Night_Trekker
Member
I read the entire thing. Man, big respect gain for Inafune in my book. I don't think he's as naive as some of the posters in this thread believe, either.
Interestingly, Goichi Suda bemoaned this situation a while back in an interview. One of the reasons I love Grasshopper so much.
What's funny is I have more time for merely competent games that do something different, interesting and creative, more time than I do for by-the-numbers blockbusters with tons of polish. Are we saying the same thing here or not? I can't decide.
charlequin said:By the way, I wanted to pull out this quote:
as being of particular interest. If there's anything I've noticed about the Japanese industry, it's that the majority of development there is happening at the same companies as ten or even twenty years ago, often with the same 40-year old producers managing teams and directing titles.
Interestingly, Goichi Suda bemoaned this situation a while back in an interview. One of the reasons I love Grasshopper so much.
DjangoReinhardt said:This is something I wish all publishers and developers would have drilled into their heads. Standards have risen for games and people have more entertainment options than ever now. I don't have the time or interest for merely competent games. The amount of mediocrity that is lavished with huge budgets blows my mind.
What's funny is I have more time for merely competent games that do something different, interesting and creative, more time than I do for by-the-numbers blockbusters with tons of polish. Are we saying the same thing here or not? I can't decide.