• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

TRUTHFACT: MS having eSRAM yield problems on Xbox One

Status
Not open for further replies.

Steroyd

Member
The dev tools issue sounds nonsense to me. MS do these things as a core part of their business and do them well and have always been ahead on the simplicity and quality of those. we're to believe they've just scrapped them all now?

It's not that they've scrapped them, it's that Sony are ahead of Microsoft in this area, plus MS' X1 has a more difficult architecture to program for than the PS4, as it's been mentioned before the roles seem to have been reversed from PS3 and Xbox 360.
 

RobbieH

Member
Oh, well then. Haha.

But I mean, it could still theoretically be capable of using the DVR on your cable box? Do we know there's 100 percent no DVR support?

A couple of places - The Verge and All Things Digital - said the Xbone can't interface with DVR at all.
 

Mahonay

Banned
A couple of places - The Verge and All Things Digital - said the Xbone can't interface with DVR at all.
It's as if Microsoft didn't ask a single person what they actually do when they watch cable TV.

Or maybe the person in charge of developing the TV integration is a time traveler from 2003 and this totally makes sense.
 
The differences in memory bandwidth and ROPs also match up closely to the PS4 and Xbone bandwidth differences. So yeah, while not perfect, it is the nearest anyone has to real world comparisons.

7850 specs (PS4 in brackets)
1.78 TFLOPS (1.84 TFLOPS)
153.6GB/s memory bandwidth (176 GB/s)
16 CUs (18 CUs)
32 ROPS (32 ROPS)

7770 specs (Xbone in brackets)
1.28 TFLOPS (1.2 TFLOPS)
72GB/s memory bandwidth (68 GB/s)
10 CUs (12 CUs)
16 ROPS (16 ROPS)

The point is, when these two AMD cards are hooked up to PCs with otherwise identical specs, the 7850 gives 2 times the performance over the 7770, even though it only has 1½ times the CUs.

If MS downgrade the Xbone further, the performance difference between it and the PS4 will be more than double.

That is not how this works.

1. Narrower BUS leads to higher overhead. So you have less usable bandwidth, increased latencies and expend more time processing data. GPUs suffers a lot with narrow buses.
2. Unified memory pool makes better use of bandwidth. You don't have a PCIe between GPU/VRAM and CPU/Main RAM. PC's GPUs have to brute force a lot of things to avoid that interface.
3. You are missing on purpose esRAM and movers.

That doesnt negate any of his post. You can overclock the hell out of 7770's memory but it's performance wont go up because of other things such as pixel/texture fill rate, raw shader power etc. That comparison (7770/7850) is comparable with the Xbone/PS4 and there could be instances where the performance differences between a ~1-1.2TFlop and 1.8TFlop GPU could be twice.

You can also drop the double VRAM crutch, just look up the benches of a 1GB 7850 and it more or less performs like a 2GB 7850 except for a few corner cases.

Oh, so you get it but were simply dismissing it because of ..

You can't overclock a 128 bit BUS. This is just like that nonsense of compare GPUs using raw GFlops performance. Remember me of times when people compared CPUs using MIPS. For any given total bandwidth, it's better a bigger bus and slower ram than otherwise. This was an old debate at GTX280 (DDR3, 512 bits) vs HD4890 (GDDR5, 256 bits) era:

http://www.hwcompare.com/1473/geforce-gtx-280-vs-radeon-hd-4890-1gb/

Industry moved to GDDR5 because it provides cheaper bandwidth, not because magic. Big buses are expensive both at chip and PCB. Even so, Nvidia delayed the transition as much as possible because of performance loses. But do not derrail, my point is that is better to have 60GB/s from DDR3 in a 256bit bus than from GDDR5 in a 128bit BUS for a GPU. Those 60GB/s aren't the same, you should know that. Do you or are you just pretending?

We now, for sure, than PS4 have more bandwidth than needed for such a mid tier GPU. Question here is if One GPU will be bandwidth starved or not with 68.3 GB/s and 102 GB/s (Not 68+102=170 as I'm used to read here) . You DON'T need 176GB/s to max such GPU. And much less in a GPU that is already slower than PS4 one.

If you ask me, I'm more worried about esram not being big enough with only 32mb than bandwidth.

Jesus, it's the same shit from Wii U threads all over again.

Bias and damage control.

Easy, easy, I'm an unarmed citizen. Don't shoot me!

The AMD cards I referenced both had GDDR5, even the Xbone equivalent.

Lol, and what if so? Your One 'equivalent' still have half the bus width and no extra bandwidth. It's GDDR5 the magic sauce now?


Yes, we all know PS4 solution is better and smarter than MS design. I would say more, it will be cheaper to manufacture in the future, with memory shrinking both in size and price, whereas MS will have to use expensive legacy DDR3 and a ton of chips. It always happens that overengineered consoles fails some way or another. Trying to solve problems so ahead on time is a waste of resources, because other specialized companies will do better. Happened to Saturn trying to overcome japanese CPUs lack of power. Happened to PS2 and 3 lacking GPU capabilities, and now it's happening to One lack of memory size. All problems that were solved at release time by other companies.

But you are trying to sell a PS2 to Xbox gap, and I'm not buying that.

My guesses:

Scenario 1: One GPU have higher clocks than PS4 GPU (As it should). Minor differences, close to 360 to PS3.
Scenario 2: Same clocks. Mild difference, Digital Foundry goes out of bussines some months after consoles release.
Scenario 3: One have lower clocks, LOL festival. Slowdowns even on sport transmissions.
 
These deals might already be in place. Maybe that's why we didn't see Call of Duty or Battlefield at Sony's PS4 unveiling event.

The Xbox One will be fine because consumers are stupid. Microsoft knows this. Many people bought multiple Xbox 360 consoles due to hardware failure and many people paid for Live even after a price increase. So consumers have shown Microsoft that they will come crawling back time and time again. NA will still be Xbox country but Xbox One will absolutely struggle worldwide.
 

artist

Banned
You can't overclock a 128 bit BUS. This is just like that nonsense of compare GPUs using raw GFlops performance. Remember me of times when people compared CPUs using MIPS. For any given total bandwidth, it's better a bigger bus and slower ram than otherwise. This was an old debate at GTX280 (DDR3, 512 bits) vs HD4870 (GDDR5, 256 bits) era:

http://www.hwcompare.com/1477/geforce-gtx-280-vs-radeon-hd-4870-1gb/

Industry moved to GDDR5 because it provides cheaper bandwidth, not because magic. Big buses are expensive both at chip and PCB. Even so, Nvidia delayed the transition as much as possible because of performance loses. But do not derrail, my point is that is better to have 60GB/s from DDR3 in a 256bit bus than from GDDR5 in a 128bit BUS for a GPU. Those 60GB/s aren't the same, you should know that. Do you or are you just pretending?

We now, for sure, than PS4 have more bandwidth than needed for such a mid tier GPU. Question here is if One GPU will be bandwidth starved or not with 68.3 GB/s and 102 GB/s (Not 68+102=170 as I'm used to read here) . You DON'T need 176GB/s to max such GPU. And much less in a GPU that is already slower than PS4 one.

If you ask me, I'm more worried about esram not being big enough with only 32mb than bandwidth.

Jesus, it's the same shit from Wii U threads all over again.
tumblr_inline_mlbf81syib5o.gif

 

Mahonay

Banned
These deals might already be in place. Maybe that's why we didn't see Call of Duty or Battlefield at Sony's PS4 unveiling event.

The Xbox One will be fine because consumers are stupid. Microsoft knows this. Many people bought multiple Xbox 360 consoles due to hardware failure and many people paid for Live even after a price increase. So consumers have shown Microsoft that they will come crawling back time and time again. NA will still be Xbox country but Xbox One will absolutely struggle worldwide.
That's my thinking on all of this.

I'm a part of a smaller gaming community that caters primarily to 30-50 year olds, with jobs and families. They're all incredibly invested in Xbox Live and the Xbox in general. Even after several members explaining to them explicitly why the Xbox One could turn out to be hot shit, I'd say about 80 percent of them still 100 percent plan to buy the console near launch.

(Edit: Most of these people live in middle America. So it's that same demographic you spoke of.)
 

butanebob

Neo Member
It's not like poor yield will hold them back. Remember how they made that console that overheated and died, and they knew about it but released it anyway. And people just kept buying a new one each time theirs melted.... over and over again.
 

daniels

Member
Hmm will be interesting to see if the third console curse applies even if you never won a generation. lol i am excited for E3
 

Nachtmaer

Member
It's not like poor yield will hold them back. Remember how they made that console that overheated and died, and they knew about it but released it anyway. And people just kept buying a new one each time theirs melted.... over and over again.

It's not just about overheating, it's about producing functional chips. Poor yields also means it takes longer to ramp up production. Just look at how long nVidia took to release GF100 and even then it was a terrible chip with supply constraints.
 
That's my thinking on all of this.

I'm a part of a smaller gaming community that caters primarily to 30-50 year olds, with jobs and families. They're all incredibly invested in Xbox Live and the Xbox in general. Even after several members explaining to them explicitly why the Xbox One could turn out to be hot shit, I'd say about 80 percent of them still 100 percent plan to buy the console near launch.

(Edit: Most of these people live in middle America. So it's that same demographic you spoke of.)

Don't get me wrong, I think Sony will regain market share back. I think that the Xbox One will be the preferred console for NA, but Sony launching at the same time (or maybe even before) and near a similar price will be a godsend for them.
 

artist

Banned
Go ahead, recicle House gifs from the time people like me said that 360 was more powerful than PS3 and than none was able to output native 1080p.

Good old times.

tumblr_ls9j7klzu01qba23s.gif


Lot of fun when Beyond3D started to count pixels.
Let me laugh again;
my point is that is better to have 60GB/s from DDR3 in a 256bit bus than from GDDR5 in a 128bit BUS for a GPU. Those 60GB/s aren't the same, you should know that.
:lol

Breaking news for you; Nvidia didnt adopt GDDR5 first because AMD/ATI co-developed GDDR5 with JEDEC, primarily because of their sweet spot strategy.
 
I am still in shock at how big of a clusterfuck this is.

● The worst most, mis-communicated reveal in game industry history other than maybe Saturn.
● Once every 24 hour internet check just to be able to continue to play your games
● A horrendous proprietary used game system that gives pubs and Microsoft a 10% of the profits, thus ensuring the deals one can get on Used games are reduced and having less options for every gamer
● Complete inability to rent, lend or borrow games without paying a "fee", since every game must be installed. And the fee is the price of a brand new game, which Phil Harrison tells us to "think of it like a new game", because he is an abominable retard.
● Complete fucking tall tales and fabrications regarding the "Infinite Power of Cloud" which they did because...
● ...their system is a woefully underpowered trojan horse arbitrarily increased in price because of...
● ...a piece of shit dead-end gaming technology called "Kinect 2.0" which on top of being complete garbage for most genres, also is packed in with every system and...
● ...is also a horrendous invasion of privacy since it cannot be shut off without unplugging the system.
● A console which is also, after all this time, having massive eSRAM yield issues because Microsoft is caught rushing the One to the market.
● Also, contrary to the forward thinking Sony and - holy shit - Nintendo, they won't allow indies to self-publish. For no reason at all other than to be awkward, I suppose.
● Continuing this theme, they are also much, much further behind in supporting indies this go around than PS4 is, thus failing to capitalize on the good will engendered from Indies on 360.
● And they wasted their reveal talking about TV, TV, TV, TV, TV to do a function that nobody in their right mind would do if they had a DVR, to talk about sports and Kinect and have only two real games at their reveal.
● And is now liberally peppering all their attacks with a unhealthy dose of aggressive arrogance.
● On top of that gigantic shit sandwich, they have now also canceled their post-E3 media roundtable, presumably because they're tired of being eviscerated and embarrassed non-stop since January 2013. Once again, because of shit they did and no one else.
● Plus their presentation of their OS at the media reveal was confirmed to be completely fake, which wouldn't have been terrible except the entire time of the reveal they were trying to convince people it was real. "See how fast this thing moves!?"
● One final tip: Their dev tools are also comically behind its primary competitor.

Funny stuff that is just random and hilarious and not really life ending:

● And just for a cherry on top, because this final one is more hilarious than game changing or anything, Xbox Netherlands was caught borrowing images of PS4 exclusives to make their system look more appealing (thanks to JollyCorner for this tip)


DID I MISS ANYTHING GUYZ? Because holy goddamn shit at this point. This has been without exception the most biblical epic failure of console reveals, even topping the PS3's $599.99 just for its sheer confounding, aimless nonsense since the beginning of 2013. Not a single day has passed by without some relentless bit of tortuously negative Xbox One news.


The kicker? This is ALL Microsoft's fault and they should have seen the reaction coming a mile away since the problems they introduced of their own free will has been eviscerated among gamers and the press for years now, to say nothing of things like the Sim City or Diablo III debacle.

The proof is in the pudding. Holy goddamn fuck
Ether.
 

Satchel

Banned
And I truly believe that is literally what MS would have to do to have you stop defending them.

So saying that the console's issues aren't a problem for me personally is defending them? I don't doubt these issues will hurt their chances of success, but as I said, these things don't bother me.

I think you need a break from here for a while.
 

twobear

sputum-flecked apoplexy
Just a question after dipping into the Forza thread;
They've come out and said "Forza 5 will be 1080p and 60fps"

...what exactly will these claims do to this franchise?

They'll be very low quality frames, the kind that are mass produced in Vietnamese sweatshops by children. You shouldn't be surprised if quite a few of the frames are tatty around the edges or sometimes even missing a corner. And because of the lower quality dyes that they use, they'll have worse colours too.
 

Rising_Hei

Member
It's not that they've scrapped them, it's that Sony are ahead of Microsoft in this area, plus MS' X1 has a more difficult architecture to program for than the PS4, as it's been mentioned before the roles seem to have been reversed from PS3 and Xbox 360.

Only that PS3 managed to reverse the situation and get the best looking games, too.
 

Mahonay

Banned
Don't get me wrong, I think Sony will regain market share back. I think that the Xbox One will be the preferred console for NA, but Sony launching at the same time (or maybe even before) and near a similar price will be a godsend for them.
I feel like the PS4 would fucking sell like gangbusters to start with if they're actually able to get their price down close to what is being rumored.
 

astraycat

Member
You can't overclock a 128 bit BUS.

Actually, you can!

In fact, that's how bandwidth is calculated in the first place. It's (bits per cycle [bus width])*(effective cycles per second). Thus, for the PS4 we get (32 bytes per cycle)*5.5GHz which nets us... 176GB/s! Amazing.

Interestingly, this means that if you have two memory architectures, one with half the bus width but both with the same amount of bandwidth, the narrower bus would be running at twice the speed. If the actual memory had the same latency in number of clocks, then the one with the narrower bus would have half the measured latency in time of the the wide-bused memory. But latency is more determined by the memory itself rather than anything having to do with the bus.

Add that to the fact that GPUs are built to be extremely memory latency tolerant (seriously, their memory latencies are AWFUL), and you end up with the bandwidth being the grand factor when it comes to the overall effect memory has on GPU performance, regardless of bus width.
 

CLEEK

Member
My guesses:

Scenario 2: Same clocks. Mild difference, Digital Foundry goes out of bussines some months after consoles release.

So lets gets this straight. You're saying if the Xbone launches without any clock downgrade, even though the PS4 is stronger in all areas, especially (significantly) in GPU grunt and memory bandwidth, the differences will be so minuscule even DF won't be able to point out differences? OK.

I've bookmarked this thread for later lols.
 

artist

Banned
So lets gets this straight. You're saying if the Xbone launches without any clock downgrade, even though the PS4 is stronger in all areas, especially in GPU grunt, the differences will be so minuscule even DF won't be able to point out differences? OK.

I've bookmarked this thread for later lols.
Why later, have all the lols right now. That post is screaming carnival of stupid.
 

twobear

sputum-flecked apoplexy
I don't really see why people think DF will continue to do the face offs. They're there because the differences to the untrained eye are so small this gen that you need to hook up specialist hardware to measure 2fps dips in framerate difference between the two. Next gen the differences will be immediately noticeable. Beyond a pat on the back for fanboys it's difficult to imagine what the purpose of hooking up all that equipment for would be just to inform people that the 1080p 60fps version is better than the 720p ~40fps version.
 

Ashes

Banned
I don't really see why people think DF will continue to do the face offs. They're there because the differences to the untrained eye are so small this gen that you need to hook up specialist hardware to measure 2fps dips in framerate difference between the two. Next gen the differences will be immediately noticeable. Beyond a pat on the back for fanboys it's difficult to imagine what the purpose of hooking up all that equipment for would be just to inform people that the 1080p 60fps version is better than the 720p ~40fps version.

cloud power?
 

Raist

Banned
Industry moved to GDDR5 because it provides cheaper bandwidth, not because magic. Big buses are expensive both at chip and PCB. Even so, Nvidia delayed the transition as much as possible because of performance loses. But do not derrail, my point is that is better to have 60GB/s from DDR3 in a 256bit bus than from GDDR5 in a 128bit BUS for a GPU. Those 60GB/s aren't the same, you should know that. Do you or are you just pretending?

How about GDDR5 with a 256bits BUS? Because that's what the PS4 has.
 

Fistwell

Member
I don't really see why people think DF will continue to do the face offs. They're there because the differences to the untrained eye are so small this gen that you need to hook up specialist hardware to measure 2fps dips in framerate difference between the two. Next gen the differences will be immediately noticeable. Beyond a pat on the back for fanboys it's difficult to imagine what the purpose of hooking up all that equipment for would be just to inform people that the 1080p 60fps version is better than the 720p ~40fps version.
They're running a business, if they expect it'll gets clicks they're likely to do it. Even if it's only to state the obvious (in ever so excruciating details).
 
So lets gets this straight. You're saying if the Xbone launches without any clock downgrade, even though the PS4 is stronger in all areas, especially (significantly) in GPU grunt and memory bandwidth, the differences will be so minuscule even DF won't be able to point out differences? OK.

I've bookmarked this thread for later lols.

Oh, LOL, you have close to zero read comprehension. I'm saying just that with not clock advantage big enough for One, DF will have no use because of the obvious foreseeable differences.

This consoles warriors, so funny.
 

Into

Member
DF will get a ton of clicks if they do comparisons between the Xbone and PS4 versions of the same games, as the entire Sony vs MS "console war" is ramping up, everyone is doing all sorts of comparisons, just go to GT, they know people want to see that stuff.

But in 2 years after release will people still care? If its well established that PS4 games always look and run better then i can imagine interest tethering off in DF, there would be no mystery to it
 
So we heard back from our semi-conductor sources overnight.

They all said the same thing, can't say specific to a single product, but anything that complex and large is bound to have yield issues. The last time one of them had a similar product to fabricate yields were below 30%.
 

Rich!

Member
Oh, LOL, you have close to zero read comprehension. I'm saying just that with not clock advantage big enough for One, DF will have no use because of the obvious foreseeable differences.

This consoles warriors, so funny.

What.

Maybe you should contact the guys over at Digital Foundry that they need to pack it up and go home. They obviously havent realised yet!

poor guys
 

twobear

sputum-flecked apoplexy
They're running a business, if they expect it'll gets clicks they're likely to do it. Even if it's only to state the obvious (in ever so excruciating details).

I guess. I usually find their tech analysis more interesting, anyway.
 

Raist

Banned
So we heard back from our semi-conductor sources overnight.

They all said the same thing, can't say specific to a single product, but anything that complex and large is bound to have yield issues. The last time one of them had a similar product to fabricate yields were below 30%.

Oh snap.
 

CLEEK

Member
Oh, LOL, you have close to zero read comprehension. I'm saying just that with not clock advantage big enough for One, DF will have no use because of the obvious foreseable differences.

This consoles warriors, so funny.
Not my reading comprehension, but your English. Even this post is bearly parsable.

You said if the clocks were the same - which is the current status - there would only be a "mild difference" between the PS4 and Xbone. Your words, not mine.
 

Perkel

Banned
My guesses:

Scenario 1: One GPU have higher clocks than PS4 GPU (As it should). Minor differences, close to 360 to PS3.
Scenario 2: Same clocks. Mild difference, Digital Foundry goes out of bussines some months after consoles release.
Scenario 3: One have lower clocks, LOL festival. Slowdowns even on sport transmissions.


That is comedy festival. First you neglected raw flop power on the same architecture , then you said 60GB/s =/= 60GB/s and then you posted above like there would be situation that xbone and ps4 will have parity in therm of graphic.


There is no situation where xbone will have better graphic than ps4. Raw power in therm of flop says that because it is same hardware and any special souce or eSram can't change that. It is either 600 or 800 gflop difference and it will show
 

p3tran

Banned
DF will get a ton of clicks if they do comparisons between the Xbone and PS4 versions of the same games, as the entire Sony vs MS "console war" is ramping up, everyone is doing all sorts of comparisons, just go to GT, they know people want to see that stuff.

But in 2 years after release will people still care? If its well established that PS4 games always look and run better then i can imagine interest tethering off in DF, there would be no mystery to it

DF will continue.

you forget to factor in the inevitable "PC vs PS4 vs XBONE" comparisons.

;)
 
Status
Not open for further replies.
Top Bottom