Doctor Decimate
Member
not excited for these Greenlights at all. McPixel's the only one that's gone up so far, even though it's not the only one that's finished
My game, Melody's Escape, has jumped 20 spots too, so they most probably Greenlighted the top 20 games only.
Which is a bit disappointing because I don't see the point of having a "Top 100", giving hope to devs, if they're only gonna pick the 10 or 20 most popular ones anyway (games outside of the top 100 get a percentage bar telling them how close they are to make it in that list, but in the end it doesn't seem matter anyway).
I'm eagerly awaiting the promised tools to be able to communicate with our audience (hopefully a system where people having the game in "favorite" receive a news about new content in their Community newsfeed).
@Chubigans
That's exactly my point of view. I knew my game won't go on Steam. Yet, it has given me an exposure that it has never got. I learned a lot from that...
Absolutely. To pay a one time fee of $100 and get ten thousand eyeballs on your game at minimum, from people who actually play and enjoy games, is crazy great.
What do we need to do to get some Dudebro II up in here?
There is a wooden house standing in the thick of the forest. A single man resides there.
As of late the house is visited by unusual Guests which knock on the window shutters inviting the hermit to take part in a game of hide-and-seek. The winning condition is simple, you have to remain alive and to retain your sanity till sunrise. This means that approaching the Visitors head-on might be a terrible idea.
As soon as the first Visitor emerges from the thicket - the countdown begins. Every passing hour brings the Guests closer to the house, its walls proving to be an obstacle they are well able to surmount. Something is already inside. Something is opening the window and banging on the cookware. Something has gained control of the cellar and the attic. The floorboards are creaking softly behind the wall.
Hiding alone would never suffice, the Visitors are well aware of your position. Thus, you would have to make your rounds of the house, searching for the breaches that let the creatures of the woods inside and doing your best to mend them.
You could prevent the walls from being breached even more if you keep a close eye on the telltale signs and manage to bring some light into the room which would soon become an area of paranormal activity. The poltergeist would fall back for a while, if only to reappear in some other part of the house.
You could come across some useful loot which might contribute to your survival. The assortment and the stats of the items is always random, and the inventory is limited to 5 slots, so you would have to choose your gear preferences every single night.
If you manage to survive till sunrise, another monster would dissolve and disappear in the first light of dawn. But if the Visitors manage to get you before the sun shines... A mere thought of this outcome is nowhere short of terrifying.
not excited for these Greenlights at all. McPixel's the only one that's gone up so far, even though it's not the only one that's finished
Steam Greenlight has been updated today, adding the ability for developers to post non-gaming software for consideration by the Community. Software in Steam Greenlight will work just like games, where we are looking to the community to provide data on what they would like to see made available via Steam.
Additionally, developers of games or software that are early in their development or creative process can now post their early work to start building a community and getting feedback from prospective customers. Concepts can be posted for free, but the voting on these items serves only to give the developer data and feedback and does not lead toward getting the game distributed on Steam.
To submit your Software or Concept, click the "Submit your item" button at the top of the main Steam Greenlight page.
Other changes made in this update:
- The updated front page of Steam Greenlight now highlights recent submissions and Friends’ favorites as well as recent news
- Developers can now add additional contributors to their items in Greenlight for the purpose of moderating and responding to community feedback
- A new widget-creator has been added under the “About” section to help promote your Steam Greenlight entry
- The FAQ has been updated to add some new questions and include information about Steam business in general
- Steam Greenlight logos are now available for download, also listed under the “About” section
Developers don't have to pay a cent to put their early work up in the newly launched Concepts section, where Steam users can view, comment and vote on their favorites, just like the rest of Greenlight. Games posted as Concepts won't be considered for distribution on Steam itself, though; for that, developers will still have to pay to get a standard Greenlight listing.
I think "Concepts" was even suggested as the phrasing. This is a good move, in my opinion! I'm not sure how many people will brave the wilds of Concept to actually find new games, but it's good to have a venue for people to post things.Valve waives $100 Steam Greenlight fee in new "Concepts" section
Greenlight is pretty flawed right now, but I'm glad Valve is trying to improve it.
this is looking better and better at every update.Hey guys.
We posted a new video on Eador's greenlight page explaining the basics of the strategic level in the game. Hope you'll like it.
Hey guys.
We posted a new video on Eador's greenlight page explaining the basics of the strategic level in the game. Hope you'll like it.
Hey guys.
We posted a new video on Eador's greenlight page explaining the basics of the strategic level in the game. Hope you'll like it.
Hello Gaffers,
Our game, Three Dead Zed, is currently available to view on Steam Greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=103033270&searchtext=
The IGF 2013 list is available! Let us see if there are some Greenlight links among the 589 entries.
http://igf.com/2012/10/2013_independent_games_festiva_1.html
Unbelievable that Mutant Mudds still hasn't been greenlit. Game shouldn't have had to even go through this process.
Holy HUGE list !
From Bit.Trip.Runner 2, Papo & Yo, Dustforce and Dyad to GAF ones like Gunman Clive, Arcadecraft and pretty much every game posted on this page xD
People hate "retro" style games
It's taking a lot longer than I would have thought to get Greenlit games on Steam. I thought Black Mesa would be up a week or two after it was greenlit.
People hate "retro" style games
I am checking the webpages of games which pick my interest. When there is a demo, it is really cool. When there are only a few visuals, I am disappointed. But when there are visuals and devs ask to pay for the beta of the game, without a demo first, I am very disappointed: if you have an early version of the game, and if it is not too bad (which is the case if it is a beta), make it an early demo. Moreover, the IGF judges should have a playable version of the game, why not the rest of us?
I'm sure there's a fair bit of work that needs to be done to convert a game from playable to Steam ready. Achievements alone would take a fair amount of coding and bug testing. Plus if a developer is really trying to make a professional launch for their game, they'll need to get all their PR and marketing materials prepared.It's taking a lot longer than I would have thought to get Greenlit games on Steam. I thought Black Mesa would be up a week or two after it was greenlit.
Valve today revealed November 30th as the target date for announcing the next set of titles to launch via Steam Greenlight.
Given current voting, at least 10 more game titles are expected to be offered worldwide distribution agreements via Steam.
In addition, Valve hopes to announce Greenlights first graduating class of Software titles, with at least five Software titles targeted for inclusion in the group to be announced Nov 30th.
now please valve: DONT GREENLIGHT UNFINISHED GAMES, makes no sense at all
I hope to buy La-Mulana and Gray Matter during winter sale >_<
Last I heard, after the last batch, La-Mulana was ranked at 28. It still needs another push for it to have a chance in the next batch (Assuming Valve sticks with the "Top 10/20" picks).Keeping my fingers crossed for Inquisitor, La-Mulana, Scape Goat and Unepic
Keeping my fingers crossed for Inquisitor, La-Mulana, Scape Goat and Unepic
I hope everyone voted for Shantae as well, as it would save them the discomfort of being stabbed by me in case they didn't.
Wow, do people who aren't carried by major publishers get to skip Greenlight at all now? It seems like they're just tossing everyone who didn't have a prior agreement into the same grinder. Boggles me that titles like Shantae and La Mulana are being forced through it.
Wow, do people who aren't carried by major publishers get to skip Greenlight at all now? It seems like they're just tossing everyone who didn't have a prior agreement into the same grinder. Boggles me that titles like Shantae and La Mulana are being forced through it.
A friend at Valve says they aren't forcing people to Greenlight, but skipping Greenlight is really only for games/developers with a following now.
Still doesn't explain Shantae I guess.
So you'd like to have your game on Steam?
At the moment Steam is currently not accepting new game submissions as we transition to our new Steam Greenlight process. You can find out more about Steam Greenlight here: http://steamcommunity.com/greenlight
...
2. What do you look for when accepting games for Steam?
Going forward, were putting the choice into the hands of customers through Steam Greenlight. You can find about more about Steam Greenlight here.
It looks like a mediocre dtp adventure.Why ?
What is the problem ??