Seems to me that the main narrative up until now has been as follows:
Char gen > Coldharbor tutorial > MAIN QUEST + Alliance-specific subplots and regions > Coldharbor zone + climax
With the only changes from character to character being the Alliance-specific subplots and regions (admittedly, the bulk of the gameplay so far). How does the Morrowind expansion work, then? Does it replace the MAIN QUEST with something new? Is it effectively a fourth alliance and set of regions that all new toons follow for the extent of the primary narrative? None of the above?
What does this mean for folks like me, that are knee deep in their main quest already? I imagine I'll continue as-is and can start up the Morrowind events at my leisure by porting or boating into the Morrowind region. Like the other DLCs...
Morrowind is pretty much like a DLC like Wrothgar. On an existing character travel there and get started whenever you feel like.
As far as I can tell all new characters get the Morrowind tutorial (Which is short and decent). I haven't tried it yet but from what I hear once a new character leaves Morrowind something plot related happens and they end up in Coldharbor to start the main quest. Not sure what though.
I played this on PC when it first launched and it never grabbed me. I picked up a cheap copy when it launched on PS4 (Got the deal to transfer my stuff over) and it never grabbed me. I started playing again a couple of weeks ago on PS4 and it grabbed me hard. Yesterday I was watching some streams and I'd forgotten just how good this looked on PC so I've dumped all my PS4 progress and gone back to PC Started a Warden last night. Lost about 20 levels of nightblade and 30 levels of sorc. Ah well