breaker for a lot of people.
Wow, the defiance in his statement. I rarely ever use voice chat in online games, but I'd at least like the option.
I don't have statistics to support this but I'd wager the majority of Wii U owners are adults. Most kids are playing iphone/Ipad games and mature console games like Call of Duty. They don't care about Nintendo.
Ah yes, the League of Legends community mentality. If a feature might get abused, better not even implement it.
more of this please
Those were out of universe, and were completely absent in any form if you chose not to use them. They are an obviously jarring addition that fans of the core aesthetic will not miss.
That said I don't know if you can use them online or not.
Hahaha, wouldn't actually mind this personally. I don't talk, and usually mute everyone immediately. One less step with Splatoon.
Xbox 360 party chat worked well with Mario Kart Wii. It gets tiring having to turn on and use two consoles just to chat, though.When gaming online on WiiU or 3DS with friends....
....we use our PS4's for party chat.
The content wouldn't exist at all if amiibo didn't exist. It's being made for people who buy amiibo.Yeah, content locked behind Amiibo is getting into EA territory.
Aren't the Amiibo missions just the same levels from the single player campaign but with a different weapon?