Wil Overton said:Banjo in a car. With the steering wheel angled the wrong way. That is all.
Wil Overton said:I'm not very good at the paintery stuff; never have been but I am beginning to add more textures into my colouring. This was for another failed games project and that's all I'm saying.
Wil Overton said:Sorry US folks, she's an elf. Yeah, that's right. An elf.
*gulp*conkerhimself said:Heard a really disturbing rumor tonight about a certain games company. Sounded likely, but you never can tell these days........ Rosebud!!!
David Clynick's response:@Dave_Clynick Sorry to hear you've left Rare. Does that mean Robin's all alone? As a fan of Rare's musical legacy this is very disappointing
@iggypopbarker79 Not a lot of music needed there these days...BTW all the Rare composers are still friends.
The Awkward Wizard said:Heard a really disturbing rumor tonight about a certain games company. Sounded likely, but you never can tell these days........ Rosebud!!!
Kafel said:
Rubius said:Here my views on Rare.
The fastest they die, the fastest Nintendo and others can get the rights for the Franchise.
Rare have the Licence on so many good Franchise.
-Banjo Kazooie
-Perfect Dark
-Jet Force Gemini
-Conker
-Killer Instincts.
Most of the N64 good games are from Rare. Men...
Do MS own those franchise? or they just own Rare who own those?siyrobbo said:that will never happen. Microsoft own those IP's. If rare dies the IP's will likely go with them.
Rubius said:Do MS own those franchise? or they just own Rare who own those?
There was a rumor that Tim Stamper was trying to get the Sabreman IP but we never got the full story.NEO0MJ said:MS now owns all of Rare's franchises, so you can expect them to forever rot now.
Ocean_Voyager said:So, E3 2011 has come and gone. We knew all about Kinect Sports 2 before the show kicked off - no surprise there - but this rumoured second game that Rare are working on that was supposedly going to be at show didn't appear. I for one am very disappointed. Rare say things like how they are at the 'spearhead of Kinect development' ... well show us some games then! Throw us a bone to keep the interest going otherwise it's going to get to a stage where no-one cares anymore, if we're not at that point already. Don't get me wrong, KS2 looks very nice and I'm sure six new sports will go down a treat this Christmas, but it's just not enough. In the old days, Rare would have been at the forefront of a Nintendo E3 presentation; this year they didn't even get mentioned (as memory serves) when KS2 was shown during the Microsoft keynote and I don't think we got more than a split second viewing of their logo on screen.
If they trot out the old line "we're just not ready to show anything yet" then what on earth are they doing with their time up in Twycross? By their own admission they were amongst the first tier of devs being given kits to play and experiment with. And if they try the "we don't want to show our cards too early and give someone else the chance to launch a similar game before we do" stuff then that doesn't wash with me either; there's nothing to stop them from letting a few bits of info slip without giving away everything. A name, a screenshot, photos of Gregg Mayles cutting his toenails ... I don't care! Rare are supposed to have moved on from the days when we had all the media blackout nonsense; surely they can see that dishing out a few details will help generate some excitement about their new release amongst those who still follow and support the studio (myself included, despite this frustration-induced rant).
Ocean_Voyager said:So, E3 2011 has come and gone. We knew all about Kinect Sports 2 before the show kicked off - no surprise there - but this rumoured second game that Rare are working on that was supposedly going to be at show didn't appear. I for one am very disappointed. Rare say things like how they are at the 'spearhead of Kinect development' ... well show us some games then! Throw us a bone to keep the interest going otherwise it's going to get to a stage where no-one cares anymore, if we're not at that point already. Don't get me wrong, KS2 looks very nice and I'm sure six new sports will go down a treat this Christmas, but it's just not enough. In the old days, Rare would have been at the forefront of a Nintendo E3 presentation; this year they didn't even get mentioned (as memory serves) when KS2 was shown during the Microsoft keynote and I don't think we got more than a split second viewing of their logo on screen.
If they trot out the old line "we're just not ready to show anything yet" then what on earth are they doing with their time up in Twycross? By their own admission they were amongst the first tier of devs being given kits to play and experiment with. And if they try the "we don't want to show our cards too early and give someone else the chance to launch a similar game before we do" stuff then that doesn't wash with me either; there's nothing to stop them from letting a few bits of info slip without giving away everything. A name, a screenshot, photos of Gregg Mayles cutting his toenails ... I don't care! Rare are supposed to have moved on from the days when we had all the media blackout nonsense; surely they can see that dishing out a few details will help generate some excitement about their new release amongst those who still follow and support the studio (myself included, despite this frustration-induced rant).
Haha, I'm honestly shocked about this one lolOcean_Voyager said:So, E3 2011 has come and gone. We knew all about Kinect Sports 2 before the show kicked off - no surprise there - but this rumoured second game that Rare are working on that was supposedly going to be at show didn't appear.
Rare is soooo 'not cool'. These Big Park guys are like Microsoft marketing stereotypes in human form. A bunch of 'nerds' from Twycross aren't.I for one am very disappointed. Rare say things like how they are at the 'spearhead of Kinect development' ... well show us some games then! Throw us a bone to keep the interest going otherwise it's going to get to a stage where no-one cares anymore, if we're not at that point already. Don't get me wrong, KS2 looks very nice and I'm sure six new sports will go down a treat this Christmas, but it's just not enough. In the old days, Rare would have been at the forefront of a Nintendo E3 presentation; this year they didn't even get mentioned (as memory serves) when KS2 was shown during the Microsoft keynote and I don't think we got more than a split second viewing of their logo on screen.
They'reIf they trot out the old line "we're just not ready to show anything yet" then what on earth are they doing with their time up in Twycross?
And this is why we 'Rare fans' were so vocal about hating the Kinect focus, you guys didn't see it coming but this was essentially what it took to blow up Rare. When they even cancelled Kinect Fit all hope was lost so to speak. Out of the ruins we'll get a nice new studio with contract positions, new management, team leads and interesting games for sure but this company isn't Rare anymore. Rare as you know it was shot in the head and thrown in the river even the music composers except for Beanland(or did he leave too?) are gone.By their own admission they were amongst the first tier of devs being given kits to play and experiment with. And if they try the "we don't want to show our cards too early and give someone else the chance to launch a similar game before we do" stuff then that doesn't wash with me either; there's nothing to stop them from letting a few bits of info slip without giving away everything. A name, a screenshot, photos of Gregg Mayles cutting his toenails ... I don't care! Rare are supposed to have moved on from the days when we had all the media blackout nonsense; surely they can see that dishing out a few details will help generate some excitement about their new release amongst those who still follow and support the studio (myself included, despite this frustration-induced rant).
I've redecorated it with Samsung logo's.DeaconKnowledge said:Looks like the room of people who care is empty.
Joint developed: http://rare.co.uk/games/kinect-sports-season-twoesc said:Kinect Sports 2 isn't even RARE, so they had no presence at E3 actually.
I disagree, I think Rare were just lost without Nintendo and they would have gone this way whichever publisher they ended up with. And if they'd gone it alone I think they'd have been in liquidation by now. If anyone is to blame, it's Nintendo for letting them go, not Microsoft for picking them up.Lakitu said:They had an alright start to the generation with Kameo, Banjo-Kazooie and Viva Pinata, but since then it has been a large decline.
Rare used to be among my favourite devs (especially around the N64 era) now it's a shame to see what they've become. Not even a shadow of their former selves. Now they've degraded into a Kinect-only studio and don't have an ounce of creativity. Largely thanks to Microsoft of course.
Monty Mole said:http://rare.co.uk/games/kinect-sports-season-two
I disagree, I think Rare were just lost without Nintendo and they would have gone this way whichever publisher they ended up with. And if they'd gone it alone I think they'd have been in liquidation by now. If anyone is to blame, it's Nintendo for letting them go, not Microsoft for picking them up.
Having said that, Kinect Sports it the fastest selling Rare game since the peak of their N64 days. And it's not a game without charm - it's at least as charming as Wii Sports and infinitely less generic than Sports Champions. And from a business standpoint they're on track again. Let's be honest, it's been well over 10 years now since Rare was relevant - with Kinect, they are again... even if it's not how we'd like.
Monty Mole said:Joint developed: http://rare.co.uk/games/kinect-sports-season-two
I disagree, I think Rare were just lost without Nintendo and they would have gone this way whichever publisher they ended up with. And if they'd gone it alone I think they'd have been in liquidation by now. If anyone is to blame, it's Nintendo for letting them go, not Microsoft for picking them up.
Having said that, Kinect Sports it the fastest selling Rare game since the peak of their N64 days. And it's not a game without charm - it's at least as charming as Wii Sports and infinitely less generic than Sports Champions. And from a business standpoint they're on track again. Let's be honest, it's been well over 10 years now since Rare was relevant - with Kinect, they are again... even if it's not how we'd like.
Kermit The Dog said:You're full of shit. Chris and Tim Stamper successfully ran Rare (or Ultimate Play The Game before it became Rare) for 25 years before Microsoft stuck their dirty mitts on the studio. They were successful long before Nintendo got involved, and they would have been successful long after aswell, but the Stampers lost interest in 2007 when MS got too involved.
GTFO with your haphazard insight, Rare were successful long before they partnered with Nintendo. Nintendo helped Rare improve without doubt, but Rare were a fantastic standalone company regardless.
You have no idea what you're talking about.
Nah the problems started when Rare got too big too fast and they didn't have the management structure to cope with that. That and a couple of really stupid decisions is what started the train to roll downhill.Ocean_Voyager said:Couldn't agree more. Rare were left to get on with it while working on Nintendo consoles. Nintendo knew they could trust them to produce quality software and leave well alone; no interference needed, other than providing support when it was asked for. Nintendo 'requesting' that Dinosaur Planet take on Fox McCloud as its lead character was probably when the problems started though and now we're at a stage where Microsoft can't help but interfere and 'suggest' what course Rare should follow when you'd think that it would be blindingly obvious that MS would realise that Rare work best when they can deliver on their own ideas, not someone else's.
I believe Ben Talbot, Gregg Mayles, Robin Beanland, Leigh Loveday, Simon Farmer(is he still there?), Ryan Stevenson and George Andreas are about all that is left of Rare's old guard.I often wonder where we'd be if things turned out differently though. You never know, Activision could've got hold of Rare in which case the studio would have shut up shop long ago, so as bad as things are with Microsoft I have to be grateful for small mercies. Point taken that Rare as we know it (N64 era) is no longer the same due to staff departures but some of the old guard are still there. Gregg Mayles, George Andreas and good old Leigh Loveday still stalk the halls of Twycross last I heard.
I think that is intentional, I wonder if that Sumo Digital guy and Xbox pioneer can change things around but I think they're at a point of no return especially after the Kinect cleansing. Maybe they should just scrap the whole thing and start a new studio or something. The last 10(?) years will haunt Rare forever. Look at the list of composers that they had and the music that those people made, why on earth would you let them go. Why did 2 or 3 out of four teams ship nothing for up to 5 years. Why the hell would you cancel a Banjo 'fun racer'. Why didn't MS want a sequel to a first person shooter game on the Xbox 360 that sold up to a million copies? All questions with no answers.Edit: oh and KS2 is co-developed between Rare and Big Park, although who is doing what is anyone's guess. The way Microsoft are handling it you'd think the game was purely Big Park's.
Ocean_Voyager said:The issue as I see it is that Microsoft just dont know what to do with Rare.
Nintex said:Why the hell would you cancel a Banjo 'fun racer'. Why didn't MS want a sequel to a first person shooter game on the Xbox 360 that sold up to a million copies? All questions with no answers.
Yeah, they should have definitely jumped on this sooner and followed through. I just jumped online today and there are still lobbies with people playing in them. It's been how many years![Nintex] said:Why didn't MS want a sequel to a first person shooter game on the Xbox 360 that sold up to a million copies? All questions with no answers.
Monty Mole said:Joint developed: http://rare.co.uk/games/kinect-sports-season-two
I disagree, I think Rare were just lost without Nintendo and they would have gone this way whichever publisher they ended up with. And if they'd gone it alone I think they'd have been in liquidation by now. If anyone is to blame, it's Nintendo for letting them go, not Microsoft for picking them up.
Can't find the thread, but I'm pretty sure a couple years back a (ironically probably ex-Rare employee now) set everything straight about what happened with the buyout. If this story isn't completely factual I'd love it if someone set me straight because this is honestly how I'm remembering this post from several years ago:zeelman said:I have to agree with this. Rare had two failures in a row, Conker's Bad Fur Day and Star Fox Adventures. I don't understand why Nintendo gave up on them after all the other successful titles Rare had made. They clearly needed help, and Nintendo had no interest in providing any. Microsoft could have helped them, but they let Rare continue down their path of failure. They got Bungie going after Oni bombed horribly, why was it so different with Rare?
Monty Mole said:If anyone is to blame, it's Nintendo for letting them go, not Microsoft for picking them up.
Do you know what he does there?Kulock said:Imagine what horrible, horrible things a Conker game could've done with that miniature touch screen.
I have an old friend who's been in Rare's employ for some years. I think he's in a "safe" position, but I'm hesitant to check for sure. I also wonder if he's still happy being employed there, given the change in corporate culture. He was a dyed-in-the-wool Rare fan; Rare as it was, anyway.