As the year 2016 began, Windows 10 install base grew to 200 million with the announcements and launch of the first waves of AAA games franchises from Xbox One consoles. PC gamers are used to getting large quality AAA titles from Valve’s Steam gaming distribution platform, which is the home for PC gaming and the leading PC gaming platform service on Windows as they do not see Windows Store as their home for PC gaming. The Windows Store platform where its games have large collection of mobile counterparts from popular mobile developers, Windows mobile developers and Windows 8 developers. The Windows Store had its very first AAA game, The Rise Of The Tomb Raider published by Square Enix back in late January, the same time as the Steam version, which included Xbox live features such as achievements and other usual PC gaming features, this proves the naysayers wrong on Microsoft’s PC gaming ecosystem counterpart to the popular Steam gaming service, but it was still to early to claim the UWP platform for PC gaming a massive win. Even though Windows Store had it’s first AAA game which proved that Windows Store has the ability to publish large scale AAA games not just mobile scaled games and it proved UWP platform is not an traditional mobile app platform or a watered down version of Win32 platform model like Windows 8 Modern Apps and it is capable of large scale games that is not exclusive to the Win32 platform, e.g. DirectX 12, Microsoft achieved that goal by reviving themselves on the PC gaming footprint. However, somewhere down the line UWP felled short, the first AAA game built on UWP encountered its first problems such as forced V-sync issues, no SLI/Crossfire setups, borderless full-screen mode, installation issues from the Store which some people reported through social media, these issues UWP have on PC gaming is not always common on the more matured Win32 platform. The issues on the Rise of The Tomb Raider (UWP) game caused some outcry from the PC gaming community and the tech and gaming media which lead to Phil Spencer (Executive Of Microsoft Studios) to respond to the issues facing UWP games on the Windows 10 platform to get his customers to acknowledge that Microsoft have promised to fix the issues on UWP gaming.