Great to hear, especially since they could have easily treated this as a typical "ship it and forget it" launch title.
Well this is promising
CAST (English)
White: Peter von Gomm
Black: Jon Sabay
Blue: Jeff Gedert
Red: Jeff Manning
Yellow: Greg Dale
Green: Sachiko Hara
Pink: Soness Stevens
Aqua: Hannah Grace
Plazma Bomber: Chris Koprowski
Magnet Bomber: Jack Merluzzi
Golem Bomber: Jeff Gedert
Karaoke Bomber / Pretty Bomber: Carolyn Miller
Phantom Bomber: Vinay Murthy
Buggler: Michael Rhys
Narrator: Jeff Manning
For those who would like it, I found the HQ box from the Facebook page, and added a case for completion sake.
This game is a piece of shit.
The worst Bomberman game I've ever played.
The laggiest controls EVER, an awful color scheme that makes it difficult to discern between destructible blocks and indestructible walls, and a weird camera angle that makes it hard to judge where you are at times.
They're getting everything wrong that the old Bomberman games got so right. I almost went into shock when I saw the Hexadrive logo when the game started. They're the ones who saved the ZOE2 remaster port, but this game is terrible.
It's not bomberman 64
5/10
It's pretty meh tbh , patch in 8 player online mode Konami
This game is a piece of shit.
The worst Bomberman game I've ever played.
The laggiest controls EVER, an awful color scheme that makes it difficult to discern between destructible blocks and indestructible walls, and a weird camera angle that makes it hard to judge where you are at times.
They're getting everything wrong that the old Bomberman games got so right. I almost went into shock when I saw the Hexadrive logo when the game started. They're the ones who saved the ZOE2 remaster port, but this game is terrible.
You can't play 8 player online? Wtf
This game is a piece of shit.
The worst Bomberman game I've ever played.
The laggiest controls EVER, an awful color scheme that makes it difficult to discern between destructible blocks and indestructible walls, and a weird camera angle that makes it hard to judge where you are at times.
They're getting everything wrong that the old Bomberman games got so right. I almost went into shock when I saw the Hexadrive logo when the game started. They're the ones who saved the ZOE2 remaster port, but this game is terrible.
You can play 8 players online.
How? Is there an option or do you need to buy a bigger map to trigger it?
Only getting 4 player matches
Is it just me or do the controls feel really laggy even if I'm playing offline?
The controls are laggy even offline. Welcome to Bomberman R on the switch.
Well that's some shit.
This is what Konami says on March 10 2017:
https://www.konami.com/games/bomberman/r/eu/en/news/#news170310
"Our first priority is to adjust control response times which will improve both the online experience and control lag during offline battles."
The worst thing about this game is the cost of unlocks in the store. 5000 to unlock a character, when clearing a world gives you about 600, and getting second place online gives you 50? And the last unlockable character costs 30000! What a joke.
Can anyone tell me if this has the awesome "battle" music during multiplayer that the old bombermans used to have?
https://youtu.be/ewkH4r6eHCQ
Anyone find a good way to earn coins? Going to be a hell of a grind to unlock the battle stages otherwise...
I've found that the final boss is the best way to reliably get a decent amount of gems. It's much shorter than playing through the regular worlds, and the attacks are fairly predictable and easy to dodge once you learn his tells (on Veteran, at least). If you place bombs right, you can take down his first form in 1-2 cycles and his second form in 2-3 depending on your luck with the moving platforms. I had a mediocre run with 0 lives left / no continues and still got 700 gems for it.
And if you do that 42 more times, you can unlock that character I mentioned lol
I heard this game wasn't the Bomberman revival we were looking for?
I heard this game wasn't the Bomberman revival we were looking for?
Honestly if they manage to fix the big 3 issues (online lag, control lag, overly difficult AI) it would be a perfectly fine revival.
Honestly if they manage to fix the big 3 issues (online lag, control lag, overly difficult AI) it would be a perfectly fine revival.
STAFF:
Character Design / Mechanical Design: Hideyuki Takenami
GAME DEVELOPMENT
HEXA DRIVE Inc.
Director: Akihiro Mitsuda
Lead Programmer: Shunsuke yamamoto
Lead Artist: Jun-ichi Morita
Game Designers: Masanori Yasuda, Ryuichiro Taki
Programmers: Katsuya Murakami, Kentaro Yamada, Takashi Ono, Takashi Koga
Artists: Noriaki Kayanuma, Mutsuo Ohmiya, Akira Yamaguchi, Tatsuto Konno, Kohei Morimoto, Ukyo Maezawa
Managers: Jin-ichiro Okuda, Shingo Inoue, Kazunori Miyahara
Konami Digital Entertainment Co., Ltd.
Planning / Game Design: Noriaki Okamura, Yasuo Daikai
Concept Art / Character Design: Isa Okuyama
UI Artist: Aya Tarumi
SCENARIO
ELSEWARE. Ltd.
Written by: Kaede Ogawa, Goi Koganei, Moe Yamazaki
Original Story: Noriaki Okamura
Subtitles: Chikako Mori
LOCALIZATION
DICO Co., Ltd.
Localization Manager: Nicolas Julliand
CINEMATICS
Director: Poeyama
Illustrator: Hideyuki Takenami
IMAGICA Imageworks, Inc.
SOUND
Sound Director: Tetsuhi Takahashi
Music Department
Lead Composer: Seima Iwahashi (Elements Gardens)
Composer: Daisuke Kikuta (Elements Gardens)
Sound Fx Department
Lead Sound Designer: Masashi Watanabe
Sound Designer: Yuichi Yasui
Sound Program: Yukiko Suwa
Japanese Voice-Over
Director: Noriako Okamura, Tetsushi Takahashi
Recording Engineer: Nabuhiko Matsufuji
Cast Coordinator: Sawako Todoroki
Support: NELKE PLANNING Co., Ltd.
Recording Studio: Konami Sound Studio
English Voice-Over
Director: Cyrus Nozomu Sethna
Recording Engineer: Yasutaka Sato
Support: DICO Co., Ltd.
Recording Studio: AllBlue Co., Ltd.
ENDING THEME SONG
[HERO]
Vocal: Pretty Bomber (C.V. : Hitomi Harada)
Lyrics: RUCCA
Composer: Seima Iwahashi (Elements Garden)
Guitar: Koudai Mochimasu
Violin: Koichhiro Muroya, Aya Ito
Bass: Ryutaro Fujinaga
Chrorus: Ryota Suemasu, Ryota Tomaru, Yuta Kasai, Koudai Mochimasu
Recording Engineer: Hajime Tanabe
Mixed by: Yasuhiri Shirai, Eiichi Nishizawa
Directed by: Seima Iwahashi
Production Management: Asumi Suita (ARIA entertainment), Yuma Hirata (ARIA entertainment)
Sound Produced by: Elements Garden)
ONLINE MANUAL
Director: Haruna Usui (QBIST)
Designer: Tatsuhiko Karashima (QBIST)
Support: QBIST Inc.
PACKAGING
Packaging Direction / Logo Design: Kazuro Takada
MASTERING
Mastering Staff: Kenchiro Shigeno, Munetaka Kanno
International Support: Nicolas Julliand
QUALITY ASSURANCE
Production Support Division: Kenchiro Nakaoka
Quality Control Group Department: Koichiro Shindo, Masato Murakami
Support: Pole to Win Co., Ltd.
JAPAN MARKETING
Promotion: Jiro Oishi, Mutsumi Kobayashi, Suiko Seto
Promotion (PR): Daisuke Hase, Manami Kato
Promotion (WEB): Shiho Nagata
Promotion (SNS): Nobuyuki Sasaki
Promotion (Creative): Kazuro Takada
Sales Manager: Jun Murai
Sales: Zeng Qi, Hideyasu Atsumi
Digital Distribution: Yusuke Shimoda
Sales Promotion: Hiroshi Inaba, Satoko Naito
To play 8 players online:
click "Online Battle" --> "Free Battle" --> "Create Room" --> Select 8 player in first option --> Pray that 7 people will join your game before 40 second timer ends.
Usually only 1 people end up joining and 40 second is up.
I see, maybe we should have gaf bomberman nights? I wanna play 8 player bomberman ��
Might as well post the credits I grabbed so far:
There's still more, but I needed a break and forgot to get back to it. So I'll just pass what I have so far.
I'd have to guess that the control lag and the inexcusable 30 FPS frame rate are linked. Can't see one being substantially fixed without the other.Honestly if they manage to fix the big 3 issues (online lag, control lag, overly difficult AI) it would be a perfectly fine revival.
I had started here with the development start:
http://www.neogaf.com/forum/showpost.php?p=231530012&postcount=192
I think your credits already have most, but are lacking the producers from the end of the credits.
Still wondering who the developers are that worked on previous Bomberman titles as TheGreatMightyPoo said.
Best Bomberman credits!
Bomberman '94
Saturn Bomberman
Haven't gone through them yet but I'd be surprised if any of these people are still around, this one sounds like a right dog's breakfast.
And 30fps? Disgusting. Bomberman is still a 2D game at heart, 30fps is unacceptable.
I haven't seen any of them appear, but TheGreatMightyPoo said he's "informed" about who's making the game (allegedly unlike me), so he seems to know more.