Messofanego
Banned
FUCK YEAH IT'S ABOUT TIME
SUPER HOT
SUPER HOT
SUPER HOT
The player's bullet hit immediately and aren't projectiles you would need to progress time for them to reach the target?
He's a GameGrumps fan, kind of expected considering the audience it has. Anyways looks this Kickstarter won't have any problem meeting it's goal.
.I dun goofed then, I thought it was a flash game, not Unity. I played it though, and although it wasn't my cup of tea, it had a very good concept. That creepy final level should go away tho.
Let me take a wild guess: console versions, multiplayer/co-op, level editor/Workshop support. among other stuff
MP/Coop sounds like a nightmare. Imagine the amount of cooperation it would need if time moves for BOTH players if one player moves.
Certainly going better than the Harmonix Kickstarter.
I do like ho this Kickstarter is set up. The team did well here. You can already play the prototype and they show how things will be improved with the full game. Makes it an easy sell because the concept is just really cool.
FUCK YEAH IT'S ABOUT TIME
Spierek, is it too early to confirm that this will make a return in the full version?
Ooooo. Never heard of this. I love the concept and it looks pretty amazing. They should add a replay function that shows you everything you did in realtime too.
Ooooo. Never heard of this. I love the concept and it looks pretty amazing. They should add a replay function that shows you everything you did in realtime too.
Last week they were shooting for $150k. So, it's good they made their goal more reasonable.Wasn't this already on Greenlight or did it miss? 100k sounds like a lot for a game I thought was coming regardless of KS. I don't want to jump to conclusions but I hope this isn't cash grab.
Being Greenlit doesn't mean a game will be released. It just means that if a game is released, it can come to Steam.Wasn't this already on Greenlight or did it miss? 100k sounds like a lot for a game I thought was coming regardless of KS. I don't want to jump to conclusions but I hope this isn't cash grab.
He's a GameGrumps fan, kind of expected considering the audience it has. Anyways looks this Kickstarter won't have any problem meeting it's goal.
projected release date: June 2015
Beta access: $40
PASS.
How about this idea? An asynchronous mode where one player is the shooter and the other player(s) must place AI-controlled enemies on a map. So for the enemy team, it's like a puzzle game: where can we place our guys to catch the shooter in a crossfire, attack him from a blind spot, etc. And the shooter player needs to then react and outthink the other team's plan and kill everyonehey I made a thread for this way back when.
I wish them the best. It looks amazing. I hope they figure out some kind of way to do a multiplayer mode.
50%! In less than twelve hours. A few days, Toma? If this keeps up, it'll be funded tomorrow
Better get that stretch goal list ready, Spierek
I was initially saying a week, but I am sure it will be funded by tomorrow now.
WOW THIS IS FUCKING GREAT
Last year, when I asked what ideas they had for an expanded game, one idea mentioned was a shootout in a building as it collapsed.Destructible environments seems like a thing that ought to happen but probably won't as debris could obstruct your view. But it needs to happen anyway.
Destructible environments seems like a thing that ought to happen but probably won't as debris would obstruct your view. But it needs to happen anyway.
https://d2pq0u4uni88oo.cloudfront.net/projects/763695/video-388419-webm.webm webm link for the kickstarter video. prob worth making yo gifs from that (found since chrome refused to play for me so was clicking random vid links in the source).
aside: guess kickstarter supports webm!
It's important that you can tell when bullets are being fired and especially where they're at. Shit flying around in the air that aren't bullets seems like it could obstruct said bullets. If that's not a problem then that's great. Bring on the shitflying.Huh, why not? Did you watch the trailer? Shattering glass and they did mention they are working on levels with tons of mayhem going on, which are best to showcase this game anyway.
It's important that you can tell when bullets are being fired and especially where they're at. Shit flying around in the air that aren't bullets seems like it could obstruct said bullets. If that's not a problem then that's great. Bring on the shitflying.
Game was featured in the Kickstarter newsletter so that should help keep up the early momentum
Was this posted? Pretty cool.
@therealcliffyb:
"I donated at the Superhot tier whereas I get to co-design an arena stage. "
https://twitter.com/therealcliffyb/status/466704561936531456
Guys; is WiiU a possibility?
He's a GameGrumps fan, kind of expected considering the audience it has.