I get the purpose. The game wants you to time actions in advance rather than in the moment. I really abhor that sort of thing.
It kind of reminds me of Furi. Every single action in that game was incredibly responsive except for the dodge.
Ok, I've played the demo. It's not plain bad, but I'm not sure I'll open it either...
The game barely runs at 30fps and I found it more beautiful in the teaser (it's actually pretty cheap 3D). It's also floaty and labyrinthy. The game is playable but the demo hasn't convinced me :x