SoraanTribal
Member
Twilight Princess is one of my favorite Zeldas, so I'd definitely buy a HD remaster, day 1. But this is likely just a VC port, so meh. Not a bad thing, but yeah..
Twilight Princess has incredible dungeons. Like, best in the series dungeons. Or at least it does in my head. I haven't played it since 2006 to be honest.
But its still a strong game, with a fantastic score, some of the series best dungeons and overall a 'darker' art style that holds up well despite elements of the games presentation being dated.
Agreed, and it's nice to see the music get some props from someone other than myself for once.
Twilight Princess has incredible dungeons. Like, best in the series dungeons. Or at least it does in my head. I haven't played it since 2006 to be honest.
AGITΩ;181441838 said:Id rather a skyward sword hd version, but if true, this will do
I like the actual pieces, but the sound quality was awful. In some respects, it was a step down from Wind Waker; which in itself wasn't that much of an evolution from the N64 games.
It's not even that I "didn't mind" those sections; I actually liked them. I didn't even consider them a weak point of the game until I started visiting game forums. Now, I think the Tadtones were definitely a weak point in Skyward Sword, though, even though I didn't outright hate it.People do this with... well I'd say Zelda games but it's most things. It's not that the criticism has no validity, it's more like... is it really that big of a deal? The "tear collecting" was happening while you're exploring very atmospheric environments near the beginning before you have complete access to the overworld, so I had no problem with it -- especially as it didn't take that much time to do, like the tadtones in Skyward.
You are right, they put up WWHD on the eShop two weeks before its actual release date. It was like Sept. 20 and the actual release date was like Oct. 3rd or something like that. It was and still is the only game to be released on the eShop first but I think that was due in large part to the availability of the Wii U bundle (which was out before the game was iirc).
But hell if they did it again with TPHD I'd probably buy it digitally to have it early.
If the visuals match that E3 demo I'll be pleased. I can see an early 2016 release, like Majora's Mask 3D, and then Zelda U following during the holidays. Basically an exact release schedule as MM3D and Tri Force Heroes.
Agreed, and it's nice to see the music get some props from someone other than myself for once.
It's not even that I "didn't mind" those sections; I actually liked them. I didn't even consider them a weak point of the game until I started visiting game forums. Now, I think the Tadtones were definitely a weak point in Skyward Sword, though, even though I didn't outright hate it.
If it's going for the E3 2011 looks we're not close to its release at all.
The graphical upgrade shouldn't be more significant that WWHD's was.
What it comes down to is that I want both. I think Twilight Princess is in more of a dire need for a remake than Skyward, as Skyward would just simply need a resolution bump due to its art style. Giving Twilight Princess a resolution bump and nothing more would make it uglier.
Whatever happened to more Wii Games btw? Are they still doing that? I haven't heard much outside Metroid and Super Mario games being released.
Grr, I'm so mad that there won't be anymore games that I am not going to buy any more games! How could they fuck me over by releasing more games?!Because the console is dead as of next year?
Skyward Sword with 60fps would be a different game. I think the opportunity for enhancement is far greater than TP, because having responsive motion controls is really integral to the gameplay. TP in 1080p/60fps would just look nice... not much else. Aonuma pretty much said as much after testing it in HD for Wii U. Even with a huge visual overhaul, it would still feel a little bland to play.
If all else fails, Dolphin is making some pretty great progress towards a "remake" of sorts, and it's streaming right now: https://gaming.youtube.com/watch?v=kWhGbZ2fQuU
Skyward Sword with 60fps would be a different game. I think the opportunity for enhancement is far greater than TP, because having responsive motion controls is really integral to the gameplay. TP in 1080p/60fps would just look nice... not much else. Aonuma pretty much said as much after testing it in HD for Wii U. Even with a huge visual overhaul, it would still feel a little bland to play.
One thing I really don't like about recent Zelda games is that generic monster encounter music. It's not that big a deal in most instances, but it really ruined this particular moment of the game for me. I really wish they'd make the normal monster battle music a little more interesting for future games.While its audio quality is hit and miss at times, Twilight Princess has one of the best scores in the series (next to Majora's Mask).
And lastly, my favorite theme of the game; Midna's Lament. Playing during a critical role in the game, it gives you the feeling of panic, fear, anger, heartbreak and sadness all for a character that you only just started to really connect with. Fantastic piece overall :').
Skyward Sword with 60fps would be a different game. I think the opportunity for enhancement is far greater than TP, because having responsive motion controls is really integral to the gameplay. TP in 1080p/60fps would just look nice... not much else. Aonuma pretty much said as much after testing it in HD for Wii U. Even with a huge visual overhaul, it would still feel a little bland to play.
If all else fails, Dolphin is making some pretty great progress towards a "remake" of sorts.
It's streaming right now: https://gaming.youtube.com/watch?v=kWhGbZ2fQuU
Skyward Sword with 60fps would be a different game. I think the opportunity for enhancement is far greater than TP, because having responsive motion controls is really integral to the gameplay. TP in 1080p/60fps would just look nice... not much else. Aonuma pretty much said as much after testing it in HD for Wii U. Even with a huge visual overhaul, it would still feel a little bland to play.
Skyward Sword with 60fps would be a different game. I think the opportunity for enhancement is far greater than TP, because having responsive motion controls is really integral to the gameplay. TP in 1080p/60fps would just look nice... not much else. Aonuma pretty much said as much after testing it in HD for Wii U. Even with a huge visual overhaul, it would still feel a little bland to play.
If all else fails, Dolphin is making some pretty great progress towards a "remake" of sorts.
It's streaming right now: https://gaming.youtube.com/watch?v=kWhGbZ2fQuU
I really have to play Skyward Sword at some point, as I had a very bad first impressions with the game :l. Played a demo of it at GameStop and the controls felt horrible. Every single swing didn't respond right and this was after I re-calibrated it.
What would you guys think if they revealed the remake and it had a different art style altogether? I think we can all agree that the colors/atmosphere suited the overall tone of the game, but the texture work wasn't on-point. I wonder what a completely new art style for the game would be like and if it would manage to still compliment the original tone. I'm not even saying make it "cartoony" like Wind Waker, but I thought Skyward's art style, regardless of it being far more colorful, worked in darker situations like the underbelly of the Ancient Cistern.
Just a thought. If this is a thing it would likely just be working off the original but with better assets and a resolution bump, but man it'd be interesting one way or the other if they presented an entirely different art style for it.
Skyward Sword at 60fps would still be the same game, the extra frame per second and graphical enhancement won't improve the game whatsoever unless it went with a changed art style like how Wind Waker's art-style changed dramatically when it came to the Wii U.
*sigh* if anything, I'd be okay with Nintendo redoing Skyward Sword in some capacity to make it "work" for everyone. Some people found the controls great and responsive, others had a completely opposite experience-- and that's sad, because the game is mostly just astounding. I won't apologize for some of the filler, but most games have filler and for me it's not a big deal, but it truly excels when it comes to the story, characterizations, atmosphere, dungeons, bosses, and one of the most ungodly soundtracks I've heard in a game.
They're taking their sweet time showing anything but this hideous ground texture/mapping here and having a relatively awful discussion about controllers. Please tell me there's a good YT video/trailer of this instead.
Mmm.....the art style is what made the original stand out so much, so playing with the art style might ruin the darker tone the game was trying to utilize :l
AGITΩ;181441838 said:Id rather a skyward sword hd version, but if true, this will do
But I can actually play as her in hyrule warriors fox ;3
It's weird. I like Twilight Princess' art style, and it certainly has an art style as everything does, but to me it's not quite unique either. I'm not even a big fan of Wind Waker's art style (sorry bros, the character designs are just dogshit to me), but it's definitely unique and has aged very well because of it. Same for Skyward. Twilight Princess' style is good for what it's trying to convey, but it's not quite as... it's "own thing" as Wind Waker and Skyward. I think that the atmosphere and tone of Twilight Princess could be done with a different art style.
I'm not suggesting changing it drastically, but the same feel could be preserved. It obviously shouldn't look like Wind Waker, nor even a hybrid of Wind Waker and Skyward, and you can strike a similarly dark, "drab" tone but again, I think a "hand drawn" style could be created with the original's tone in mind.
I'll buy it if it's Twilight Princess HD, I will not if it's VC...
Simple as that...
I wonder how Mario Galaxy 2 sales were on Wii U. Or rather, sales for the original Wii games that were ported over and made available on the eshop like Punch-Out in general. I don't have the numbers but I'm willing to go out on a limb and say that they probably weren't exceptional, and since they started doing that it tapered off very quickly as there's hardly a selection, especially in the U.S. which hasn't even gotten stuff like Pandora's Tower but then again NOA is a giant piece of shit.
I dunno, I guess my point is that I don't really see them making even the tiniest effort to get just a port of Twilight Princess onto the Wii U. A remake of some capacity is far more likely I feel, all things considered. Then again, when it comes to Nintendo, bizarre things routinely occur.
I feel that the issue of Wii Digital Ports not selling is from the requirement of the Wii Mote/Nunchuck. If they could support the normal GamePad controls, I would bet they would sell very well.
Theres no picture anywhere??