God no.
I hate L3 sprint due to weak muscles, I can't use it.
Hope taping x stay in.
I think that "controls" in general is what they need to work on. I love GTA V but everything about the controls, from the cover system to the weird way it handles sprinting, feels clunky. It feels like I'm moving a shopping trolley, not a person.
Just out of curiosity, can you elaborate? You can't comfortably click L3 or R3?God no.
I hate L3 sprint due to weak muscles, I can't use it.
Hope taping x stay in.
I will never stop seeing this as R2D2.
Kleenex didn't invent facial tissues either but that's what millions of people call them anyway.
Aiming in GTAV is vastly superior to Uncharted, wtf
I realize this sounds like a nitpick, and it is to an extent.
No, keep it. It's good design. Running is exhausting. You should have to "work" for it.
No, keep it. It's good design. Running is exhausting. You should have to "work" for it.
The way Rockstar does aiming and shooting compared to Uncharted or The Last of Us needs to change. The way Rockstar does horrible character movement compared to Uncharted or The Lasf of Us needs to change. Basically, a Rockstar world with Uncharted or The Last of Us shooting mechanics and animation would be a GOAT game that I would love to play.
That would fit in a horror game where you're a normal or weak person and have to run from enemies where you can mess up. Not in an open world game that is unrealistic, not survivalist, nor hardcore at all.No, keep it. It's good design. Running is exhausting. You should have to "work" for it.
I think that's FFXV you might be thinking of! Great feature.
It's meant to add to the immersion. You get tired (from tapping) as your character gets tired (from running). Think of the torture sequence in MGS1 - furiously tapping the circle button helped the player identify with Snake's pain.
GTAV's third person shooter controls are in the same echelon as it's third person sprinting controls.
Comparing open world to closed world.The way Rockstar does aiming and shooting compared to Uncharted or The Last of Us needs to change. The way Rockstar does horrible character movement compared to Uncharted or The Lasf of Us needs to change. Basically, a Rockstar world with Uncharted or The Last of Us shooting mechanics and animation would be a GOAT game that I would love to play.
Dragging a human being out of a car against their will is a single button press. Leaping into a military fighter jet and flying it away is as simple as driving a car. Murdering scores of your fellow man: effortless. Carrying dozens of weapons on your person at all times: not even an issue. Why is running the only thing in the game that requires physical effort on the part of the player?
I play GTAV in first person. No mashing there.