Also, iirc Team Silent isn't really a thing. As in there wasn't really a consistent roster you can credit.
FM: Silent Hill for Playstation portable is on the schedule for opening in Q1 2007 has team silent been taking up time working on the portable project which is why we do not see silent hill 5 in the public?
Akira: Team Silent are working on the Japan project and are not involved in Silent Hill: Origins. I have composed the 15 musical, 4 vocal tracks for the game which is now completed.
The Shalebridge Cradle level in Thief Deadly Shadows. Shit was scary as hell.
Bonus points to the first half of System Shock 2 and the hotel level from Vampire: The Masquerade.
I've come to terms with it as well when I considered everything in the game, what it represents, the subtle and macabre way its presented, it's absolute dedication to adult horror without being too cheesy or placating for the player... Besides maybe the little girl- but even she has a purpose amongst the others you meet.
Yo, that's awesome info. Thank you. 👌 That photo.You're correct in that there weren't consistent members across the board, but they did actually refer to developers that made them as Team Silent. Here's one from an old Famitsu issueI believe it may originate from Toyama (the creator of Silent Hill) as he refers to the teams that he works on by the games that they make. For example, when they were making Siren they were known as Team Siren, now that they're making Gravity Rush they're known at Team GravityFM: Silent Hill for Playstation portable is on the schedule for opening in Q1 2007 has team silent been taking up time working on the portable project which is why we do not see silent hill 5 in the public?
Akira: Team Silent are working on the Japan project and are not involved in Silent Hill: Origins. I have composed the 15 musical, 4 vocal tracks for the game which is now completed.
And here's something fairly rare, a pic of the original Team Silent
I'm not even sure that there are any horror films better than Silent Hill 2. Different craft, absolutely, but just in the general makings of horror.
Just no.
This thread is about horror gamesResident Evil 4. It's not only my favorite horror game, it's one of the best games ever made, period.
This thread is about horror games
I'm not even sure that there are any horror films better than Silent Hill 2. Different craft, absolutely, but just in the general makings of horror.
In many ways I agree - yet it's also comparing two drastically different mediums.
The problem is Silent Hill 2 has gameplay issues that got me out of the game (and I didn't have any problem with the first game on that front), and the narration and characters didn't get me into it at all. Yes, there are plenty of good symbols and everything, but I watched it more than I played it, and watched it like something somewhat interesting happening on screen without ever feeling immersed or concerned in any way whatsoever. Whereas with all the games I mentioned, I was in the story.But for me SH2's combination of environments, art, sound effects, music, and all the symbolic implications are absolutely unnerving. That's what makes it "scary" to me, and the environments that start building toward the climax, from when you go into the historical society, down into an old underground prison just totally weirds me out. I'm always super uncomfortable during all of that.
Scary is such a broad term that it's all gonna be highly subjective. If I'm super creeped out, I do feel scared. The Silent Hill games have much more going on than that though, which is why it's my favorite horror series.
Honestly, Silent Hill 2 is IMO vastly overrated, Silent Hill 3 is to me superior in every imaginable way, and Fatal Frame is scarier than any Silent Hill game IMO. And if we put aside the scare factor and gameplay, and we're only talking about story depth and psychology and telling things about the human condition, then Silent Hill Shattered Memories is to me leagues above it.
When it comes to story and how creeped out I feel, I'm struggling to think of any personally. I'm definitely not proclaiming it as a fact, but again I can't think of anything.
I find this post very amusing considering I find The Shining to be awful and Exorcist one of the greatest works of art put to film... but not in any way scary. Scary good, yes, but scary scary? Nah. Neither come close to Silent Hill 2 or 3 imoTo me it's the ability to communicate supernatural or psychological realism, and no game comes close to matching that against the likes of The Shining, Exorcist, Don't Look Now, Eraserhead, and countless others. To me it's wax museum vs, well, "real life" of cinema. But hey, mocap is getting better all the time
Fatal Frame Crimson Butterfly. Nothing kept me on my toes like it.
To me it's the ability to communicate supernatural or psychological realism, and no game comes close to matching that against the likes of The Shining, Exorcist, Don't Look Now, Eraserhead, and countless others. To me it's wax museum vs, well, "real life" of cinema. But hey, mocap is getting better all the time
I find this post very amusing considering I find The Shining to be awful and Exorcist one of the greatest works of art put to film... but not in any way scary. Scary good, yes, but scary scary? Nah. Neither come close to Silent Hill 2 or 3 imo
But here's a fun picture of me at The Exorcist steps just 2 weeks ago! It was my first!
I agree with this.Best horror game? I would agree with Silent Hill 2.
Scariest?
P.T. without question.
I wanna say Dead Space.
I wanna say Dead Space too, but I'm a sucker for space horror.
I agree 100% with the subjective nature of horror. There's so much to love about horror in so many different ways that I can't imagine policing the "right" way to dig it.Shining...awful? How dare you! It's interesting, people keep bringing up scary meters as the rubric for good horror but that to me is the least important part of it due to how subjective that aspect is, and unless I read the title wrong this isn't even about "scariest" anything, not sure how that tangent got started.
For me it boils down to, is there a realism and logic to the world and proceedings, and do the characters behave accordingly within those parameters. For film a lot of that relies on the performances which of course isn't going to be communicated well on gen3 hardware, but sure back in the day spoopy.
As for scary scary? Well Dreadhalls made me make sounds I hadn't heard come out of my throat before so there's that.
Cool pic btw.
I agree 100% with the subjective nature of horror. There's so much to love about horror in so many different ways that I can't imagine policing the "right" way to dig it.
I just hate Kubrick's direction, which leads me to hating The Shining. The first time I saw it, I thought it was alright but not scary, but the second time I saw it I realized I hated it (and the audience I saw it with hated it as well). It's my favorite of his films, too. Goes to show that he really is my least favorite director of all time.
My definition of horror is... really relaxed, actually. Considering that I've consumed so much horror media, I'm so desensitized to it, at this point all I ask for is novelty. And the easiest horror novelty to get for me at this point is of the ironic variety (the so bad it's good stuff) or the "easy score" variety (like found footage movies).
The horror that REALLY sticks it to me injects me with this primal fear that as someone who considers themselves very courageous, makes me physically incapable of action. That's what Silent Hill 2 and 3 did, that's what FNAF did, and that's what The Blair Witch Project did (the scariest film ever made imo), and Rosemary's Baby too. The realism aspect isn't a requirement for masterful terror as much as the sheer weight of it all collapsing in on you in a feeling of a complete loss of agency. As someone who feels agency rushing through their blood every moment of every day, this feeling is almost impossible and anything that makes me feel that way is truly unforgettable.
And thank you, I had a great time c:
I agree 100% with the subjective nature of horror. There's so much to love about horror in so many different ways that I can't imagine policing the "right" way to dig it.
I just hate Kubrick's direction, which leads me to hating The Shining. The first time I saw it, I thought it was alright but not scary, but the second time I saw it I realized I hated it (and the audience I saw it with hated it as well). It's my favorite of his films, too. Goes to show that he really is my least favorite director of all time.
My definition of horror is... really relaxed, actually. Considering that I've consumed so much horror media, I'm so desensitized to it, at this point all I ask for is novelty. And the easiest horror novelty to get for me at this point is of the ironic variety (the so bad it's good stuff) or the "easy score" variety (like found footage movies).