if is right and the gflops xenon+xenos could do r 355
well yeah would be useless
but still coming back to the vgleaks diagram i dont find the soc ...and a soc isnt something that u thing to add the last months...so
or that vgleaks diagram is too old..coz we dont find an important piece like an entire soc..and everything could be changed
or the diagram is ok but ms is hiding stuffs....and as the 360soc could be everything else
or all the diagram and soc story is just bs...and we need to wait
100% BC? That will be a big factor in me upgrading early instead of waiting.
Agreed. I'd be OK with this.If I'm online, let me play a HDD-installed game without the disc with periodic online auth.
If I'm offline, don't let me play without the disc - but prompt me to insert the disc and let me continue playing!
So many of the ideas I see floated that would supposedly validate the kind of regime Kotaku rumoured are actually things that would work perfectly fine as an option when you are connected, without requiring the system to roll over and stop playing software completely when offline.
I think it's a convenient idea, but I don't think it's something that requires the banishment of offline play.
I think it would be a nice optional feature to have for connected systems, but offering that feature doesn't preclude them from letting you play games offline. It's not a 'validation' for forced constant connectivity...there could be graceful degradation to disc-required play if offline.
Why does no one bring up the massive positive I see from always online and no used games. Publisher money. Gamestop gives no money to anyone from used games. Microsoft is going to cut gamestop out of the picture which I'm totally fine with. More money for Microsoft, more money for people that make games on 720 over ps4.
Why does no one bring up the massive positive I see from always online and no used games. Publisher money. Gamestop gives no money to anyone from used games. Microsoft is going to cut gamestop out of the picture which I'm totally fine with. More money for Microsoft, more money for people that make games on 720 over ps4.
Well for one I sell or trade in games many times in order to purchase new releases. That's just one practical argument against it.Why does no one bring up the massive positive I see from always online and no used games. Publisher money. Gamestop gives no money to anyone from used games. Microsoft is going to cut gamestop out of the picture which I'm totally fine with. More money for Microsoft, more money for people that make games on 720 over ps4.
Why does no one bring up the massive positive I see from always online and no used games. Publisher money. Gamestop gives no money to anyone from used games. Microsoft is going to cut gamestop out of the picture which I'm totally fine with. More money for Microsoft, more money for people that make games on 720 over ps4.
I have a feeling that we might seem some stuff in Durango that isn't in the vgleaks (this is pure speculation btw nothing else), but it will be stuff that does not effect performance of the system such as B/C.
about the performance reading that leaks durango gpu could resolve two primive x clock like tahiti and pitcairn but with a bus of 128bit
and the gpu that amd putted out that can do that stuff is the 7790 that would put durango in a total another ballpark....(1.7tf gpu)
what i mean....also "performance talking" there r lots of unanswered questions...no?
http://www.extremetech.com/gaming/151367-amd-launches-radeon-7790-meet-the-xbox-720s-gpu/2
Its probably based on Pitcairn/Tahiti but with less CU's. This would make sense as they would have to sacrifice something to get the ESRAM and CU's would probably be it.
......
i mean..but if u had some engineers that would do that to UR future console that must be out for at least 5 years...wouldnt u fire them in 2 sec?
...........
i mean imho a stock 7790 cost less than a 7790 without 2 cu's + move engine (silicon and r&d) + esram if we look at dollar/performance is totally unbalanced
so IMHO must be something hiding behind all this stuff....
This should finally make completely clear that this "leaker" is full of shit.
This should finally make completely clear that this "leaker" is full of shit.
This should finally make completely clear that this "leaker" is full of shit.
May 21st is correct. I even said that in my earlier tweets if you take a look. I said an announcement of an announcement.
May 10th +- a couple of days. Expect an announcement of an announcement.
But he was spot on with the date!
Oh, wait:
Why does no one bring up the massive positive I see from always online and no used games. Publisher money. Gamestop gives no money to anyone from used games. Microsoft is going to cut gamestop out of the picture which I'm totally fine with. More money for Microsoft, more money for people that make games on 720 over ps4.
You need to look at the dollar/performance of the entire system and not just the GPU, do not forget that the eSRAM allows them to go with cheaper DDR3 as there main ram and therefore allows them to have a cheaper ram configuration as well as more standard controllers.
There doesn't seem to be anything hiding/secret sauce they went with a good balanced design and stuck with it, the decisions they made make sense when you look at the console as a whole rather then just at a single component such as the GPU.
Traditionally there seems to be more of a chance of down clocks then over clocking if the past is anything to go by, over clocking would change there heat budget as well as potentially there power budget and if they do it to much they will get shitty yields as well.
just a serious question...would be cheaper (money talking) to go with
a stock 7790 (where the r&d cost is all on amd) +8 gddr5 = 1.79tf and +bw
or
custom 7790 (downclocked to 800 and with 2 cu less) + 4 move engines (r&d cost on ms) +32 esram +8gb ddr3 +complexity on the mobo = 1.2tf -bw
someone could answer?
coz i think for them the difference between ddr and gddr price is lesser than the price of 4 move engines the ddr and the esram
You're assuming that 8GB GDDR5 was feasible at the time they decided to go with 8GB DDR3 + ESRAM. The choices may have been between 2GB to 4GB GDDR5 versus 8GB DDR3 + ESRAM.
Even if 8GB DDR3 + ESRAM cost more than 4GB GDDR5; Microsoft may have felt that the benefits of going with 8GB + ESRAM outweighed the benefits with GDDR5 in a lower quantity.
just a serious question...would be cheaper (money talking) to go with
a stock 7790 (where the r&d cost is all on amd) +8 gddr5 = 1.79tf and +bw
or
custom 7790 (downclocked to 800 and with 2 cu less) + 4 move engines (r&d cost on ms) +32 esram +8gb ddr3 +complexity on the mobo = 1.2tf -bw
someone could answer?
The CPU and GPU are on a "very large single custom chip" created by AMD for Sony. "The eight Jaguar cores, the GPU and a large number of other units are all on the same die," said Cerny. The memory is not on the chip, however. Via a 256-bit bus, it communicates with the shared pool of ram at 176 GB per second.
"One thing we could have done is drop it down to 128-bit bus, which would drop the bandwidth to 88 gigabytes per second, and then have eDRAM on chip to bring the performance back up again," said Cerny. While that solution initially looked appealing to the team due to its ease of manufacturability, it was abandoned thanks to the complexity it would add for developers. "We did not want to create some kind of puzzle that the development community would have to solve in order to create their games. And so we stayed true to the philosophy of unified memory."
likely the latter setup is much cheaper, especially over the lifetime of ~100m or more systems manufactured.
cerny even touched on it in his new ps4 interview:
ease of manufacturability=essentially cost imo.
And he's apparently only speaking of GDDR5 256 bus vs GDDR5 128 bus+EDRAM. Difference should be even much more when it's DDR3 instead.
so u think that ms end the design of durango so much before sony did with the ps4......this much before that they cannot go to change anymore the memory design also seeing that sony gone out poiting directly at the gddr5 from the start (4gb)
What a tool. He got it about 2 weeks wrong. That is not a couple of days.
To put it another way, around May 10th, expect Microsoft to release some sort of teaser video that points to the May 21st event.