We just need less cutscenes. I am currently replaying thru Uncharted 4 on the PS4 Pro and I still like it because it doesn't interrupt me at every turn with a cutscene and a lot of the banter while playing is really enjoyable. While the game still has plenty of cutscenes, they are not overly long or take away player control for too much time.
Likewise Soulsborne games have very minimal cutscenes and most of the storytelling is done via item descriptions and that has spawned a great response from players who spend time to figure out the lore and fill in the gaps not told directly in the story. Whether the theories are wrong or not does not matter because they are interesting and fit well enough to the narrative of the game.
Likewise Soulsborne games have very minimal cutscenes and most of the storytelling is done via item descriptions and that has spawned a great response from players who spend time to figure out the lore and fill in the gaps not told directly in the story. Whether the theories are wrong or not does not matter because they are interesting and fit well enough to the narrative of the game.