Some extra information from
an interview with game director Romain Amiel
- This year will see the release of Season 2 of The Secret World (finally). The Season 1 storyline was concluded in Issue 11. All future story-content will be free.
- A more traditional progression system, gaining XP to level up.
- Improvements to character models, lighting, combat animations, field of view. Not using a new engine.
- Still focus on solo-play, hence a 'shared-world RPG'. Playfields won't have many players in them. Agartha remains the central hub.
- Expanded the reticule system to provide more action-oriented combat.
- Patron system will give extra in-game bonuses and convenience.
- No current plans for a console version.
- Release date is 'sometime this Spring'.