Likely true, but shit talking because you're into using waggle as a main method of aiming seems silly.
Can we retire this term already? 'Waggle' is literally dead and buried, motion controls have become considerably more sophisticated since the Wii days even without fancy tracking systems. Even Nintendo's own new motion-based minigame collection has gone beyond just shaking the controller.
Gyro aiming sure as hell ain't waggle.
I think a more accurate statement would be that between two players of equal skill, the one using gyro controls would technically have an advantage if they were utilizing it to it's fullest potential.
Pretty much. Gyro is a form of 'absolute' aiming similar to a trackpad or a mouse, instead of the 'relative' aiming of a control stick, and is really only limited to reaction time and how quickly one can move their wrist. It's much easier and quicker to get a pin-point accurate aim with an absolute analog method than a relative one, which basically requires constantly fighting with the stick to line up your shot just right, and even harder with moving targets, hence why aim assist is practically mandatory for console shooters - complaints about 'regular' dual-stick aiming feeling terrible in this game in particular pretty much demonstrates why. And also why the need for aim assist with dual-stick shooters is a massive red flag that highlights a huge deficiency in modern controllers that aren't the Steam Controller.
This very important detail is why we had
two threads back-to-back complaining about M&KB adaptors for console recently - my personal opinion is that controller hardware is outdated in this area due to Sony and MS not bothering to even properly innovate or even iterate on their controllers like Valve and Nintendo are doing. Seriously, when fucking
Valve is beating them at their own game, there's a major problem.