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Tales of Hearts delayed, goes head to head against Dissidia!

kiryogi

Banned
Rpgmonkey said:
-Tales of Destiny: Director's Cut
-Tales of Rebirth (PSP)
-Tales of Symphonia: Dawn of the New World
-Tales of Vesperia*
-Tales of Hearts*

*=Mothership title

At least they still keep each year down to two mothership games only...

It's about the same trend in the past 5 years really. 1-2 mothership and a few spinoffs/ports.
 

Regulus Tera

Romanes Eunt Domus
Rpgmonkey said:
-Tales of Vesperia*
-Tales of Hearts*

*=Mothership title

At least they still keep each year down to two mothership games only...

What the hell is "mothership title" supposed to mean, anyway? And how is the average customer supposed to know which is which? It's not like in FF where you can differentiate the spin-offs from the mainline titles by name alone.
 

kiryogi

Banned
Regulus Tera said:
What the hell is "mothership title" supposed to mean, anyway? And how is the average customer supposed to know which is which? It's not like in FF where you can differentiate the spin-offs from the mainline titles by name alone.

It's only something they started recently using to name them. It's basically meaning a full main entry Tales title.
 

Rpgmonkey

Member
Regulus Tera said:
What the hell is "mothership title" supposed to mean, anyway? It's not like in FF where you can differentiate the spin-offs from the mainline titles.

I assume they meant "mothership" as in "the games that lead the pack". The more important projects of the series. Mainline games.

It's gotten easier to tell which is which now. Now they say which game is a mothership title, if they never describe a game as such chances are it's an "Escort Title" (spinoffs, or the smaller projects that "tag along" with the big ones).
 

Mr.Wuggles

Neo Member
jesusraz said:
Don't want to bother making a full thread for this, but does anyone have any Tales of Hearts questions they want answering? I've got an email-based interview lined up and will be submitting the Qs in the next couple of days. Would be good if Tales fans chipped in... :)

question: WILL YOU LOCALIZE THIS NAMCO????

statement: YOU WILL LOCALIZE THIS NAMCO
 

ccbfan

Member
LOL its like DS Tales games are destined to bomb.

Isn't the PSP TOE port the best selling tales game so far this gen?

It would be funny it thats the case the entire generation.
 

Link1110

Member
Regulus Tera said:
What the hell is "mothership title" supposed to mean, anyway? And how is the average customer supposed to know which is which? It's not like in FF where you can differentiate the spin-offs from the mainline titles by name alone.
Not port, remake, "Tales of Fandom" or "Tales of the World." In other words, the ones that would have numbers if the series did.

1. Tales of Phantasia
2. Tales of Destiny
3. Tales of Eternia
4. Tales of Destiny 2
5. Tales of Symphonia
6. Tales of Rebirth
7. Tales of Legendia
8. Tales of the Abyss
9. Tales of Innocence
10. Tales of Vesperia
11. Tales of Hearts

Tales of the Tempest actually had its mainline status removed after the fact because it was so bad.
 

jj984jj

He's a pretty swell guy in my books anyway.
jesusraz said:
Now that is very interesting. I might ask something along the lines of if they were pleased with ToDr's sales, or whether they'd consider sticking it on DS in some form at a later stage...
Please don't, ToDr doesn't need a downgrade.

ccbfan said:
LOL its like DS Tales games are destined to bomb.

Isn't the PSP TOE port the best selling tales game so far this gen?

It would be funny it thats the case the entire generation.
Uh no:
http://garaph.info/softwaregroup.php?grid=42
Unless you mean worldwide, in which case there's no real way of knowing for sure.
 

Mr.Wuggles

Neo Member
also can anyone translate the blog entry word for word? i'm confused on if they gave up on trying to make it like a console title on a portable, or if that's still their goal.

also how is it shorter than most Tales? as far as i know Team Destiny games (which this largely seems to be) are usually 25-40 hours.
 

Spiegel

Member
ccbfan said:
LOL its like DS Tales games are destined to bomb.

Isn't the PSP TOE port the best selling tales game so far this gen?

It would be funny it thats the case the entire generation.


Code:
PSP Tales of Eternia + best -                       249k
PSP Tales of the World: Radiant Mithology -         214k
NDS Tales of Tempest -                              205k
NDS Tales of Innocence -                            197k
WII Tales of Symphonia: Dawn of the New World -     195k
360 Tales of Vesperia -                             140k
PSP Tales of Destiny 2 -                            115k
PSP Tales of Phantasia: Full Voice Edition -        111k
PSP Tales of Rebirth -                              75k
 

ccbfan

Member
jj984jj said:
Please don't, ToDr doesn't need a downgrade.


Uh no:
http://www.japan-gamecharts.com/psp.php
http://www.japan-gamecharts.com/ds.php
http://www.japan-gamecharts.com/wii.php

Unless you mean worldwide, in which case there's no real way of knowing for sure.


You forgot to add the greatest hit version of TOE PSP.

Wow looking at your charts the two best selling version of tales this gen is

Tales of Eternia PSP and Tales of World: Radiant Mythology PSP. A port and a side game.

Maybe being a main game isn't all its cracked up to be.
 

duckroll

Member
Mr.Wuggles said:
also can anyone translate the blog entry word for word? i'm confused on if they gave up on trying to make it like a console title on a portable, or if that's still their goal.

also how is it shorter than most Tales? as far as i know Team Destiny games (which this largely seems to be) are usually 25-40 hours.

They didn't give up, but they almost wanted to. Or so the blog says. :lol

Who said it's shorter?
 
jj984jj said:
Uh no:
http://garaph.info/softwaregroup.php?grid=42
Unless you mean worldwide, in which case there's no real way of knowing for sure.
Yeah it is, taking out PS2 Destiny obviously.

Worldwide we can go by shipments and its also the biggest, by little:
PSP / Tales of Eternia / 2005/3/3 / 398,000
PS2 / Tales of Legendia / 2005/8/25 / 397,000
PSP / Tales of Phantasia /Full Voice Edition/ / 2006/9/7 / 136,000
NDS / Tales of the Tempest / 2006/10/26 / 301,000
PS2 / Tales of Destiny / 2006/11/30 / 395,000
PSP / Tales of the World: Radiant Mythology / 2006/12/21 / 305,000
PSP / Tales of Destiny 2 / 2007/2/15 / 129,000
PS2 / Tales of Fandom Vol.2 (Luke ver. / Tear ver.) / 2007/6/28 / 95,000
NDS / Tales of Innocence / 2007/12/6 / 160,000

Even bigger than Legendia or Destiny worldwide. This list was as of December 2007 btw.
 

jesusraz

Member
duckroll said:
They're expecting ToH to sell double what the Wii game did, when the DS has had a history of 2 underperforming Tales? Namco! :lol
The idea behind it is that ToI did far better than expected after the massive embarrassment of TotT.

As most of us know by now, TotT's initial shipment was around 200,000 since that was its 'moderate' projected sales...and copies are still sitting around various discount bins for a few Yen at the most. So BanNam was much more careful with ToI, shipping just 150,000 units...and with sales just over 200,000 in the end, with ToI lingering in the charts for ages thanks to good word-of-mouth, the company feels the bad rep it got from TotT has been almost wiped clean.
 

Rpgmonkey

Member
Mr.Wuggles said:
also how is it shorter than most Tales? as far as i know Team Destiny games (which this largely seems to be) are usually 25-40 hours.

It's shorter than Team Symphonia's games (which go around 50-70), but it's perfectly in line with Team Destiny's stuff (30-40).
 

jj984jj

He's a pretty swell guy in my books anyway.
ccbfan said:
You forgot to add the greatest hit version of TOE PSP.

Wow looking at your charts the two best selling version of tales this gen is

Tales of Eternia PSP and Tales of World: Radiant Mythology PSP. A port and a side game.

Maybe being a main game isn't all its cracked up to be.
Oh. I guess DotNW has a chance if they do a best version, that's not a good thing though. :(

Hopefully ToH will do better than all of them in Japan at least.
 

duckroll

Member
jesusraz said:
The idea behind it is that ToI did far better than expected after the massive embarrassment of TotT.

As most of us know by now, TotT's initial shipment was around 200,000 since that was its 'moderate' projected sales...and copies are still sitting around various discount bins for a few Yen at the most. So BanNam was much more careful with ToI, shipping just 150,000 units...and with sales just over 200,000 in the end, with ToI lingering in the charts for ages thanks to good word-of-mouth, the company feels the bad rep it got from TotT has been almost wiped clean.

I dunno, I don't really buy that. 150k isn't a low initial shipment, and considering they didn't ship over 200k eventually, it just shows there isn't a REALLY strong demand. There was simply more demand than they expected. I expect ToH to do better than ToI, but it won't get anywhere near even 300k imo.
 

Rpgmonkey

Member
Well if anyone cares, apparently the game was shown off at another event (at least they're marketing the hell out of the game this time, I don't recall them ever trying to get as much publicity for Tempest and Innocence, they've been at like four or five events and have done a bit of marketing besides those too), and there was some new stuff revealed according to someone on 2ch.

-The number of support characters that will be in the game is in the two digits (I'm going to guess this means somewhere between 20-40 people).

-Shing, Kohak, Innes, and Beryl all had their Hi Ougis (Mystic Artes) shown. Shing's is Shououjineizan, Kohak's is Satsugekibukouken (Final Fury), Innes' is Neptune Rage, and I don't know if it's confirmed, but it seems Beryl's is Crazy Comet finally returning since Tales of Destiny 2.

-It seems they also showed off the Wii Tales. :eek:
Unfortunately no one really had anything to say besides that it's 3D and the feel (look) felt like Vesperia's, so it's either cel-shaded (same engine?) or continues the cartoony look of the series.

At this rate I'm wondering if we'll even have to wait for the preorder DVD or Jump Festa to see the game and Jump just won't reveal the game before all that (just with no actual video until the trailer). :p
 

john tv

Member
Hmm, 3D Tales on Wii eh? I hope Team Symphonia's working on another 360 game, rather than Wii, but I guess I'll take whatever. As long as it's not outsourced crap like Tempest. :)
 

Firestorm

Member
Well if it was outsourced crap like Tempest at least I could skip it and fine solace in the fact that the real teams are working on systems where they could go all out. For some reason I just find the Wii interface clunky. I hate turning it on =[ Must be my shaky hands.
 

Regulus Tera

Romanes Eunt Domus
Firestorm said:
Well if it was outsourced crap like Tempest at least I could skip it and fine solace in the fact that the real teams are working on systems where they could go all out. For some reason I just find the Wii interface clunky. I hate turning it on =[ Must be my shaky hands.

You can use the Classic Controller for moving the cursor in the main menu.
 

john tv

Member
Can you play Dawn of the New World with the Classic Controller? Never considered that.

I can't stand the Wiimote for real games. Too imprecise. :(
 

Delio

Member
Awesome i cant wait to see stuff about the Wii Tales. Although as expected people are already complaining. Ah well.
 

Tenbatsu

Member
I got no problem with the wiiremote till this day unless its due to lousy development. Spent so much time on PES 08 (a game that require precise controls) and never encounter any sort of imprecision. Maybe its the placing of the sensor or the height that you sit? :/
 

Alcibiades

Member
john tv said:
Can you play Dawn of the New World with the Classic Controller? Never considered that.

I can't stand the Wiimote for real games. Too imprecise. :(
tell me about it...

Anytime a traditional-style game on Wii (Okami for example) releases without traditional controls (GCN + Classic Controller) it drives me nuts...

Precision or not, it's simple laziness not to include traditional controls when 80% of Wii games could use them as an option. If EA can go through the trouble of including them for their sports and racing games, there is no excuse for any developer when the cost is practically nothing to do so.
 

Regulus Tera

Romanes Eunt Domus
john tv said:
Can you play Dawn of the New World with the Classic Controller? Never considered that.

I can't stand the Wiimote for real games. Too imprecise. :(

I was talking about the Wii's main menu, but yeah you can do that.

I actually do prefer the Wiimote + Nunchuk combination for most Wii games, like Brawl, since it lets my hands rest freely wherever the hell they want to, but to each his own.
 

jesusraz

Member
duckroll said:
I dunno, I don't really buy that. 150k isn't a low initial shipment, and considering they didn't ship over 200k eventually, it just shows there isn't a REALLY strong demand. There was simply more demand than they expected. I expect ToH to do better than ToI, but it won't get anywhere near even 300k imo.
I know it's a stretch, but there's a difference between TotT selling ~100,000 in a short time, then the remaining 100,000 only being sold thanks to huge price reductions and ToI's performance, which saw it sell through its shipment in a far quicker time and get a couple of re-stocks after that.

If, as mentioned by RPGmonkey, ToH is indeed getting such a big push (comparatively), then it could realistically sell 150,000-250,000 in its first week I reckon. Well, guess we'll just have to wait and see.

I'll collate all the Qs posted so far and throw in a few of my own. Cheers for the help guys :)
 

duckroll

Member
john tv said:
Hmm, 3D Tales on Wii eh? I hope Team Symphonia's working on another 360 game, rather than Wii, but I guess I'll take whatever. As long as it's not outsourced crap like Tempest. :)

They just finished ToV, and the Wii Tales is due next year. Team Symphonia isn't going to magically birth a Tales in under a year, not even on the Wii. If it's not the rest of Team Destiny working on it, then honestly..... who knows what it's going to be. :eek:
 
duckroll said:
They just finished ToV, and the Wii Tales is due next year. Team Symphonia isn't going to magically birth a Tales in under a year, not even on the Wii. If it's not the rest of Team Destiny working on it, then honestly..... who knows what it's going to be. :eek:
Team Frankenstein
 

Datschge

Member
Kurosaki Ichigo said:
Team Frankenstein
The "Team Symphonia" everyone loves to refer to wrt ToV isn't the same involved in ToS and TotA either. ToV had significant support of former Team Destiny graphic artists, and the former programmers either left (to Arc Rise Fantasia) or did R&D instead.
 

Pachael

Member
duckroll said:
I think it might do much better than you expect. Bleach is actually in danger here, since the Wii is a pretty spotty platform for licensed titles for some reason, and it'll actually be competing with Fate/Unlimited Codes and Gundam Musou 2 directly. 3 anime titles in a single week is a lot, and Gundam Musou 2 will definitely be getting the lion's share of those sales. What's left over will be the fans that still have money to buy a second or third game. Don't forget, a good portion of those fans will also probably be picking up Dissidia and/or Tales of Hearts as well, being big brand titles that have an audience that crosses over frequently with anime/manga license fans. On the other hand, Let's Tap is going for a totally different audience, and will be less affected by all this nonsense.

Different audience is one thing, but it's a new IP from a fairly new company and it's against a number of other well known franchises - I see this in the same kind of sales as Feel the Magic/Rub Rabbits. I think it might depend on the marketing, but I'm not that optimistic. If the shipment sells out, then it should be considered a success.
 

duckroll

Member
Datschge said:
The "Team Symphonia" everyone loves to refer to wrt ToV isn't the same involved in ToS and TotA either. ToV had significant support of former Team Destiny graphic artists, and the former programmers either left (to Arc Rise Fantasia) or did R&D instead.

It depends on what you value as the "team" though. ToV is definitely made by the same key members that created ToS and TotA in the lead design and direction roles. It's just like how OB, TO, FFT, VS and FFXII are made by very different actual programming and development teams, but it's the same lead core group that is Matsuno, Minagawa, Yoshida, and Sakimoto. Influence is more important that just a random name imo, and it's obvious that the people that have the most influence on the project are the same. Which is why it's really odd that the mean leads in Team Destiny games is NOT working on ToH. What -are- they working on? :eek:
 

Datschge

Member
duckroll said:
It depends on what you value as the "team" though. ToV is definitely made by the same key members that created ToS and TotA in the lead design and direction roles.
You apparently don't value the battle designers/programmers as part of the "team", those (Isamu Matsushita and Takashi Mizushima) were new in that role in ToV. The ones of ToS and TotA either left (Osamu Hisano, credited in Arc Rise Fantasia) or only got a "Special Thanks" (Go Murai)
duckroll said:
Which is why it's really odd that the mean leads in Team Destiny games is NOT working on ToH. What -are- they working on? :eek:
Either they left or they are working on the Wii game time wise. Even the amount of Team Destiny graphic artists in ToV makes sense in this regard if it indeed turns out to be a cell shaded 3D graphic engine based 2D Tales game like the leaked photo indicated.
 

duckroll

Member
Datschge said:
You apparently don't value the battle designers/programmers as part of the "team", those (Isamu Matsushita and Takashi Mizushima) were new in that role in ToV. The ones of ToS and TotA either left (Osamu Hisano, credited in Arc Rise Fantasia) or only got a "Special Thanks" (Go Murai)

Stop putting words in my mouth! I simply said that it is natural to value the leads in a team more for the overall vision. The support members do contribute to the game itself, and are definitely valued, but it's like comparing Ridley Scott movies with different cinematographers. The cinematographer himself would possibly have worked on various other movies, and if you're looking at that alone his scope would include non-Ridley Scott movies. But for that doesn't mean that those movies he didn't work with Ridley Scott on aren't Ridley Scott movies. I'm just saying the impression of "Team Symphonia" is much more likely to refer to the leads in the team than the entire team in general, especially now.

Either they left or they are working on the Wii game time wise. Even the amount of Team Destiny graphic artists in ToV makes sense in this regard if it indeed turns out to be a cell shaded 3D graphic engine based 2D Tales game like the leaked photo indicated.

I doubt they left right after working on ToDr:DC. We'll see...
 

Firestorm

Member
Regulus Tera said:
I was talking about the Wii's main menu, but yeah you can do that.

I actually do prefer the Wiimote + Nunchuk combination for most Wii games, like Brawl, since it lets my hands rest freely wherever the hell they want to, but to each his own.
That's what I do most of the time, and it feels really clunky. I was going to start DotNW and spent 10 minutes looking for my sensor bar :lol Then I realized I didn't have my GCN memory card with Symphonia so I put it away again...

Datschge said:
Either they left or they are working on the Wii game time wise. Even the amount of Team Destiny graphic artists in ToV makes sense in this regard if it indeed turns out to be a cell shaded 3D graphic engine based 2D Tales game like the leaked photo indicated.
I would be so sad if they went with 2.5D. Polygons for 3D, Sprites for 2D. That's how it should be :(
 

Datschge

Member
duckroll said:
Stop putting words in my mouth!
Where we disagree is apparently whether those working on the battle systems are considered leads or not. In the case of Team Destiny the battle systems are what are regularly re-invented and innovated (to the point I consider the 3D Tales systems huge regressions so far, but I digress), and that's the work of Tatsuro Udo who did just that of all 2D Tales games so far, starting with the system basics defining ToE. Even in the case of ToH the battle system designer Yoshimasa Tanaka is a known face, having done battle program/system support in ToD2, ToR and ToDr before.

Firestorm said:
I would be so sad if they went with 2.5D. Polygons for 3D, Sprites for 2D. That's how it should be :(
I agree, but to put that into some perspective, tri-Ace tossed out its 2D arts staffs after VP around 2000. So it's rather suprising that at Tales Studio they managed to stay this long (wasn't it stated in a interview with Vanillaware that at this point capable 2D artists are actually very scarce in the game industry?). I guess with all the glorifying the 3D Tales games get (especially internationally due to the lack of 2D Tales releases) the 2D staff felt the fire internally...

Of course if it's technically full 3D by Team Destiny, I personally hope they still take the Rumble Fish/Battle Fantasia approach of using polygons as scalable vectors for still flat but smoothly animated character drawings.
 

John Harker

Definitely doesn't make things up as he goes along.
Spiegel said:
Code:
PSP Tales of Eternia + best -                       249k
PSP Tales of the World: Radiant Mithology -         214k
NDS Tales of Tempest -                              205k
NDS Tales of Innocence -                            197k
WII Tales of Symphonia: Dawn of the New World -     195k
360 Tales of Vesperia -                             140k
PSP Tales of Destiny 2 -                            115k
PSP Tales of Phantasia: Full Voice Edition -        111k
PSP Tales of Rebirth -                              75k


Dawn of the New World was at 215k last time we got figures i believe
 

Mr.Wuggles

Neo Member
Datschge said:
I agree, but to put that into some perspective, tri-Ace tossed out its 2D arts staffs after VP around 2000. So it's rather suprising that at Tales Studio they managed to stay this long (wasn't it stated in a interview with Vanillaware that at this point capable 2D artists are actually very scarce in the game industry?). I guess with all the glorifying the 3D Tales games get (especially internationally due to the lack of 2D Tales releases) the 2D staff felt the fire internally...

that makes me wonder... will Team Destiny's designers/2D artists have a future exclusively on portables, since their 2D assets don't really have a home on home consoles anymore?
 
I don't know how many corpses they will have to dismember to form a soul-less, hard-working team, but I still think Namco won't pass up the chance to milk Abyss anime series popularity with a game or two. Since it should finish in March/April I'm going to say Jump Festa will be hosting some Abyss announcement.

duckroll/Datschge, I won't speculate with team involvement but don't you guys expect something like this?
 

duckroll

Member
Datschge said:
Where we disagree is apparently whether those working on the battle systems are considered leads or not. In the case of Team Destiny the battle systems are what are regularly re-invented and innovated (to the point I consider the 3D Tales systems huge regressions so far, but I digress), and that's the work of Tatsuro Udo who did just that of all 2D Tales games so far, starting with the system basics defining ToE. Even in the case of ToH the battle system designer Yoshimasa Tanaka is a known face, having done battle program/system support in ToD2, ToR and ToDr before.

I'm fully aware of the importance of the battle staff, I was just making a general statement. You won't see me disagreeing that the Team Destiny and Team Symphonia distinctions are no longer really valid for the current Tales Studios anymore, what I'm simply saying is that it's not surprising that people consider ToV a "Team Symphonia" game since that's the general term used to describe it. The driving forces behind the overall design and the planning of the game as a whole ARE the same people. On the other hand, all the other recent and upcoming Tales games that we know of have people that have not led on the lead planning and direction of main Tales games before. It's just a sign of Tales Studio getting the most bang for their buck in terms of staff and output, but it doesn't change my point originally that the lead planners and directors of the Team Destiny games are missing from ToH, and it'll be interesting to see what they're up to and if they actually want to make a jump to 3D.

Kurosaki Ichigo said:
I don't know how many corpses they will have to dismember to form a soul-less, hard-working team, but I still think Namco won't pass up the chance to milk Abyss anime series popularity with a game or two. Since it should finish in March/April I'm going to say Jump Festa will be hosting some Abyss announcement.

duckroll/Datschge, I won't speculate with team involvement but don't you guys expect something like this?

Who knows. They made animes for ToE, ToP and ToS and didn't really do anything with those franchises at the same time or right after. I mean, it's entirely possible they'll port TotA to the Wii, but I don't think there'll be a TotA2 or anything so soon.
 

Hcoregamer00

The 'H' stands for hentai.
Kurosaki Ichigo said:
I don't know how many corpses they will have to dismember to form a soul-less, hard-working team, but I still think Namco won't pass up the chance to milk Abyss anime series popularity with a game or two. Since it should finish in March/April I'm going to say Jump Festa will be hosting some Abyss announcement.

I am cool with that.

Abyss in any way, shape or form would be nice.

Even if it means doing a Wii port of Abyss, a PS3/360 remake of the game, or a sequel.
 

Firestorm

Member
How popular is the Abyss anime compared to the other three though? Phantasia and Symphonia were horrible, horrible adaptations. Eternia I never watched. Abyss on the other hand is turning out pretty damn well. Would love to get my hands on the dubbed BluRays if they ever come out here. Jade just doesn't sound the same to me in Japanese =(

I wouldn't mind another game in the Abyss universe if it is done well. I really enjoyed it.
 

Hcoregamer00

The 'H' stands for hentai.
Firestorm said:
How popular is the Abyss anime compared to the other three? Phantasia and Symphonia were horrible, horrible adaptations. Eternia I never watched. Abyss on the other hand is turning out pretty damn well. Would love to get my hands on the dubbed BluRays if they ever come out here. Jade just doesn't sound the same to me in Japanese =(

I wouldn't mind another game in the Abyss universe if it is done well. I really enjoyed it.

I don't know, but the anime adaptation is awesome.

It is faithful to the main story, has amazing production values, and has almost perfect pacing.

It is a treat watching the raws in HD, too bad the fansubs are also not in HD.
 

Sagitario

Member
john tv said:
Can you play Dawn of the New World with the Classic Controller? Never considered that.

I can't stand the Wiimote for real games. Too imprecise. :(

So... for fake games is right?

You don't have to use any waggle for DotNW... and so far, Z for free run, A for normal attacks, B for specials and the D-pad shortcuts have been just fine when battling...

Hcoregamer00 said:
I am cool with that.

Abyss in any way, shape or form would be nice.

Even if it means doing a Wii port of Abyss, a PS3/360 remake of the game, or a sequel.

Tales of the Abyss: Knights of Lorelei :p ...
 

Firestorm

Member
Hcoregamer00 said:
I don't know, but the anime adaptation is awesome.

It is faithful to the main story, has amazing production values, and has almost perfect pacing.

It is a treat watching the raws in HD, too bad the fansubs are also not in HD.
Yes they are o.o; Unless you mean 1080p. I only ever look for 720p stuff.
Also, some searching just revealed to me that the BluRays seem to be following the same pricing model as DVDs. 4 episodes for ungodly sums of money :( Dammit. I'll have to wait for season BluRays which may take ages.
 

GaimeGuy

Volunteer Deputy Campaign Director, Obama for America '16
To be honest the tales series is the one series in gaming I don't mind being milked to high heaven :lol
 

Hcoregamer00

The 'H' stands for hentai.
Firestorm said:
Yes they are o.o; Unless you mean 1080p. I only ever look for 720p stuff.
Also, some searching just revealed to me that the BluRays seem to be following the same pricing model as DVDs. 4 episodes for ungodly sums of money :( Dammit. I'll have to wait for season BluRays which may take ages.

I feel ya dude, I want anime to make the jump to blu ray, but the selection is piss poor.

You know something is wrong when something that is in a legal gray area can be attained at a higher picture quality than the official thing.

Farore said:
Tales of the Abyss: Knights of Lorelei :p ...

Bah, give me one starring Natalia and I am set.

:D
 

duckroll

Member
Hcoregamer00 said:
I feel ya dude, I want anime to make the jump to blu ray, but the selection is piss poor.

You know something is wrong when something that is in a legal gray area can be attained at a higher picture quality than the official thing.

There's no gray area. It's illegal, plain and simple. Trying to say it's gray is just a lie to make yourself feel better. TotA is coming out on blu-ray and DVD at the same time starting in Jan. So stop talking out of your ass.
 
The 215K number for DotNW was from November, and the 140K number for Vesperia is from September wasn't it?

Where can we find the most up-to-date sales on these? And what about NA numbers as well?

Point is, judging by the above sales list and the fact that DotNW is actually around 215K, that would make it the second best selling Tales game at least in recent time correct?

Pretty much explains why we're actually getting a Mothership title on the Wii!

Hope this new one does even better! Is there a chance of say, Hearts' street date breaking so that we'll get that possible trailer up sooner?

Almost seems that the delay was bring the trailer's unveiling closer to Jump Festa doesn't it? Maybe not.

Edit: Seems like the list by Kurosaki Ichigo was more up-to-date. :/

So DotNW has a bit of a way to go before it's among the highest selling this gen.
 
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