Japanmanx3
Member
Dreamcast 2. In all ways good and bad. Love my WiiU.
Dreamcast 2. In all ways good and bad. Love my WiiU.
Nintendo tech just moves at a pace that is more leisurely than anyone else
Reverse argumentum ad populum, that doesn't fly here, son.If it was that great it would have not been a failure.
Reverse argumentum ad populum, that doesn't fly here, son.
Dreamcast 2. In all ways good and bad. Love my WiiU.
It is if you only want to play Nintendo games.
Never mind the arguments whether the hardware was better than a 360/PS3, the questions how did they manage to make it feel slower then either when navigating the settings etc?
Even as a huge Nintendo fan I can't agree with this. It was a disaster.
Most frustratingly disappointing console that I've owned.
Day 1 Genuinely the worst user experience that I've ever had with any console or computer thanks to that insanely long update. Fast forward a few weeks and if as a company you're sending out e-mails to potential Christmas buyers advising to update the system before Christmas Morning so you can actually play in a reasonable time you've done something wrong.
OS - So, so slow. Inexcusable really. Bits were never really finished. (TV outside US etc), but its mind boggling how slow it was to do anything. Never mind the arguments whether the hardware was better than a 360/PS3, the questions how did they manage to make it feel slower then either when navigating the settings etc?
The message - Not going to rehash old ground but very poorly handled and they never really sorted it out in the eyes of the general public.
That first year - Rough to say the least. I kept waiting for the the game to release that would finally showcase the pad. To justify the risk they took. I'd lived through the DS and 3DS launches so knew it would take a little time for the devs to start making real use of this thing but it never really came. Then there was the drip-drip of the Virtual Console titles. Why when there was a ton of high-quality stuff that could have been ready on day one having already been released on Wii? But hey we could buy Balloon Fight. Again. Indies didn't really keep it alive for me during the droughts - they tended to be later ports of titles I already owned on other systems.
Life support - By the time a half-decent library was built the murmuring was that the support had dried up and Nintendo were going to concentrate development on the NX. Fair enough business-wise, but despite a couple of terrific last hurrahs it did nothing to change my feeling that the entire project was half-baked and as an owner I felt a bit let down.
it also makes me worry a little when the Switch has just Zelda (cross-gen), Mario Kart (port), and Splatoon (numbered sequel, but fundamentally an enhanced port) ready for Switch's launch window.
There were some truly great games on the system but all of the above negativity came directly from Nintendo's mishandling of the entire Wii U project. It made it an incredibly frustrating console to own
Conclusion - There were undoubtedly some great titles which means that I'll never think of it as a 3DO or the like, but these few and far between with bad droughts. Together with the feeling that it was never quite done means that I couldn't consider it anywhere near the best they've produced. I'd even go as far as to say that the 3DS between 2012 - 2013 has a stronger run than the entirety of Wii U's life.
I daresay in a few years I'll have forgotten about the difficulties and remember it fondly as I do with my Saturn, but I'd never make an argument for it as one of the true greats.
The games are incredible. The console sucks.
My external HDD is powered with the y cable :/At least from a hardware standpoint it really isn't. It couldn't even provide enough power to my external hard-drive using a Y cable while playing Zelda BOTW. I had plug it into an AC adapter.
My external HDD is powered with the y cable :/
The games are incredible. The console sucks.