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Videogame facts that blow your mind (SuperMarioBros. SHOCKING SECRET INSIDE p #70)

In Lost Planet, Capcom game set on an iced, snow-covered world, there's this mysterious company named NEVEC. It's an acronym for "NEOVENUS Construction". But, maybe, not all of you know that in Italian "neve" means "snow", and "nevicare" means "to snow" (ex. nevica = it snows)
 

Celine

Member
Professor Beef said:
0G6JH.jpg
ahahah, always gets me.
 
Susurrus said:
Just noticed this while playing Sonic 1 via PSN download...

The rings are in stereo. Pick one up and you'll hear it in the right speaker, pick the next one up and you'll hear it in the left speaker, and it keeps alternating.

I can't verify the original did this, and don't have my gamecube sonic collection, and the 360 download and sonic's genesis collection are the same port so those probably do it, too.

The originals did it, and it's basically a mark of good/bad emulation for the various collections. Some do it, some don't.
 

heyf00L

Member
Gazunta said:
The originals did that too. I remember because I wanted to a similar thing in a game I worked on many years later, and was told it would be a bit of work to get working. I raged because a MegaDrive could do it, why not a machine many years later?!
Someone sucks at programming then. Alternating sides would just be a matter of flipping a bit (Boolean).

playSound(side);
side = !side;
 
Not quite a mind-blower but I saw this on tvtropes and thought it was interesting.

Reportedly, the blocks from Super Mario Bros that release multiple coins when hit multiple times were actually due to a programming mistake. After fixing the blocks, the designers decided they missed them and deliberately programmed them back in, and they've been mainstays in the series ever since.
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Susurrus said:
Just noticed this while playing Sonic 1 via PSN download...

The rings are in stereo. Pick one up and you'll hear it in the right speaker, pick the next one up and you'll hear it in the left speaker, and it keeps alternating.

I can't verify the original did this, and don't have my gamecube sonic collection, and the 360 download and sonic's genesis collection are the same port so those probably do it, too.

Also don't know if other Sonic games do this.

Anyone else notice this? Obviously you have to be picking up the rings slowly to notice.
Noticed this right away when I decided to utilize the headphone jack on the old model 1 Genesis.
 
SidVicious said:
This is how I used to beat the Casino Night Zone boss, you can tell where Robotnik is at the bottom of the screen due to the stereo sound field. In my youth I didn't realize how I was doing it, I thought I had a sixth sense, haha.

When I used to play the original Diablo I would use headphones, as the original game didn't map your co-op buddies points on the map, but positional sound of them battling more or less could guide you in the right direction.
 

jaxword

Member
I guess this isn't that Mindblowing, but Parasite Eve and FF7 were essentially the same game in the drawing boards. FF7 was supposed to take place in new york, Barret was more a cop, Cloud was "Hot Blooded Detective Joe" and other paranormal events happened in the cities. Sounds like the 80s American movie homage that they were going for that time was ghostbusters and escape from New York.

PArasite eve was split off from that project and took the New York detective angle with it. That's why Aya's Partner is Daniel “Bo” Dollis, who seems to be an alternate universe Barret who is a cop who still has his wife and son.
 

MrOogieBoogie

BioShock Infinite is like playing some homeless guy's vivid imagination
System Shock 2 was supposed to be released on the Dreamcast. Unfortunately, LGS fell apart, and thus the project was abandoned. However, some guy with a Dreamcast development kit managed to dig up some early port code on his HDD, resulting in this:

f72da7c2fd7485dc225e3dc28ec5333d.jpg

ss05p.jpg
 
Melchiah said:
I dunno if this has already been posted.

The level 3 of Zelda.
uqX1d.jpg

This made me feel very guilty as a (young) kid, it made me feel that miyamoto had a secret nazi infatuation. Years level, the name of the level and some encyclopedia search redeemed him in my eyes.

edit: holy shit at SMB2 phanto stuff.
 

/XX/

Member
Pumpkins said:
It freakin' rotates. Try it. Did anyone else know this? ... o_O
Sorry, but it was specified in the 'Positioning the console' section of the system's manual:

PlayStation®2 (30000 - 50000) Manuals - PlayStation®2 Computer Entertainment System
http://us.playstation.com/support/manuals/ps2_30k/index.htm

Page 6 said:
The "PlayStation" product family logo located on the disc tray.
The "PlayStation" product family logo located on the disc tray can be rotated to match the horizontal or vertical positioning of the console.
http://www.playstation.com/manual/pdf/SCPH-30001R.pdf
 

UrbanRats

Member
Ok, i don't know if it's just me, but the other day i realised that the new XMB default background, on the Ps3, just moves left or right, by shaking the dual shock.
Only the new one with the sparks though.
Is it real or just an optical illusion i'm looking at? Because it's really subtle, so i'm not sure.
 

bjork

Member
maxxpower said:
It's not a secret or anything but I just realized yesterday how weird it is that in every Pokemon game the nurse from the Pokemon Center will say:

"We hope to see you again".

What's the significance of this? The screens on the gas pumps at the station near my house say the same thing.

Unrelated, but I'm really tempted to sift through all the pages of this thread and make a new thread that's got a list in the OP to avoid redundancy.
 

MNC

Member
UrbanRats said:
Ok, i don't know if it's just me, but the other day i realised that the new XMB default background, on the Ps3, just moves left or right, by shaking the dual shock.
Only the new one with the sparks though.
Is it real or just an optical illusion i'm looking at? Because it's really subtle, so i'm not sure.
It's probably real, but I have a background set so I can't check it right now.

Unrelated, but I'm really tempted to sift through all the pages of this thread and make a new thread that's got a list in the OP to avoid redundancy.

DO IT.
 

Uchip

Banned
harriet the spy said:
This made me feel very guilty as a (young) kid, it made me feel that miyamoto had a secret nazi infatuation. Years level, the name of the level and some encyclopedia search redeemed him in my eyes.

edit: holy shit at SMB2 phanto stuff.

yeah.. only that it originated in ancient india and was a bhudist symbol and very unlikely intended to be nazi related at all
 

Ondore

Member
She knows you'll get your Pokemon beat up or at least out of PP again so she hopes you stop by to get them back to full health.

Or they get paid by the healed Pokemon.
 
Some Miyamoto quotes concerning Zelda series, that i don't think are well known, from a Miyamoto interview in Australian Nintendo Magazine System #16, July '94:

"Link comes from computer vocabulary and it basically means the person who unites pieces of the Triforce."

"At the beginning, we were tempted to make the true character of Triforce an ultra modern material such as a floppy disk from the future"

"I liked the sound of rupee although i wasn't thinking particularly about India"

Same interview also has some tidbits that are amusing thanks to the passing of time!

"The fundamental development of the game is action and solving a puzzle, I would not expect it to become a shooting game"

"We tried before but we came to the conclusion that it was likely to be played alone"
 

Sword Familiar

178% of NeoGAF posters don't understand statistics
Link Man said:
Huh. And I always found it to be one of the more difficult bosses.

Well, at least I learned something from that post.

Your avatar and nick, you don't deserve them. Leave them at the reception on the way out.
 
bjork said:
Unrelated, but I'm really tempted to sift through all the pages of this thread and make a new thread that's got a list in the OP to avoid redundancy.

I've been wanting this for a while. And maybe some rule that "This music kinda vaguely sort of has the same chord progression as this music" shouldn't be allowed.
 

bjork

Member
Kulock said:
I've been wanting this for a while. And maybe some rule that "This music kinda vaguely sort of has the same chord progression as this music" shouldn't be allowed.

I'm with you on that. Aside from things like the GC and Famicom jingles, or games straight up reusing the music from other games unchanged, these are always a stretch to me.
 
Kulock said:
I've been wanting this for a while. And maybe some rule that "This music kinda vaguely sort of has the same chord progression as this music" shouldn't be allowed.

If we're making rules, kick the Pokemon trivia into its own thread.
 

OnPoint

Member
UrbanRats said:
Ok, i don't know if it's just me, but the other day i realised that the new XMB default background, on the Ps3, just moves left or right, by shaking the dual shock.
Only the new one with the sparks though.
Is it real or just an optical illusion i'm looking at? Because it's really subtle, so i'm not sure.

It definitely does. I almost posted this myself a few weeks back. Weird to see it here, I wondered if I just forgot that I posted it at first.
 
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