Twig said:
Goddamn fuckin' Robin. :lol
Twig said:
Majority of custom games are DotA,JWong said:Supporting a game is not creating. That's the line I draw. I hope you're sincerely referring "he" as in the other creators before him, or even the community that aided in the balance. The design is solely on the original creators which doesn't include Icefrog. IMO he's raking in money for other people's design, while balancing work is purely community input. There is no one man can test hundreds of games and balance it. The community was most certainly involved.
Until I see Icefrog is truly taking the design for improvements and possibly innovation, I don't give him credit for anything. I followed DotA for a long time, and I never felt that it has drastically changed or improved over the years.
Also, Warcraft 3 sells well because of Warcraft 3. DotA had contributed to sales, but to say that DotA kept a Blizzard product successful is wrong.
Majority of gaming done on Warcraft 3 is Warcraft 3.Squire Felix said:Majority of custom games are DotA,
just saying.
Great deduction.JWong said:Majority of gaming done on Warcraft 3 is Warcraft 3.
Twig said:
Eul was the original creator. Guinsoo was after him. Well, Guinsoo made allstars but Eul made DotA.Squire Felix said:Majority of custom games are DotA,
just saying.
And, Guinsoo was the original creator of DotA, but what he did for the game compared to what Icefrog do was nothing. Foundation, thats all. And the community balancing comes with every game... Do we get credit, if say Blizzard is changing classes in WoW? No we don't, its all Blizzard taking credit. Saying the community contributed and it was their balancing is completely retarded.
And by community I mean EJ number crunching wizards.
I said I don't understand the sympathy for HoN. The sentiment seemed to be that it was a travesty that Icefrog was intending to profit from his intellectual property (whether legally his or not), that it was sad to see S2 get stabbed in the back since they will now have a clone of their clone taking away their sales.
My reply was simply that they didn't do shit. It isn't that HoN was a terrible product, or S2 a terrible company. But they did nothing to move that genre forward, they charged for something - much of which they didn't even create - and profited from it. Sorry S2, I'm not 1) a big enough Dota addict to pay $30 for your re-packaged version of the same game, nor am I 2) enough of a sheep to buy something that not even a modicum of thought or effort was invested in creating.
And I'm not nerd raging. I haven't touched Dota/HoN/LoL for over a year as I grew tired of it. I don't think S2 or HoN ruined anything. Moreover, I couldn't care less what YOU think my perception of this issue is. I was genuinely perplexed by people's reactions. You don't see me bitching about LoL do you? That is because it is apparent they actually created something.
HoN is a BLAST. If you forget about the community.Pikelet said:My god you really hate Hon.
Ever since dota became popular the idea of it having it's own game has just been sitting on the table. Dota was like a caged animal in the wc3 engine, the server browsing was horrible, leavers/feeders would go unpunished and the characters/spells simply didn't look great.
So then someone finally makes it, with the creator's blessing, with a heap of new heroes and a stable/well made engine that fixes all the originals problems.
What in the world is wrong with that?
Hon has a good strong competitive scene because the game is simply well made.
If you havent played any dota game in the past year how are you even qualified to comment on how good or bad a game is? you come across as extremely bitter.
HoN is a BLAST. If you forget about the community.
Is this Valves way of telling RPS that that icefrogtruth blog isn't actually by a Valve employee?Twig said:
Max said:Is this Valves way of telling RPS that that icefrogtruth blog isn't actually by a Valve employee?
idgi.
I say the opposite with one of the points. Blizzard knows their art, and they know how to make their characters and spells stick out. After playing HoN for a while, I knew this was one of the issues that I had problems with. The characters and spells were hard to tell from each other. I would often lose my position in a big fight because the art style blends environment and characters together.Pikelet said:My god you really hate Hon.
Ever since dota became popular the idea of it having it's own game has just been sitting on the table. Dota was like a caged animal in the wc3 engine, the server browsing was horrible, leavers/feeders would go unpunished and the characters/spells simply didn't look great.
So then someone finally makes it, with the creator's blessing, with a heap of new heroes and a stable/well made engine that fixes all the originals problems.
What in the world is wrong with that?
Hon has a good strong competitive scene because the game is simply well made.
If you havent played any dota game in the past year how are you even qualified to comment on how good or bad a game is? you come across as extremely bitter.
Pikelet said:My god you really hate Hon.
Ever since dota became popular the idea of it having it's own game has just been sitting on the table. Dota was like a caged animal in the wc3 engine, the server browsing was horrible, leavers/feeders would go unpunished and the characters/spells simply didn't look great.
So then someone finally makes it, with the creator's blessing, with a heap of new heroes and a stable/well made engine that fixes all the originals problems.
What in the world is wrong with that?
Hon has a good strong competitive scene because the game is simply well made.
If you havent played any dota game in the past year how are you even qualified to comment on how good or bad a game is? you come across as extremely bitter.
It's already confirmed not to be, by parties other than Valve. The "I am an employee of X" blog posts are a meme now. Keep up!Max said:Is this Valves way of telling RPS that that icefrogtruth blog isn't actually by a Valve employee?
Why do people feel sympathy for S2? They created an ENGINE, plagiarized all the content, design, and gameplay from someone who was maintaining (and practically created) the entire game for FREE. They profited by selling someone else's brilliant brain child. Let HoN die a slow and painful death as far as I'm concerned.
JWong said:Supporting a game is not creating. That's the line I draw. I hope you're sincerely referring "he" as in the other creators before him, or even the community that aided in the balance. The design is solely on the original creators which doesn't include Icefrog. IMO he's raking in money for other people's design, while balancing work is purely community input. There is no one man can test hundreds of games and balance it. The community was most certainly involved.
Until I see Icefrog is truly taking the design for improvements and possibly innovation, I don't give him credit for anything. I followed DotA for a long time, and I never felt that it has drastically changed or improved over the years.
Also, Warcraft 3 sells well because of Warcraft 3. DotA had contributed to sales, but to say that DotA kept a Blizzard product successful is wrong.
I'd have to compare 5.84c and see how many heroes and items were made before Icefrog's development.arotator said:The summation of your post, I take it, is this: Icefrog is egomaniacal tyrant who doesn't give credit where it is due, and for that, I won't give him credit for steering Dota into what it became. Fair enough, I disagree with your position but I understand it. Icefrog was the mastermind behind Dota, he came up with the majority of the heroes, items, character bios, as well as hosting and keeping the game updated before the community could take root - and he was there throughout it maturing, too.
Feel free to enlighten me and apprise of some details I'm apparently unaware of, but I was there from (basically) the beginning too and saw what the game became. It went from not getting my attention at all to occupying all of it (almost) exclusively (as far as games are concerned) for a number of years. So that you truly feel it "never drastically changed or improved over the years" (really!?!) is quite perplexing to me. I guess me and the millions of others anxiously awaiting the next map update were just anticipating another minuscule, unobservable, inconsequential variation. I guess you're right, all those heroes and items weren't that big of a difference.
I realize the community has been a major player in forming the backbone of the game - I'm not denying that. Nor am I denying that Icefrog is, in all probability, a total asshole. Of course the community balanced the game. He gave credit to them in every changelog as I recall.
We'll never know how many copies of WC3 Dota sold/didn't sell. I was making a projection based on things I observed with my friends and other Dota addicts I chatted with on Bnet. I never said it kept WC3 successful. It undoubtedly made it more relevant than it would have been without it, that is all.
Pikelet said:I think this post is a good summary of what you think about hon. The problem with this is that it is factually inaccurate, as you don't appear to know what the word 'plagiarize' means. plagiarism would be if they released the same game (which they didn't, a large amount of the content is changed) without the author's permission (which they did get).
So you played the game when it was in beta and judged it based on that, even though there has been massive changes to it since then. you feel resentful towards the fact that they are charging for a version of a game that you used to get for free, despite the fact that the project could not have happened without financial backing.
your 'position' is just not really warranted, given the facts.
They are never going to anything like that ever again. Let it go~Smash88 said:I really hope Valve does an Orange Box. Something like the Blue Box or whatever.
Portal 2 + DoTA 2 + Half Life 2: Episode 3. That would make me love Valve over Blizzard.
Yeah, it's not gonna happen, at least not with these properties. Portal and TF2 needed to piggyback on Episode 2 to get proper exposure, and it worked. Portal 2 and Dota 2 don't need that kind of support, they can stand alone just fine.Odrion said:They are never going to anything like that ever again. Let it go~
PasteyMF said:For those curious about what Fart Cop might be like, there's a good site that is about a cop that has an axe and the drawings are of high level skill. http://axecop.com
From reading this webcomic, you'll get a basic idea of how Fart Cop might play out and how much awesomeness is involved.
Nope, it didn't. Says Fart Cops.Pinko Marx said:The blog post said Fart Corps.
Archie said:Has Valve ever released two games in a single year? (Excluding the Orange Box obviously). Since Portal 2 is coming out in February, I suppose DOTA2 will be their holiday title (assuming it isn't delayed).
Zzoram said:Valve picked Icefrog because he was the current keeper of DotA and had done it for the longest period of time, making him the most qualified.
Just as he didn't invent DotA, the guys who created DotA were just cloning Aeon of Strife from Starcraft, taking advantage of the Warcraft 3 map editor enhancements. These ideas were all evolutionary, building upon past ones.
At this point DotA is a genre, and we should probably not consider the many games in the genre clones just as people stopped considering first person shooters Doom clones even though most of them had the same appearance and gameplay as Doom.
They made some very specific comments about his commitment to keeping his content updated "with one hand tied behind his back". It wasn't just his "ownership" of the content but his general work ethic that attracted Valve to him I think.Zzoram said:Valve picked Icefrog because he was the current keeper of DotA and had done it for the longest period of time, making him the most qualified.
It's about time we came up with a name then.Zzoram said:At this point DotA is a genre, and we should probably not consider the many games in the genre clones just as people stopped considering first person shooters Doom clones even though most of them had the same appearance and gameplay as Doom.
Real-Time Competitive Multiplayer Strategy Slash Action RPG Match Attack ExtraFredescu said:It's about time we came up with a name then.
With extra grinding, creeping, farming, and building to lengthen the game and induce xtreme nerd rage.Archie said:MOBA (massive online battle arena) is a fairly common acronym.
I really think that both the HoN andWar3 community will move over to this. Some will probably stay at LoL because it is a bit more casual. I don't see why the HoN players would stay though. I suppose that some of the War3 guys wiill stay because of bad computers, but that's all that I can think of.zombieshavebrains said:I see this as kinda splitting the DOTA community even more. I'm sure there will be those "hardcore" that still play WC3 DOTA, then there are the communities of HoN and LoL, now this? The Dota community(as a genre) isn't as big as the FPS community or probably even RTS. You can't say, "Yeah i remember owning noobs in the first FPS." like you can with Dota.
You can say "Well X game came out and didn't do Y" all you want. But probably the closest example of this is what happened with CS and DoD. Except those games were all ready on a Valve engine, valve hired them and the game stayed on the Valve engine. I'm sure Blizz had plenty of chances to say "Hey, come make a Dota game for us with our technology." But they were probably too busy with WoW to notice.
I don't know if IceFrog is going to retract his statement about still supporting the WC3 Dota but it seems like this is going to be a cashcow for him compared to the work he did on All-Stars. The All-starers are probably wondering if IceFrog wants them to move on to DOTA2.
See: Counter-Strike.eosos said:I really think that both the HoN andWar3 community will move over to this. Some will probably stay at LoL because it is a bit more casual. I don't see why the HoN players would stay though. I suppose that some of the War3 guys wiill stay because of bad computers, but that's all that I can think of.
1.6 is terrible now, it has been the game of choice for many years now of 12 year olds that have shitty computers and like to scream fuck, fag, and n*. Reminds me alot of the DotA community.Twig said:See: Counter-Strike.
His point was that people won't necessarily move over. Counter-Strike is a perfect example of that.Valru said:1.6 is terrible now, it has been the game of choice for many years now of 12 year olds that have shitty computers and like to scream fuck, fag, and n*. Reminds me alot of the DotA community.
Valru said:1.6 is terrible now, it has been the game of choice for many years now of 12 year olds that have shitty computers and like to scream fuck, fag, and n*.
Stallion Free said:His point was that people won't necessarily move over. Counter-Strike is a perfect example of that.
Yep.Stallion Free said:His point was that people won't necessarily move over. Counter-Strike is a perfect example of that.
arotator said:Read all my posts and make an informed rebuttal. It's clear you don't understand my position against S2/HoN, which is succinctly stated in more than one place.
And the reason I feel I am qualified to comment is because I did play HoN up until the time they went out of beta and started making money off it. I know what the product was, and what it was not, when they felt they were justified in charging for it. Given the dearth of original content at that time I stand by my opinion.
This brings us to the crutch of the matter. You think they made substantive changes - I don't. You are happy and satisfied with what they did with the product - I thought it was fine but they weren't getting my money when not even half the content was original. I apparently have higher standards than you. I do things out of principle like refraining from buying Madden year after year after year even though I love the game of football. Maybe you do too. Well HoN was Madden for me, and I skipped that year.
Yes, I didn't like that they tried to profit from something the majority of which was clearly borrowed from someone else (notice how I'm not bitching about Demigod or LoL?). I don't have a problem paying to play Dota (or something Dota like) as per the implication of your post. I'm buying Dota 2 after all.
What were these "massive changes?" Does the HoN original content outweigh the Dota content yet?
Marshmellow said:Just thought id point out you arnt forging a very good argument with your facts. You say you havent played HoN for over a year but the game hasnt even been out of beta for 6 months yet. YET you played it up until the end of beta.
Also your main point against the copy paste of HoN is quite just, but IMO if s2 games are prepared to invest in it and provide servers and a decent structure for finding games and everything else they included as pikelet listed etc. then they can justify in every right charging a MEASLY 30 bucks for the game which i was more than happy to part with for the service they offered.