Übermatik;166438417 said:I refuse to approve of the concept until I try it... Still, it looks very promising.
Looks good. I assume it's wireless?
And what type of battery does it use?
Looks good. I assume it's wireless?
And what type of battery does it use?
- Dual trackpads
- HD haptics
- Analog stick
- Dual-stage triggers, each with 10° of travel, a magnetic flux sensor, and a tactile switch
- Gyroscope and accelerometer sensors enabling tilt-to-steer racing wheel functionality and other motion-controlled input
- Configurable controls
- Local multiplayer capability, as supported by games
[*] Wired or wireless (dual mode)
[*] USB 2.0 via Micro USB port (cable not included)
[*] Estimated 5 meters of wireless communications range. Actual results may vary.
[*] Provides up to 80 hours of standard game play using the included AA batteries during preliminary testing. Battery life will vary based on usage and other factors, such as type of batteries used. Actual results may vary.
In-box
- Steam Controller
[*] 2 AA batteries
[*] USB wireless pairing dongle
Looks good. I assume it's wireless?
And what type of battery does it use?
Have let this one lapse from my radar for a while -- any news on MSRP?
$50 for the controller.
looks good, but the witcher part, lots of movement on the right thumb, for that game a standard controller IMO would be better.
Not really. I don't see a need to reinvent the wheel here.Really hope they can pull this off. Dual analogues are clunky and archaic as hell at this point.
here's the updated store page: http://store.steampowered.com/app/353370/?cc=us
looks good, but the witcher part, lots of movement on the right thumb, for that game a standard controller IMO would be better.
I kind of need this. Even if the first iteration won't be perfect, this looks like a much needed evolution of the traditional controller.
What's more important than this post, however:
What is the robot game being played in coop?
So four controllers, four dongles that need to be plugged in?
Really hope they can pull this off. Dual analogues are clunky and archaic as hell at this point.