GAmes that have steady ongoing content added to it. Whether it be multiplayer updates or constant activities to do in SP. it extends the tail of the game and keeps players engaged and hopefully spending moneyCan someone educate me on exactly what "games as a service" is exactly?
I've seen this phrase posted here often buy never paid mind to it.
We will still get the Single player Final Fantasy's and other JRPG'S from Square? How would it effect those games? If we'll still get those single player games and doesn't change those games much sure knock yourself out Square. Do your thing.
You'll still get single player games. It's just they'll keep adding to the game as time goes on.
Ah... I saw some more Posts and even played games like Splatoon where content was added but didn't know that's what "games as a service" is.
Now that I know. I see no problem with it. I kind of wish GameFreak would continue to add to a Pokémon game as a service instead of releasin update slightly different versions.
Even Nintendo is doing it with Splatoon and ARMS, it keeps users engaged for a long period.
It's not as bad as ppl make it out to be really. Obviously some companies can get over and will definitely try but think about it, so much is expected as we move further along the gens, more production values, better animations,when a game doesn't look next gen enough it gets ridiculed so I'm not at all surprised that with those bloated expectations and the devs and publishers desire to meet them other ways to make more of a profit were introducedAh... I saw some more Posts and even played games like Splatoon where content was added but didn't know that's what "games as a service" is.
Now that I know. I see no problem with it. I kind of wish GameFreak would continue to add to a Pokémon game as a service instead of releasin update slightly different versions.
Games as a service I'll use rainbow six siege as an example. By now usually in the old days we'd have a sequel announced or out by now however, games as a service plan to maximize profits and longevity of a game thru various dlcs,expansions, and other means.
Big examples would be:
Overwatch
The division
Destiny
Rainbow six siege
Etc
Single player gamers yes can potentially be the same by offering expansions,character stories, as seen with ffxv adding multiplayer later
GAmes that have steady ongoing content added to it. Whether it be multiplayer updates or constant activities to do in SP. it extends the tail of the game and keeps players engaged and hopefully spending money
for example, watchdogs and Ghost recon have content roadmaps and steady new things for players to do. Ok the MP side, a game like halo 5 had monthly map and weapons skin/armor drops etc.
FFXV would in theory would've gotten a more steady stream of content being added to the game or the games may have had a co-op element to it and additional content on that side of the game
FFVII Remake now with loot boxes!
Welp, looks like I'll have time to play my backlog of Physical games, as i'm not really into this service crap.
Square has a lot of money to recoup from FFVIIR.Scary stuff with game like FFVII:R and KH3 coming.
I expect complete experiences that hopefully won't be tarnished by this BS.
Scary stuff with game like FFVII:R and KH3 coming.
I expect complete experiences that hopefully won't be tarnished by this BS.
Look a few posts aboveCan someone explain what games as a service means? MP-focused games with season passes/monthly map packs? No more "offline" single-player games like Uncharted 4? I don't really understand.
I guess a better way to put it is that games as a service is code for "we want you to spend double the asking price of this game for far less than double the effort on our part" which is why it gets a bad rap. It's in many cases a really bad deal for the player, even in critically praised titles. Not always, mind you, but the whole point of the model is to get more profit for less effort.
It's not as bad as ppl make it out to be really. Obviously some companies can get over and will definitely try but think about it, so much is expected as we move further along the gens, more production values, better animations,when a game doesn't look next gen enough it gets ridiculed so I'm not at all surprised that with those bloated expectations and the devs and publishers desire to meet them other ways to make more of a profit were introduced
So more microtransactions?
I don't know how anyone who isn't a gambling addict could be excited for games as a service.
Games as a service doesn't just mean "lootboxes" thats just one kind of repeatable revenue stream. Games as a service means that games are constantly getting updated with new content that have some sort of repeatable revenue stream for the publisher.
There are plenty of games that do this just fine in a completely non-offensive way.
Games as a service doesn't just mean "lootboxes" thats just one kind of repeatable revenue stream. Games as a service means that games are constantly getting updated with new content that have some sort of repeatable revenue stream for the publisher.
There are plenty of games that do this just fine in a completely non-offensive way.
I enjoyed FFXV but that doesn't mean I am going to support this sort of shit constantly. Meh, I guess it's smaller tier Devs and backlog for me. Also, buying games 1-2 years after release will pay off as usual.
I understand why companies are heading that way but I can't help but think that there will be a consumer backlash once people are fed up with unfinished games swimming with Microtransactions.
I agree with you. I wish we as consumers rewarded the non offensive ones better though. Like the new episodic Hitman.
I look forward to them failing to understand what makes service-based games work and continue to miss the mark and slide further into irrelevance by producing flop after flop.
Being a service game doesn't necessarily mean the game is unfinished.
Like Grand Theft Auto V is a service game, and the campaign was definitely not unfinished at launch.
Square Enix doesn't want to pitch "We're behind and trying to catch up." to their investors.
There's really nothing wrong with this, as long as it doesn't impact the way they design the base game
Hitman did it right, and we all know what happened.
Then i won't buy your games day 1 anymore Square
Ill reward other devs who ship a complete game from day 1 with full $60 purchase instead and ill get yours year later for cheap
Hitman proved it could work, despite the entire gaming community shit talking its model for almost a year.
Yep learnt my mistake with FFXV regret purchasing that day one ugh. The full complete game it should have been for this will be a year or two later at this rateI mean, again, with the way that Square has been doing their games, YOU SHOULD HAVE ALREADY BEEN DOING THIS.
Aren't they trying to sell the studio though? Doesn't seem congruent to give this quote while trying to sell off the one dev they had that did it right
Aren't they trying to sell the studio though? Doesn't seem congruent to give this quote while trying to sell off the one dev they had that did it right