AMAZING spoiler shot from alienator from the othe thread.
http://alien.untergrund.net/ps4/tlou/tlou6.jpg
Tried highlighting the environment art. Which one should I enter into the screenshot contest?
Going by my eyes, it looks like the poly count for main characters (as sufficiently good as they were on PS3) have been bumped up (judging by their ears).
Tried highlighting the environment art. Which one should I enter into the screenshot contest?
They're the pre-rendered cutscene models now.
Man, the infected yet unturned people all look so stupid.
I hope you mean this in a good way because they can't control their facial expressions anymore.
I thought the pre-rendered characters only had better texture resolution and lighting. Would you or anyone happen to know what kind of poly count it was for PS3 gameplay and now on the remaster?
IIRC, in UC series, they Drake was around 40K.
I thought the pre-rendered characters only had better texture resolution and lighting. Would you or anyone happen to know what kind of poly count it was for PS3 gameplay and now on the remaster?
IIRC, in UC series, they Drake was around 40K.
Kaz Hirai "WOW"
Damn, I totally missed this. Bravo ND.
Just wanted to point out that if you upload PNGs to Imgur, they're not compressed so long as they are under 5MB. Useful for only those who are too stubborn to use anything else.
Here's an example (borrowed a shot from HolyFridge)
Flickr PNG - 2,886.87 KB
Imgur PNG - 2,886.87 KB
What about JPEG's?
As far as I know those are always compressed, even slightly. The PNG exception is known, and I have added it as something you can use, but most people are using Jpg anyways.
Awesome. Love that middle shot.
That title is top-shelf.
You're right, I just uploaded a JPEG to Imgur and it went from 403KB to 391KB. Is that slight enough to allow Imgur JEPG's?
This is the best comparison i can come up with. Left is a press released bullshot (Realtime ps3 model supersampled with other effects) and the right is realtime on ps4. I know Joel is using the cutscene model, but i am having a hard time noticing any differences with Ellie. Hopefully i can do a comparison later today when the game arrives.I thought the pre-rendered characters only had better texture resolution and lighting. Would you or anyone happen to know what kind of poly count it was for PS3 gameplay and now on the remaster?
IIRC, in UC series, they Drake was around 40K.
The PlayStation 4 share button, which a majority of people use, does not output uncompressed PNG shots, as much as I would love it to. It outputs pretty heavily compressed JPG files. I have done tests that show imgur does in fact recompress these small JPG files from the PS4. Quality is lost in this process. I am aware of the Imgur PNG workaround and that works just fine.
You can use uncompressed PNG if you know what you are doing and you're under the limit. If you aren't going to convert your shot because that is too much work, you can use one other hosts. If you don't want to use one of those hosts either, then post in the Console Screenshot thread.
PS: All those hosts, except for Photobucket, accept uncompressed PNG on free accounts (or no account). They are free and simple to use as well. I wouldn't have chosen them if they were difficult or stubborn hosts.
This is the best comparison i can come up with. Left is a press released bullshot (Realtime ps3 model supersampled with other effects) and the right is realtime on ps4. I know Joel is using the cutscene model, but i am having a hard time noticing any differences with Ellie. Hopefully i can do a comparison later today when the game arrives.
givin´ the whole NeoGAF community and all the folks at NG a big, warm hug!
The problem: JPEG is *always* a compressed format.
That means, the originating file that you uploaded to imgur is already compressed and is recompressed after the upload, increasing the compression on a second level.
If your repeat this often enough, pics end up looking like crap, and since we are all pixel-counters here, uploading uncompressed pictures is the way to go
I know this, but JPEG's are allowed in this thread. Shots shared via the 'export to USB option' on PS4 are JPEG's. I'm fine using CubeUpload, it doesn't add any further compression to the already compressed JPEG's, but I was just wondering if JPEG Imgur shots were allowed seeing as the compression is very minimal (403KB > 391KB). It's cool if they're not, as I said, I'll just carry on using CubeUpload.
Do any of the 'allowed' sites have a folder feature that I can name individually to help me keep track of my shots?
Edit: I just noticed Visceral's post. Thanks.
Flickr. Flickr is by far the best for management IMO. Batch editing is amazing.
Flickr. Flickr is by far the best for management IMO. Batch editing is amazing.
Joel death stare right there. Move over Luigi.
The problem: JPEG is *always* a compressed format.
Flickr. Flickr is by far the best for management IMO. Batch editing is amazing.
Joel death stare right there. Move over Luigi.
Wow, the model on PS4 has higher texture resolution.
I have no idea what's happening here.
Ok, so I have some photos from the very beginning of the game (prologue minor spoilers)
http://tinyurl.com/odrk7xf
http://tinyurl.com/nck3uc6 (Joel's gf/wife on the far left?)
http://tinyurl.com/ngnd5vr
These were hosted on CubeUpload (which I assume is ok?)
Game is amazing.