I wrote this in another thread, but this game made me feel like im wasting my life away. Its truly a running simulator. Especially in the beginning of the game for the first 20 hours or so. you run/climb your way to an area only to hit a road block... Either because its too hot, two cold or your weapons just break for no reason practically. Weapons break so easily and its straight frustration. Frustration because you waste so much time to do one simple task
A perfect example is in this time stamped video. I'm already 4+ hours into this sessions, tired, upset at how much time this game takes. I made it to Waterblight Ganon and constantly losing. So I made my way back to down, cooked a bunch of food to for health restoration and what not. I'm fighting him, all tensed up and my weapon breaks as he goes into his second form. The problem was that i didnt know my weapon broke because the notification poped up for a split second and I'm just focused on the boss himself. As I go to attack again him, thats when I realized I had no weapon equpied and i raged on the camera. I didnt have my mic on, but you can see how upset I was.
After 60+ hours of just running around, doing stupid shrines and expanding my heart, stamina, and inventory slots, I finally beat the last guardian. Now its time for Ganon.
To me, the game is such a drag. I rarely talk to NPC's unless they are selling something. The game lacks mystery as the previous games... And that may because I don't talk to any NPC because I've already wasted so much time getting to a certain area .
I'll leave this post on a positive note though. Playing this game makes me think of the original Zelda, how they imagined it with this art and how much they nailed it.: