im pretty happy with how uncharted came out on vita. think its a solid and definitely worthy addition to the series.. the people who arent going to like it are the same people who won't like it on ps3.
the gryo-aiming is probably the best implementation of gyros yet, and is a serious improvement scoped aiming, at the least.
the worst part i thought was the "balancing to cross a log" segments... only got across them due to luck. never quite figured out how to hold the vita to shift the weight properly.
the QTE swiping was a bit tiresome and comes across as a meh feature ( i blame it on the fact that its a QTE though). but if you're going to do it i felt like swiping gets me more involved than pressing a corresponding button.
the rest of the touch features though stupid and annoying arent at all detracting or gamebreaking imo. they are just there and something you have to get through.
the auto-ness of the platforming definitely stood out though more-so than the console versions.
the game is purdy though.
overall UGA is a well made game no doubt. can't argue that ( though toto will and does), which people will like or not like depending if thats your type of game. personally i'm craving more.