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The King of Fighters XIV Review Thread

Really wish they'd hurry up and announce the not so secret PC version for order somewhere. The reviews are looking pretty good but Tbh I'm glad it isn't on PC the same day Deus Ex is.
 

Pudd

Neo Member
Was hoping for scores like that after the demo, glad it really is good. I'll also go day one now.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
As much as the visuals are growing on me various animations just look plain bad
Like king's stance looking really goofy and benimaru's stance with thr way his fingers are sticking out make it look weird

Yeah there are some animations and models that shouldnt have made it to release.
But it guess that the dudes were working non stop to get it done.
Still, hella good gameplay.
 

OSHAN

Member
Yeah there are some animations and models that shouldnt have made it to release.
But it guess that the dudes were working non stop to get it done.
Still, hella good gameplay.

As much as I would like for it to be The King of Graphics as well, it seems they put their time in where it counts the most. Looking forward to it unlocking tomorrow.
 
1046390-geesee_howard.jpg

Slightly off-topic but did they make any hand-drawn artwork for this game? It looks like even the box art is 3D renders.
 

BadWolf

Member
Thanks! There's not much...

I miss the artwork they used to make with the characters doing random stuff in non-battle settings. It gave insight into their personalities.

iEOtGfpl.jpg


eOY3gJW.jpg

A poster of that party was up in my room for years when I was in school.

Agreed on the lack of 2D art but for promo purposes they were really pushing the fact that it was switching to 3D so for the longest time there was no 2D art for the game shown at all.

Supposedly the game has a lot of unlockable art though.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Gotta admit, the reviews are much better than what i expected.
Mad props to the KOF Team!!! (And Atlus for doing a stellar PR work)
 

AdanVC

Member
I'm only dissapointed that this game doesn't use pixel based graphics anymore... Everytime I think about KoF the first thing to came to mind are the amazing pixel art and animations.
 
I remember how much shit this game was getting after the reveal. Then again, you very rarely see such a graphical improvement over the development of a game. Usually it's the other way around.
 
D

Deleted member 47027

Unconfirmed Member
Sounding fantastic, really enjoyed the demo. I'm in on day one!
 

Neoxon

Junior Member
I'm only dissapointed that this game doesn't use pixel based graphics anymore... Everytime I think about KoF the first thing to came to mind are the amazing pixel art and animations.
The sprites were super-expensive to make, so I'm not surprised that SNK did away with them.
 

BadWolf

Member
I remember how much shit this game was getting after the reveal. Then again, you very rarely see such a graphical improvement over the development of a game. Usually it's the other way around.

From the Famitsu interview:

- In reality, the project got off the ground around the time the game made its debut at California's PSX expo in Dec 2015. They received a lot of "responses" back then; it was because the game was barely even done.

- Oda notes that with larger companies, they can develop games using a method called a "Vertical Slice" where they complete a stage and a character or two and show it off for promotion. But when it comes to fighting games, using a Vertical Slice process takes up unneeded development time and SNKP isn't that big a company to begin with. So the devs worked on KOF14 using the traditional development method: when the game is fully done, it's fully done. So what was shown in the initial stages were.. actually what was being produced at the time.

- The trailers showing gradual graphical improvement over each release was exactly just that: the devs were working on them with trial and errors.
 

RedAssedApe

Banned
I remember how much shit this game was getting after the reveal. Then again, you very rarely see such a graphical improvement over the development of a game. Usually it's the other way around.

it still looks pretty average. but people have gotten over it. that and people get mad at you if you continually harp on it lol

i'm still not a fan of the actual art aesthetic but oh well. they kind of get a pass due to the amount of characters they have.

online just needs to be good.
 

Skilletor

Member
it still looks pretty average. but people have gotten over it. that and people get mad at you if you continually harp on it lol

i'm still not a fan of the actual art aesthetic but oh well. they kind of get a pass due to the amount of characters they have.

online just needs to be good.

Yeah, I've gotten used to the graphics. Definitely wouldn't even describe this as a "good" looking game. Adequate, imo. Still has that feeling a lot of 2.5d games have for the first outing to me where everything feels a bit off, but...meh. Amazing roster, KoF Gameplay.
 

oneida

Cock Strain, Lifetime Warranty
passed on SFV, but had this paid off months ago. gonna try and pick it up tonight >:)
 

Sou Da

Member
it still looks pretty average. but people have gotten over it. that and people get mad at you if you continually harp on it lol

i'm still not a fan of the actual art aesthetic but oh well. they kind of get a pass due to the amount of characters they have.

online just needs to be good.
Lol.
 

Big Brett

Member
Watched top 8 of summer jam and I'm sure this game just won't click for me. Don't see myself spending more time on a fighter with SFV. Glad it seems to be doing well though. The early footage looked quite rough.
 

Skilletor

Member

I mean, it doesn't need to be rollback, but I have zero faith in SNK to make good netcode. People can go on and on all they want about "SNK focusing on what matters," but if this has shit netcode then, lol.

Apparently there's a day 1 patch that is going to help with the online. I'm trying to hold out, because it will be a seriously useless fighter to me without online, but...Angel is my favorite SNK character ever and it's really hard not to just buy it. lol
 

Pompadour

Member
Read the first four reviews and none of them really talk about the gameplay. Do any of then actually playing fighting games?

I imagine reviewers that aren't well versed in fighting games don't want to dwell too long on the gameplay for fear of the hardcore community jumping down their throat. Which is fine as I imagine anyone who's very concerned with how the game plays is probably hardcore enough to find impressions that cater to fighting game enthusiasts.

I do like it when they have someone on staff who's really into fighting games to review them, however.
 
I'm only dissapointed that this game doesn't use pixel based graphics anymore... Everytime I think about KoF the first thing to came to mind are the amazing pixel art and animations.

Input : Left,up,up,up,right,down,down,down, (hold X)
you will hear the classic Neo Geo SFX. Go into options to change from 3d - to classic 2D sprites.

Note: sprites will only work for Classic characters not new characters.

:p You wish sucka!
 

AdanVC

Member
The sprites were super-expensive to make, so I'm not surprised that SNK did away with them.

Trueee. That and that they were insanely time consuming as well. I read somewhere that each character on the latest KoF games took around a year of work and that is simply mindblowing. The end results were amazing but yeah, not worthy on this era anymore. Wich is maybe the reason we haven't gotten a new Metal Slug as well :(

Input : Left,up,up,up,right,down,down,down, (hold X)
you will hear the classic Neo Geo SFX. Go into options to change from 3d - to classic 2D sprites.

Note: sprites will only work for Classic characters not new characters.

:p You wish sucka!

My heart!!! I got hyped for a second there lmao
 

Numb

Member
Read the first four reviews and none of them really talk about the gameplay. Do any of then actually playing fighting games?
Its fighting games
Unless there is one on staff who specialises in them chances are the reviews are not as indepth
Game feel,content and presentation becomes more of a deal than mechanics and any hardcore thing
 

Bane

Member
So this will be my first KoF (outside of dicking around with older ones from humble bundle for a minute). What are some good tutorials that explain things to someone who's always been a SF and MK player?
 
Kof. Ohh baby. Gonna get to you gurllll. Really want you in my worldddd.

I was just thinking how you could make a school dance analogy comparing SFV and KoF XIV.

SFV is the most popular girl in school. Head cheerleader. Valedictorian. Perfect 10 body. Buuuuut, she's a total bitch. She goes to the dance with you, is even up for sex later but she's very demanding. Has you pay for EVERY little thing. Doesn't even treat you that well. After a while you wonder if it was all worth it JUST to have the most popular girl.

KoF XIV is the shy, nerdy girl next door. Not even close to a 10, but cute in her own down-to-earth kind of way. Much nicer and sweeter in person. She's a really clumsy and terrible dancer, and you'll have to deal with hecklers, but you have a great time and a lot of fun being with her.

Of course I'm not saying you HAVE to choose ONE, I just think it makes for a fun comparison. Just got the email from Best Buy that my Premium Edition is going to be ready tomorrow, but it'll be a lot longer before I can play it as I have no PS4 :( I just really wanted those great bonuses.
 

oneida

Cock Strain, Lifetime Warranty
So this will be my first KoF (outside of dicking around with older ones from humble bundle for a minute). What are some good tutorials that explain things to someone who's always been a SF and MK player?

dandy j's 98 tutorial is still very relevant
 

Lyte Edge

All I got for the Vernal Equinox was this stupid tag
I mean, it doesn't need to be rollback, but I have zero faith in SNK to make good netcode. People can go on and on all they want about "SNK focusing on what matters," but if this has shit netcode then, lol.

Apparently there's a day 1 patch that is going to help with the online. I'm trying to hold out, because it will be a seriously useless fighter to me without online, but...Angel is my favorite SNK character ever and it's really hard not to just buy it. lol

If things stay in their current state pre-much-hyped-up-and-likely-will-not-deliver-patch, you will want to stay far, far, far, FAR away from this game online, lol.
 

Numb

Member
Input : Left,up,up,up,right,down,down,down, (hold X)
you will hear the classic Neo Geo SFX. Go into options to change from 3d - to classic 2D sprites.

Note: sprites will only work for Classic characters not new characters.

:p You wish sucka!
Brutal man

I was just thinking how you could make a school dance analogy comparing SFV and KoF XIV.

SFV is the most popular girl in school. Head cheerleader. Valedictorian. Perfect 10 body. Buuuuut, she's a total bitch. She goes to the dance with you, is even up for sex later but she's very demanding. Has you pay for EVERY little thing. Doesn't even treat you that well. After a while you wonder if it was all worth it JUST to have the most popular girl.

KoF XIV is the shy, nerdy girl next door. Not even close to a 10, but cute in her own down-to-earth kind of way. Much nicer and sweeter in person. She's a really clumsy and terrible dancer, and you'll have to deal with hecklers, but you have a great time and a lot of fun being with her.

Of course I'm not saying you HAVE to choose ONE, I just think it makes for a fun comparison. Just got the email from Best Buy that my Premium Edition is going to be ready tomorrow, but it'll be a lot longer before I can play it as I have no PS4 :(
282c57d12dc549e65acc88d9e329c481dfdd7931894b79bd049a099b303058f0_1.gif
 
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