It might have less of a reaction than that other thread - but is anyone really surprised? Ryan Payton + iOS debate, That said, this has hit its funding limit and is already really successful. so who cares if gaf don't bite.
It makes me sad that this thread has 1/3rd the activity that the Republique one has. More people need to see this game! It looks amazing. I put in my 50 bucks to get all 3 chapters of the game already, but I will probably end up rebuying it on my iPad and more than likely playing it there instead, but no way would I have spent $50 on an iPad game.
The upside for this game is that it is well beyond funded, and Republique doesnt look like it will make it there.
Who cares? It's not a competition.
I think he's just saying he wishes more people would pay attention to The Banner Saga, though the comparison to Republique is a bit odd given that that game will probably not be funded at all.
You don't think raising $500,000 is getting enough attention? Most of the posts in the Republique thread are people worrying the game won't get funded or talking about why the game is being developed on iOS only is a bad idea.
I'm confused. I was waiting to fund this while I decided whether to pledge $10 for the first game/chapter or $50 for all three. But now, looking at the reward tiers, getting 3 chapters doesn't seem to be mentioned anywhere except in the update comments.
I'm sure it was one of the listed $50 rewards a few days ago - has this changed?
Ah okay thanks. Are the next 2 games bigger in scope as they're technically $20 instead of $10? I might just fund $10 for now I think, still need to fund Shadowrun as well.All $50 backers get all three games.
Calling them chapters is a bit dishonest.
Ah okay thanks. Are the next 2 games bigger in scope as they're technically $20 instead of $10? I might just fund $10 for now I think, still need to fund Shadowrun as well.
An emphasis on story: Your choices in dialogue and throughout the game truly affect the story and the people around you. A mature story for adults means forming relationships and making tough decisions; not sex, violence and swearing.
Funding it now helps them make the game better. You'll never have that opportunity again.I love that quote. And it makes me hopeful that the story will be good. Now, I dont think a mature story cant include sex, violence and swearing, but a mature story by no means NEEDS to have sex, violence, and swearing - which, i think, a number of people believe
This is actually the first kickstarter project that I am truly tempted to fund, but im worried about how long these chapters are going to be. They say itll be longer than 2 hours, but man, if its only 10 hours, Id rather wait for the price drop on the whole 3 chapter game once its out for a while
I can't seem to find any roadmap to what happens if the funding reaches a said level. Does it have one?
I can't seem to find any roadmap to what happens if the funding reaches a said level. Does it have one?
If it reaches what point exactly? I can't find anything but nebulous promises with no concrete goals attached to them.
That doesn't give me what I'm asking for. I want to know what happens when they reach 600,000, and then what happens when they reach 700,000 etc. As someone who hasn't backed, I don't care what they are doing with the money now, only what mine could help achieve. That is; I don't see any incentives to donate now that it's funded.
That I can find anyway...
More money, bigger orchestra for a better soundtrack. Pretty sure it means more money for their other partners as well, so count better audio and better animations into that. And they mentioned hiring QA people and additional help in one of the other updates. They never gave a Shadowrun style map, but they've shown they know what they're doing when it comes to extra funding.Austin is onboard, but now we're just trying to save as much as we can to get as large an orchestra as we can!
Again, give me a concrete number. "More money please" tells me nothing.
Amended my statement. I want this to succeed and their direction with where the money is going seems very worthwhile so far, but I feel the lack of clarity in what comes beyond what they tell you is on offer, that a map gives, is killing the incentive for new backers to fund. Myself included.
Funding it now helps them make the game better. You'll never have that opportunity again.
Based on the one combat scene in the trailer, it looks more like the recent King's Bounty series of games. That's not necessarily a bad thing, but I hope nobody's expecting expansive battlefields. I personally wouldn't classify small-grid games like Heroes of Might and Magic, King's Bounty, etc. as traditional turn based tactics games that are played chapter by chapter on larger sized maps.
And I always find it amusing when developers diss grinding/stat building and pointless depth. "Recruit a large roster of unique characters throughout the story, each with different abilities that interact in combat in a deeply tactical way and personalities of their own. The Banner Saga harkens back to classic turn-based gameplay with a strong emphasis on tactics over brute force and endless grinding."
The two most popular tactics games in NA, FFT and TO, are both grind heavy party building sandbox games with a lot of meaningless depth for the player to mess around with and build whatever party suits their fancy to steamroll the game with.. and then do it again and again until they're at 300+ hours played. Even more so with Disgaea, another very popular tactics series. They are cutting themselves short by alienating the largest audience for tactics games, who clearly love grinding if popularity is to be believed. Strategy is the least popular thing about turn based tactical level strategy games.
Less than three days left. I hope they can cross $600,000. I think that would make them the fourth most successful gaming Kickstarter of all time.
They already are the fourth. They're the only one besides the big 3 to even cross 500k
Amended my statement. I want this to succeed and their direction with where the money is going seems very worthwhile so far, but I feel the lack of clarity in what comes beyond what they tell you is on offer, that a map gives, is killing the incentive for new backers to fund. Myself included.
Brain fart.
It definitely sets a great example for any other titles from an unproven developer. I love how cleanly this Kickstarter was run. Very responsively, deliberately, and without any drama whatsoever.
Beautiful, this is exactly what I asked for. I can't help but think project could easily have reached beyond a million, due to how far developed the concept and assets already were, had this been present from the beginning or at the very least right after the initial funding goal was met.I swear they're reading this thread.
Big update and such and such. I want cities, but I would settle for the $650,000 tier.
Damn, I want a PSN version...
I should update my back higher, even though I guess they won't make 650,000.
They could very easily make $650,000. Most of a project's funding tends to come within the first and last 72 hours.