You mean the green stuff near the ground? Isn't that the flammable gas that Scorch launches?
Hmm, it looked like there was some colour-blindness stuff there, but you might be right.
You mean the green stuff near the ground? Isn't that the flammable gas that Scorch launches?
FrothyOmen uploaded two complete FFA matches and they look great. Love watching this guy move
https://www.youtube.com/watch?v=5Fc1XviFEyM
Wonderful to hear. I can't wait for this one.
After watching the Frothy Omen vids, I have to wonder: is this kind of hyper kinetic movement even possible on consoles? It's just nonstop bouncing, wallrunning, sliding, etc. Amazing.
If I tried to play like this on ps4, my hand would cramp up after 45 secs
It's definitely possible, but it takes a ton of practice.
Is it more widespread on PC, you think? I would assume so.
Any word about PS4 kb/mouse support?
Heh, here's an OT idea:
Titanfall 2 [OT] Yes, We've Seen It
How about
Titanfall 2 [OT] Yes, we know you didn't like the Alpha
Not quite sure, to be honest. Plenty were doing it on the first game for Xbox One, I could get some good momentum going but then would stall out by running into something the wrong way or messing up the button combos to speed up. Some were just flying and zipping around, though. There's some crazy videos out there of it. But controller is a lot of left stick click, jump boost and pressing B to slide, and keep up a variant of that (it's been a while, so my order might be messed up there). For PC, I'm not sure. It might be faster and easier, or might be a tad different, depending on key bindings and such!
Titanfall 2 |OT| Don't misgender Tone
Titanfall 2 |OT| Giant Gender Fluid Robots
YesTitanfall 2 |OT| Don't misgender Tone
After watching the Frothy Omen vids, I have to wonder: is this kind of hyper kinetic movement even possible on consoles? It's just nonstop bouncing, wallrunning, sliding, etc. Amazing.
If I tried to play like this on ps4, my hand would cramp up after 45 secs
There are controller players that do stuff like that. Gamesager is pretty well known for it. He even played on a controller at the PC capture event.
https://www.youtube.com/watch?v=sFJoVlikkrM
So has all the complaints/issues everyone had in the tech test been addressed/fixed in the final release?
I believe that was EA's plan all a long.It does look a lot of fun. Makes CoD looks like a snoozefest. I would think this makes a perfect complement to BF1. Got your reality-based historical and futuristic to mix things up
After watching the Frothy Omen vids, I have to wonder: is this kind of hyper kinetic movement even possible on consoles? It's just nonstop bouncing, wallrunning, sliding, etc. Amazing.
If I tried to play like this on ps4, my hand would cramp up after 45 secs
Well, fuck it I'm in (on PC). Can't help myself! Does the PC version still have the awesome controller support that let players compete admirably with mouse/kb users ? (obviously not being the best players but I remember the PC version of 1 having some kind of aim assist that helped). I'm a kb/m fella but was curious
There is still aim assist to the distraught of some of the KBM players. It doesn't really bother me but I am worried about people abusing it by emulating a controller while playing with a mouse, which gets you the best of both worlds.
Polygon posted a pre-review,focused on multiplayer.
http://www.polygon.com/2016/10/21/13354294/titanfall-2-multiplayer-review-preview
They seem pretty positive about it all and the full review is coming on Monday.
The end result is a multiplayer component with fantastic mechanics that often feels hamstrung by difficult-to-understand design choices.
Verticality seems like less of a priority, but more frustratingly, several maps have large tunnel-like sections that make them feel downright claustrophobic. Feeling trapped seems counter to what Titanfall does well.
but the dynamics are thrown off enough to make for something that doesnt click together as well as it did before.
Any idea when we're getting the achievement list?
Also is the pilot skill 'radar pulse' or whatever it's called in tf2?
Tinúviel;221140365 said:Guys,
First thanks for showing me FrothyOmen's channel.
Second teach me how the fuck am i going to bunny hop like that on console.It's amazing.
Tinúviel;221140365 said:Guys,
First thanks for showing me FrothyOmen's channel.
Second teach me how the fuck am i going to bunny hop like that on console.It's amazing.
The maps comment worries me so much. IGN also commented that only some of the maps left you use TF mechanics to their fullest.Not really
He brings up a decent amount of issues.
The maps comment worries me so much. IGN also commented that only some of the maps left you use TF mechanics to their fullest.
Urgh...
I find it kind of funny that everyone seems to want TF1 still. The community for TF1 fell dramatically around 5-6 months after launch didn't it?
If that is true they had to change some things right?
Tinúviel;221140365 said:Guys,
First thanks for showing me FrothyOmen's channel.
Second teach me how the fuck am i going to bunny hop like that on console.It's amazing.
So has all the complaints/issues everyone had in the tech test been addressed/fixed in the final release?
Not mine, the design choices are all still there. Killstreak based titan timer, no rechargeable shield on titans and quick TTK.
Basically, you are going to have a shit ton of lopsided games.
I'm worried that they've codified this too much, the beauty about tf1 was its simplicity, there were a set amount of guns, titans and abilitys, watching vids on tf2 seems they've went down the rabbit hole of cod were there's too much shit that over complicates the game.
I find it kind of funny that everyone seems to want TF1 still. The community for TF1 fell dramatically around 5-6 months after launch didn't it?
If that is true they had to change some things right?
On one hand, videos by good players make the game seem really exciting and make me want to pre-order. On the other hand, said videos of good players destroying lesser ones highlights just how fast the TTK is, and I feel like if I pick it up, I'll be similarly destroyed by old TF1 vets. As a result, the coverage doesn't really push me towards a purchase one way or the other. That's just me, though.
All Pilot Abilities:
https://www.youtube.com/watch?v=fHefMxq1rL8
All Pilot Abilities:
https://www.youtube.com/watch?v=fHefMxq1rL8
FFA is Pilots only isn't it.
Does Variety Match matchmake us with people who specifically choose a game type and vice versa?
FFA is Pilots only isn't it.
Does Variety Match matchmake us with people who specifically choose a game type and vice versa?