hm, I like the teaser for hitman 6.
the lack of international missions was something fans didnt like, so maybe this map is a good omen that they will give fans what they want?
I'm one of the few hitman fans who liked absolution, but heres what I 'd like to see in hitman 6:
- everything new absolution brought to the table: the great grahpics, the smooth controls, the challenge system, online leaderboards and the contracts multiplayer
- lose the instinct system and bring back maps, I like maps, they make me feel like a professional.
- change the disguise system again. I think absoultions was good, but I like how they design a new one for each installment
- make the game mission based agai, with loadouts and a hideout and bring back long term punishment for poorly finished missions, I loved the blood money newspapers.
- at least 80% missions designed like in contracts and blood money, meaning BIG, free roaming levels with lots of exploration, useful points of interest and at least 1 target each.
I dont mind some linear or non-action missions for the sake of a story, although I dont mind if the game doesnt have a story at all.
- I'd love something new in the franchise, I think the setup of absolution would allow the introduction of a new player character: veronica. I know many fans will probably be against this, but as a hitman fan since codename 47, I would love this.
a young woman as a player character would open tons of opportunities and replayability. you could play each level either as 47 or veronica, and some ways to solve a mission would be exslusive to each: imagine the classic hitman setting in a night club. 47 could dress up as the pimp, or veronica as a stripper.