Zeuanimals
Member
I forgot about that. It was pretty distracting, but would've been infuriating if she was always giving you away.
I don't see why they can't make friendly AI aware of what the enemy AI is going to do. Say they're searching for you in a certain area, well, the friendly AI will do its best to stay away or even dodge their cone of vision. The enemy looks one way, Ellie/Sam moves the other way and they can do this constantly because they know exactly what the other AI are up to, so long as you don't screw it up.
Sure, this would mean that they're way too capable but atleast it doesn't break the immersion.