Jeronimo Jones
Member
Cool, wondered where this was. I'm interested even though I've never played real golf in my life.
Having played this on Early Access, in my opinion August 19th is too soon to release the game, it doesn't feel complete, polished or optimised enough. Hopefully I'm wrong.
Pretty nice. And with unlimited courses it should be very replayable. How many environments/locations are there in the game?
I'm assuming it will have an analog stick swing mechanims. Will there there be a swing meter in the game or is it power guessing?
Yep, the console versions will be analog stick swings. The PC version has an analog mouse swing mechanism as well, but I found it a bit dodgy and unrefined. There won't be a swing meter in the game. It had one at one time, but decided the game didn't need it. They're philosophy is to keep the HUD distractions to a minimum. I'm good with a meterless analog swing interface, although this one lacks a bit of feel (at least in the PC version) when you're trying to modulate a pitch shot.
Thanks, that does bring up another question from me though.
If it is a meter-less mechanic, do you have to consistently re-learn your clubs if your stats/skills increase? For example, if I use a 7 iron and I know max power it goes 150 yards with no wind, I can guess and learn how far a 3/4, 1/4, etc swing will go. Will I have to re-learn if my power goes up, different club sets, etc? That's the main annoying part of meter-less mechanics (in my opinion) as opposed to a meter - is the consistency of getting an idea how far the ball will travel.
cant see anywhere stocking this for launch on release date in the UK!
that will be why. thanks
Not that I've heard.Will this game have "MOVE" support?
Will this game have "MOVE" support?
The Xbox1 and PC version of The Golf Club releases tomorrow for $34.99. There is apparently a hold-up with Sony but they expect the game to come out around a week later on the PS4.
As far as screen resolution....
"The PlayStation 4 will be running at 1080p with framerates of 30-40 fps. The Xbox One will be running at 720p with framerates from 30-45 fps (possibly a bit higher). Both will have the graphical equivalent of the High settings seen in Early Access on the PC.
Allow me to address some questions from the get go: The reason the game is 720p on the Xbox One is simple - we couldn't get the framerates we wanted at higher resolutions."
No problem, just curious though... is that a deal breaker for you? I used to think it would be for me, but now I've found that I'm actually spoiled by digital only games.
$35, wow. I'll probably buy it anyway but people are going to balk at that price for sure.
True. $35 is less than $60.Not as high as the upcoming PGA game, which will be $60, retail.
I think I will pass. No interest in Golf simulation.
I think I will pass. No interest in Golf simulation.
I think I will pass. No interest in Golf simulation.
Yeah, I was wondering the same. It seems demos have gone the way of the dodo. I remember when every Xbox downloadable game was required to have a demo...Will there be any demos for this? Watching guys play is a good way to see how it looks and is set up, but feel is kind of important for a golf game. I'd like to at least shoot a hole or two before I jump in.
Will there be any demos for this? Watching guys play is a good way to see how it looks and is set up, but feel is kind of important for a golf game. I'd like to at least shoot a hole or two before I jump in.
How dumb do you think we are?
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Good work detective. What a bad post, too.
Can you tell us about the swing mechanic? I know it uses the analog stick but that's about it. Do you just push up then down and try to time it right and not go too far left/right?So far its tough. If you are looking for a Tiger experience its not that. Plays like a true sim. Still havent gotten hang of anything yet. Playing horrible, but having fun.