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Valve announces DotA 2

TUSR

Banned
JWong said:
Supporting a game is not creating. That's the line I draw. I hope you're sincerely referring "he" as in the other creators before him, or even the community that aided in the balance. The design is solely on the original creators which doesn't include Icefrog. IMO he's raking in money for other people's design, while balancing work is purely community input. There is no one man can test hundreds of games and balance it. The community was most certainly involved.

Until I see Icefrog is truly taking the design for improvements and possibly innovation, I don't give him credit for anything. I followed DotA for a long time, and I never felt that it has drastically changed or improved over the years.

Also, Warcraft 3 sells well because of Warcraft 3. DotA had contributed to sales, but to say that DotA kept a Blizzard product successful is wrong.
Majority of custom games are DotA,


just saying.



And, Guinsoo was the original creator of DotA, but what he did for the game compared to what Icefrog do was nothing. Foundation, thats all. And the community balancing comes with every game... Do we get credit, if say Blizzard is changing classes in WoW? No we don't, its all Blizzard taking credit. Saying the community contributed and it was their balancing is completely retarded.


And by community I mean EJ number crunching wizards.
 

Spire

Subconscious Brolonging
$20 says one of the new champions for DOTA 2 is a Fart Cop. I can't wait to see what his ultimate is.
 

eosos

Banned
Squire Felix said:
Majority of custom games are DotA,


just saying.



And, Guinsoo was the original creator of DotA, but what he did for the game compared to what Icefrog do was nothing. Foundation, thats all. And the community balancing comes with every game... Do we get credit, if say Blizzard is changing classes in WoW? No we don't, its all Blizzard taking credit. Saying the community contributed and it was their balancing is completely retarded.


And by community I mean EJ number crunching wizards.
Eul was the original creator. Guinsoo was after him. Well, Guinsoo made allstars but Eul made DotA.
 

Pikelet

Member
I said I don't understand the sympathy for HoN. The sentiment seemed to be that it was a travesty that Icefrog was intending to profit from his intellectual property (whether legally his or not), that it was sad to see S2 get stabbed in the back since they will now have a clone of their clone taking away their sales.

My reply was simply that they didn't do shit. It isn't that HoN was a terrible product, or S2 a terrible company. But they did nothing to move that genre forward, they charged for something - much of which they didn't even create - and profited from it. Sorry S2, I'm not 1) a big enough Dota addict to pay $30 for your re-packaged version of the same game, nor am I 2) enough of a sheep to buy something that not even a modicum of thought or effort was invested in creating.

And I'm not nerd raging. I haven't touched Dota/HoN/LoL for over a year as I grew tired of it. I don't think S2 or HoN ruined anything. Moreover, I couldn't care less what YOU think my perception of this issue is. I was genuinely perplexed by people's reactions. You don't see me bitching about LoL do you? That is because it is apparent they actually created something.

My god you really hate Hon.

Ever since dota became popular the idea of it having it's own game has just been sitting on the table. Dota was like a caged animal in the wc3 engine, the server browsing was horrible, leavers/feeders would go unpunished and the characters/spells simply didn't look great.

So then someone finally makes it, with the creator's blessing, with a heap of new heroes and a stable/well made engine that fixes all the originals problems.

What in the world is wrong with that?

Hon has a good strong competitive scene because the game is simply well made.

If you havent played any dota game in the past year how are you even qualified to comment on how good or bad a game is? you come across as extremely bitter.
 

TUSR

Banned
Pikelet said:
My god you really hate Hon.

Ever since dota became popular the idea of it having it's own game has just been sitting on the table. Dota was like a caged animal in the wc3 engine, the server browsing was horrible, leavers/feeders would go unpunished and the characters/spells simply didn't look great.

So then someone finally makes it, with the creator's blessing, with a heap of new heroes and a stable/well made engine that fixes all the originals problems.

What in the world is wrong with that?

Hon has a good strong competitive scene because the game is simply well made.

If you havent played any dota game in the past year how are you even qualified to comment on how good or bad a game is? you come across as extremely bitter.
HoN is a BLAST. If you forget about the community.
 

Pikelet

Member
HoN is a BLAST. If you forget about the community.

Agreed. The thing about the community though is that is generally a horrible experience until you actually become good at the game. From there it is generally quite smooth in my experience
 

JWong

Banned
Pikelet said:
My god you really hate Hon.

Ever since dota became popular the idea of it having it's own game has just been sitting on the table. Dota was like a caged animal in the wc3 engine, the server browsing was horrible, leavers/feeders would go unpunished and the characters/spells simply didn't look great.

So then someone finally makes it, with the creator's blessing, with a heap of new heroes and a stable/well made engine that fixes all the originals problems.

What in the world is wrong with that?

Hon has a good strong competitive scene because the game is simply well made.

If you havent played any dota game in the past year how are you even qualified to comment on how good or bad a game is? you come across as extremely bitter.
I say the opposite with one of the points. Blizzard knows their art, and they know how to make their characters and spells stick out. After playing HoN for a while, I knew this was one of the issues that I had problems with. The characters and spells were hard to tell from each other. I would often lose my position in a big fight because the art style blends environment and characters together.

After all that, it should be said that DotA has major issues that needed to be addressed. HoN never addressed them while LoL did.
 

arotator

Neo Member
Pikelet said:
My god you really hate Hon.

Ever since dota became popular the idea of it having it's own game has just been sitting on the table. Dota was like a caged animal in the wc3 engine, the server browsing was horrible, leavers/feeders would go unpunished and the characters/spells simply didn't look great.

So then someone finally makes it, with the creator's blessing, with a heap of new heroes and a stable/well made engine that fixes all the originals problems.

What in the world is wrong with that?

Hon has a good strong competitive scene because the game is simply well made.

If you havent played any dota game in the past year how are you even qualified to comment on how good or bad a game is? you come across as extremely bitter.

Read all my posts and make an informed rebuttal. It's clear you don't understand my position against S2/HoN, which is succinctly stated in more than one place.

And the reason I feel I am qualified to comment is because I did play HoN up until the time they went out of beta and started making money off it. I know what the product was, and what it was not, when they felt they were justified in charging for it. Given the dearth of original content at that time I stand by my opinion.
 

Fredescu

Member
Max said:
Is this Valves way of telling RPS that that icefrogtruth blog isn't actually by a Valve employee?
It's already confirmed not to be, by parties other than Valve. The "I am an employee of X" blog posts are a meme now. Keep up!
 

Pikelet

Member
Why do people feel sympathy for S2? They created an ENGINE, plagiarized all the content, design, and gameplay from someone who was maintaining (and practically created) the entire game for FREE. They profited by selling someone else's brilliant brain child. Let HoN die a slow and painful death as far as I'm concerned.

I think this post is a good summary of what you think about hon. The problem with this is that it is factually inaccurate, as you don't appear to know what the word 'plagiarize' means. plagiarism would be if they released the same game (which they didn't, a large amount of the content is changed) without the author's permission (which they did get).

So you played the game when it was in beta and judged it based on that, even though there has been massive changes to it since then. you feel resentful towards the fact that they are charging for a version of a game that you used to get for free, despite the fact that the project could not have happened without financial backing.

your 'position' is just not really warranted, given the facts.
 

arotator

Neo Member
JWong said:
Supporting a game is not creating. That's the line I draw. I hope you're sincerely referring "he" as in the other creators before him, or even the community that aided in the balance. The design is solely on the original creators which doesn't include Icefrog. IMO he's raking in money for other people's design, while balancing work is purely community input. There is no one man can test hundreds of games and balance it. The community was most certainly involved.

Until I see Icefrog is truly taking the design for improvements and possibly innovation, I don't give him credit for anything. I followed DotA for a long time, and I never felt that it has drastically changed or improved over the years.

Also, Warcraft 3 sells well because of Warcraft 3. DotA had contributed to sales, but to say that DotA kept a Blizzard product successful is wrong.

The summation of your post, I take it, is this: Icefrog is egomaniacal tyrant who doesn't give credit where it is due, and for that, I won't give him credit for steering Dota into what it became. Fair enough, I disagree with your position but I understand it. Icefrog was the mastermind behind Dota, he came up with the majority of the heroes, items, character bios, as well as hosting and keeping the game updated before the community could take root - and he was there throughout it maturing, too.

Feel free to enlighten me and apprise of some details I'm apparently unaware of, but I was there from (basically) the beginning too and saw what the game became. It went from not getting my attention at all to occupying all of it (almost) exclusively (as far as games are concerned) for a number of years. So that you truly feel it "never drastically changed or improved over the years" (really!?!) is quite perplexing to me. I guess me and the millions of others anxiously awaiting the next map update were just anticipating another minuscule, unobservable, inconsequential variation. I guess you're right, all those heroes and items weren't that big of a difference.

I realize the community has been a major player in forming the backbone of the game - I'm not denying that. Nor am I denying that Icefrog is, in all probability, a total asshole. Of course the community balanced the game. He gave credit to them in every changelog as I recall.

We'll never know how many copies of WC3 Dota sold/didn't sell. I was making a projection based on things I observed with my friends and other Dota addicts I chatted with on Bnet. I never said it kept WC3 successful. It undoubtedly made it more relevant than it would have been without it, that is all.
 

JWong

Banned
arotator said:
The summation of your post, I take it, is this: Icefrog is egomaniacal tyrant who doesn't give credit where it is due, and for that, I won't give him credit for steering Dota into what it became. Fair enough, I disagree with your position but I understand it. Icefrog was the mastermind behind Dota, he came up with the majority of the heroes, items, character bios, as well as hosting and keeping the game updated before the community could take root - and he was there throughout it maturing, too.

Feel free to enlighten me and apprise of some details I'm apparently unaware of, but I was there from (basically) the beginning too and saw what the game became. It went from not getting my attention at all to occupying all of it (almost) exclusively (as far as games are concerned) for a number of years. So that you truly feel it "never drastically changed or improved over the years" (really!?!) is quite perplexing to me. I guess me and the millions of others anxiously awaiting the next map update were just anticipating another minuscule, unobservable, inconsequential variation. I guess you're right, all those heroes and items weren't that big of a difference.

I realize the community has been a major player in forming the backbone of the game - I'm not denying that. Nor am I denying that Icefrog is, in all probability, a total asshole. Of course the community balanced the game. He gave credit to them in every changelog as I recall.

We'll never know how many copies of WC3 Dota sold/didn't sell. I was making a projection based on things I observed with my friends and other Dota addicts I chatted with on Bnet. I never said it kept WC3 successful. It undoubtedly made it more relevant than it would have been without it, that is all.
I'd have to compare 5.84c and see how many heroes and items were made before Icefrog's development.
 

arotator

Neo Member
Pikelet said:
I think this post is a good summary of what you think about hon. The problem with this is that it is factually inaccurate, as you don't appear to know what the word 'plagiarize' means. plagiarism would be if they released the same game (which they didn't, a large amount of the content is changed) without the author's permission (which they did get).

So you played the game when it was in beta and judged it based on that, even though there has been massive changes to it since then. you feel resentful towards the fact that they are charging for a version of a game that you used to get for free, despite the fact that the project could not have happened without financial backing.

your 'position' is just not really warranted, given the facts.

I am well aware of what "plagiarize" means. I failed to realize we were in a professional setting where others would take my meaning to be the technical definition, in which case, of course you are right and I am wrong. I now see the error of my ways.

Perhaps if you weren't being so dense (please tell me you aren't this dense), you would have realized "plagiarism" was hyperbole. Regarding which, someone later stated that they've added 20 some new characters to the existing (Dota) character pool, have improved Dota in a number of ways, to which I replied that was not innovation. This was my main beef with their product all along, that and they had the audacity to profit from it. Sorry, that to me is just a lack of integrity, and I choose not to support it. (It's safe to use the technical definition of integrity as ammunition against me in your next post, I intend the dictionary definition this time, just so there is no ambiguity). Just to be clear, there was no malicious intent. They had Icefrog's blessing. For all I know he was profiting from their profiting. All I know is that I wasn't about to reward them for digesting someone else's idea and vomiting it up for everyone else to consume as if they were the genius behind it. (Again, I'm not saying they maliciously tried to take credit for it, but they are reaping the benefits of its sale, no?)

This brings us to the crutch of the matter. You think they made substantive changes - I don't. You are happy and satisfied with what they did with the product - I thought it was fine but they weren't getting my money when not even half the content was original. I apparently have higher standards than you. I do things out of principle like refraining from buying Madden year after year after year even though I love the game of football. Maybe you do too. Well HoN was Madden for me, and I skipped that year.

Yes, I didn't like that they tried to profit from something the majority of which was clearly borrowed from someone else (notice how I'm not bitching about Demigod or LoL?). I don't have a problem paying to play Dota (or something Dota like) as per the implication of your post. I'm buying Dota 2 after all.

What were these "massive changes?" Does the HoN original content outweigh the Dota content yet?
 

PasteyMF

Member
For those curious about what Fart Cop might be like, there's a good site that is about a cop that has an axe and the drawings are of high level skill. http://axecop.com

From reading this webcomic, you'll get a basic idea of how Fart Cop might play out and how much awesomeness is involved.
 

Odrion

Banned
Smash88 said:
I really hope Valve does an Orange Box. Something like the Blue Box or whatever.

Portal 2 + DoTA 2 + Half Life 2: Episode 3. That would make me love Valve over Blizzard. :D
They are never going to anything like that ever again. Let it go~
 

DaBuddaDa

Member
Odrion said:
They are never going to anything like that ever again. Let it go~
Yeah, it's not gonna happen, at least not with these properties. Portal and TF2 needed to piggyback on Episode 2 to get proper exposure, and it worked. Portal 2 and Dota 2 don't need that kind of support, they can stand alone just fine.
 
PasteyMF said:
For those curious about what Fart Cop might be like, there's a good site that is about a cop that has an axe and the drawings are of high level skill. http://axecop.com

From reading this webcomic, you'll get a basic idea of how Fart Cop might play out and how much awesomeness is involved.

The blog post said Fart Corps.
 

Archie

Second-rate Anihawk
Has Valve ever released two games in a single year? (Excluding the Orange Box obviously). Since Portal 2 is coming out in February, I suppose DOTA2 will be their holiday title (assuming it isn't delayed).
 

Zzoram

Member
Valve picked Icefrog because he was the current keeper of DotA and had done it for the longest period of time, making him the most qualified.

Just as he didn't invent DotA, the guys who created DotA were just cloning Aeon of Strife from Starcraft, taking advantage of the Warcraft 3 map editor enhancements. These ideas were all evolutionary, building upon past ones.

At this point DotA is a genre, and we should probably not consider the many games in the genre clones just as people stopped considering first person shooters Doom clones even though most of them had the same appearance and gameplay as Doom.
 

arotator

Neo Member
Archie said:
Has Valve ever released two games in a single year? (Excluding the Orange Box obviously). Since Portal 2 is coming out in February, I suppose DOTA2 will be their holiday title (assuming it isn't delayed).

I don't know that it needs to be a major release like their narrative driven games (e.g. necessitating a holiday release). I think it will come in at a lower price point (~$30) and be expected to cash in on the competitive multiplayer gaming market. There are plenty of people who still don't even know what Dota is, so unless it is backed by a serious marketing campaign I don't see what a holiday release would do for its sales. I think it will mostly sell to the people who've already played and loved it, and those who've heard about others playing and loving it. I think they would greatly benefit from a free weekend or timed demo.

Oh, and since people have frequently commented about all the assholes in the Dota community. I just want to clear the air and say, though all my posts here have made sound like an asshole (I like to think others are bringing that out of me), I'm really very congenial to new players in Dota/Hon. I've never berated a feeder and I frequently stick up for others getting shit on by other assholes.

So please don't think me indicative of the user base given my comments here ;).
 

arotator

Neo Member
Zzoram said:
Valve picked Icefrog because he was the current keeper of DotA and had done it for the longest period of time, making him the most qualified.

Just as he didn't invent DotA, the guys who created DotA were just cloning Aeon of Strife from Starcraft, taking advantage of the Warcraft 3 map editor enhancements. These ideas were all evolutionary, building upon past ones.

At this point DotA is a genre, and we should probably not consider the many games in the genre clones just as people stopped considering first person shooters Doom clones even though most of them had the same appearance and gameplay as Doom.

Agree completely. Thanks for the insights and reminding us about Aeon of Strife, I had completely forgotten about it. Also I haven't and will not refer to Demigod or LoL as Dota "clones." Only one game, in my opinion, deserves that (pejorative) moniker - the one that many are getting up in arms over me criticizing for its lack of ingenuity.
 

Archie

Second-rate Anihawk
I wasn't thinking of it from a promotional perspective, but more of a "hey we want to make sure Portal 2 has its time to shine". And no, it is not going to be bundled with Portal 2 and Ep3 in the Fuschia Box.

Also, I think with the inclusion of the community features, Valve is going to try to appeal to the mass market. LoL's accessibility has done wonders for its popularity and Valve will obviously want a piece of that pie. I'm at least glad that it is keeping all the complex and convoluted bullshit I've come to love in HoN. I was deathly afraid that the game would be dumbed down.

I can't wait to finally try Invoker. :0
 

Fredescu

Member
Zzoram said:
Valve picked Icefrog because he was the current keeper of DotA and had done it for the longest period of time, making him the most qualified.
They made some very specific comments about his commitment to keeping his content updated "with one hand tied behind his back". It wasn't just his "ownership" of the content but his general work ethic that attracted Valve to him I think.

Zzoram said:
At this point DotA is a genre, and we should probably not consider the many games in the genre clones just as people stopped considering first person shooters Doom clones even though most of them had the same appearance and gameplay as Doom.
It's about time we came up with a name then.
 

zombieshavebrains

I have not used cocaine
I see this as kinda splitting the DOTA community even more. I'm sure there will be those "hardcore" that still play WC3 DOTA, then there are the communities of HoN and LoL, now this? The Dota community(as a genre) isn't as big as the FPS community or probably even RTS. You can't say, "Yeah i remember owning noobs in the first FPS." like you can with Dota.

You can say "Well X game came out and didn't do Y" all you want. But probably the closest example of this is what happened with CS and DoD. Except those games were all ready on a Valve engine, valve hired them and the game stayed on the Valve engine. I'm sure Blizz had plenty of chances to say "Hey, come make a Dota game for us with our technology." But they were probably too busy with WoW to notice.

I don't know if IceFrog is going to retract his statement about still supporting the WC3 Dota but it seems like this is going to be a cashcow for him compared to the work he did on All-Stars. The All-starers are probably wondering if IceFrog wants them to move on to DOTA2.
 

eosos

Banned
zombieshavebrains said:
I see this as kinda splitting the DOTA community even more. I'm sure there will be those "hardcore" that still play WC3 DOTA, then there are the communities of HoN and LoL, now this? The Dota community(as a genre) isn't as big as the FPS community or probably even RTS. You can't say, "Yeah i remember owning noobs in the first FPS." like you can with Dota.

You can say "Well X game came out and didn't do Y" all you want. But probably the closest example of this is what happened with CS and DoD. Except those games were all ready on a Valve engine, valve hired them and the game stayed on the Valve engine. I'm sure Blizz had plenty of chances to say "Hey, come make a Dota game for us with our technology." But they were probably too busy with WoW to notice.

I don't know if IceFrog is going to retract his statement about still supporting the WC3 Dota but it seems like this is going to be a cashcow for him compared to the work he did on All-Stars. The All-starers are probably wondering if IceFrog wants them to move on to DOTA2.
I really think that both the HoN andWar3 community will move over to this. Some will probably stay at LoL because it is a bit more casual. I don't see why the HoN players would stay though. I suppose that some of the War3 guys wiill stay because of bad computers, but that's all that I can think of.
 

Apath

Member
DotA also draws a lot of inspiration for a few of its hero designs from the WC3 custom game Tides of Blood, which was for all intent and purposes the only game that came close to rivaling DotA until it completely took off.
 

Twig

Banned
eosos said:
I really think that both the HoN andWar3 community will move over to this. Some will probably stay at LoL because it is a bit more casual. I don't see why the HoN players would stay though. I suppose that some of the War3 guys wiill stay because of bad computers, but that's all that I can think of.
See: Counter-Strike.
 

sflufan

Banned
Jesus Christ:

- Aeons of Strife
- Tides of Blood
- League of Legends
- Defense of the Ancients
- Heroes of Newreth

This is just as bad as the time I came up with:

As Men at War in a World in Conflict, will you and your Brothers-in-Arms form a Company of Heroes answer the Call of Duty to prevent the Day of Defeat as you grasp the Hour of Victory to ultimately earn the Medal of Honor?
 

gillty

Banned
Twig said:
See: Counter-Strike.
1.6 is terrible now, it has been the game of choice for many years now of 12 year olds that have shitty computers and like to scream fuck, fag, and n*. Reminds me alot of the DotA community.
 

Stallion Free

Cock Encumbered
Valru said:
1.6 is terrible now, it has been the game of choice for many years now of 12 year olds that have shitty computers and like to scream fuck, fag, and n*. Reminds me alot of the DotA community.
His point was that people won't necessarily move over. Counter-Strike is a perfect example of that.
 

JaseC

gave away the keys to the kingdom.
Valru said:
1.6 is terrible now, it has been the game of choice for many years now of 12 year olds that have shitty computers and like to scream fuck, fag, and n*.

CS has been that way long before 1.6.

Stallion Free said:
His point was that people won't necessarily move over. Counter-Strike is a perfect example of that.

Also, this.
 

Zzoram

Member
Dota is basically competitive hero defense. That's probably what the genre should be known as, since hero defense is basically an established genre in WC3 custom maps and Dota is a PvP version of that.
 
arotator said:
Read all my posts and make an informed rebuttal. It's clear you don't understand my position against S2/HoN, which is succinctly stated in more than one place.

And the reason I feel I am qualified to comment is because I did play HoN up until the time they went out of beta and started making money off it. I know what the product was, and what it was not, when they felt they were justified in charging for it. Given the dearth of original content at that time I stand by my opinion.

Just thought id point out you arnt forging a very good argument with your facts. You say you havent played HoN for over a year but the game hasnt even been out of beta for 6 months yet. YET you played it up until the end of beta.

Also your main point against the copy paste of HoN is quite just, but IMO if s2 games are prepared to invest in it and provide servers and a decent structure for finding games and everything else they included as pikelet listed etc. then they can justify in every right charging a MEASLY 30 bucks for the game which i was more than happy to part with for the service they offered.
 

Pikelet

Member
This brings us to the crutch of the matter. You think they made substantive changes - I don't. You are happy and satisfied with what they did with the product - I thought it was fine but they weren't getting my money when not even half the content was original. I apparently have higher standards than you. I do things out of principle like refraining from buying Madden year after year after year even though I love the game of football. Maybe you do too. Well HoN was Madden for me, and I skipped that year.

Yes, I didn't like that they tried to profit from something the majority of which was clearly borrowed from someone else (notice how I'm not bitching about Demigod or LoL?). I don't have a problem paying to play Dota (or something Dota like) as per the implication of your post. I'm buying Dota 2 after all.

What were these "massive changes?" Does the HoN original content outweigh the Dota content yet?

Alright, my last post on the matter:

I knew what i was getting into with Hon, they were giving me exactly what i (and a large chunk of community) wanted and they never made it out to be anything other than what it was. It's fine that you don't like that, i just think you are being too harsh on the game and the people who worked on it.

but whatever, hopefully this game has some innovations because i honestly think that Hon is a good enough 'clone' that we don't need another one.
 

arotator

Neo Member
Marshmellow said:
Just thought id point out you arnt forging a very good argument with your facts. You say you havent played HoN for over a year but the game hasnt even been out of beta for 6 months yet. YET you played it up until the end of beta.

Also your main point against the copy paste of HoN is quite just, but IMO if s2 games are prepared to invest in it and provide servers and a decent structure for finding games and everything else they included as pikelet listed etc. then they can justify in every right charging a MEASLY 30 bucks for the game which i was more than happy to part with for the service they offered.

Fair enough, it was the principle of the matter, not the amount of money they charged. Your second paragraph is definitely worth taking into consideration.

I was being loose when I said I hadn't played in over a year. The last time I invested much time in HoN was Christmas break 2009. That isn't quite a year ago (but it wasn't 2010 either). I did play a bit right before the beta ended to see if it was worth buying, but not much. The point still stands, aside from the network infrastructure and some prettier character models, that game is more Dota than it is something different. That mattered more to me than it did to you.
 
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