3rdamention
Member
But, But, But some Gaffers in the Vita Thread said it only sold a few and sales were horrible. Can Not Compute!!!!!
Can't believe they included the Japan figures. How misleading.
I hope it does well--it's a fantastic handheld. My favorite piece of hardware out there right now.
Why wouldn't Sony just announce how much it sold in Europe and America alone?
Would make things alot easier.
Unless sales were below expectations.
Exceeded their expectations? Nice.
Perspective!
While we never got official sales numbers, the 3DS did slightly under 400k in it's first week, with Nintendo calling it a day one record-breaking sales event. (It launched March 27th).
Assuming NA sales of 300-400k, it sold good, slightly under the 3DS number perhaps and certainly below the PSP/original DS sales. Nothing recordbreaking, and it needs to maintain solid numbers month to month unlike the 3DS, but a good start.
Nah, I'll just let peeps like yourself educate me.
Indeed, some 650k across all of Europe and the US? I must be missing something.
Yeah, that's even clearly evident with the Vita in Japan so far. I'm hoping this thing can keep some.. umm.. "momentum" going forward but I definitely have my doubts.Perhaps, but the reality could hit hard when next months numbers are released.
Historically, I think I'm right in saying most console launches are very front loaded.
Can't believe they included the Japan figures. How misleading
Never miss an opportunity to shit on Sony regardless how trivial. Or you may not seem cool ....and stuff.Why can't you believe they'd add the Asian numbers? The worldwide number broke the 1 million milestone, so that's something to also bring up. Anyone can easily make out region specific sales with the data they provided.
The last $250 handheld saw ~750k sales in its first week or so in the US and Europe. If Sony actually sold-through ~650k in 4 days...well...what were you expecting?
Whatever about what's to come, if these numbers represent sell-through, they're fine for launch.
but 3DS recently passed 5M worldwide after a year, a price cut and two Marios.
If they are shipped numbers than it is pretty bad.Shipped numbers right? That's supposed to be impressive?
Bad?
but 3DS recently passed 5M worldwide after a year, a price cut and two Marios.
Newly launched in North and Latin America, Europe and PAL territories as well as in Singapore on February 22, 2012.
Not necessarily. For example, with GT franchise sales Polyphony Digital simply adds retail shipments to actual PSN sales to arrive at total disclosed "sales".MCV seems to think sold...the software number ought to be 'sold sold' at least, since there wouldn't be a concept of 'shipped' on PSN.
VITA has one advantage, it is a hardcore device, and as such devs should know they already have the potential to sell around a million units if they make the best possible hardcore game.
You realize that handheld got an USD 80 pricecut less than half a year into it's life?
So my first impression is that's a pretty good number.
Am I right?
That seems oddly low, doesnt it?
So.. 1.2 million - 578,000 sales in Japan = about 622,00 sales in the west, amirite?
I don't know if this number is good nor do I care, but why are people curious about why Japan is included? It says worldwide sales right? Is Japan not part of the world now?
no they dont.Bad?
but 3DS recently passed 5M worldwide after a year, a price cut and two Marios.
Since Sony loses loney on VITA, the only thing I hope is thos numbers are good enough for publishers to start pouring games for it.
VITA has one advantage, it is a hardcore device, and as such devs should know they already have the potential to sell around a million units if they make the best possible hardcore game.
What VITA needs now is it's Monster Hunter, preferably on a worlwide stage.
Curious to see if a studio will come up with the BIG IDEA.
As what happened with XBOX(360), VITA needs its HALO/Gears of War, with a nicely tailored gameplay, pushing the enveloppe graphics and a strong MP (local too) and the success will then be followed by copycats and drive innovation.
Bad?
but 3DS recently passed 5M worldwide after a year, a price cut and two Marios.
Since Sony loses loney on VITA, the only thing I hope is thos numbers are good enough for publishers to start pouring games for it.
VITA has one advantage, it is a hardcore device, and as such devs should know they already have the potential to sell around a million units if they make the best possible hardcore game.
What VITA needs now is it's Monster Hunter, preferably on a worlwide stage.
Curious to see if a studio will come up with the BIG IDEA.
As what happened with XBOX(360), VITA needs its HALO/Gears of War, with a nicely tailored gameplay, pushing the enveloppe graphics and a strong MP (local too) and the success will then be followed by copycats and drive innovation.
Bad?
but 3DS recently passed 5M worldwide after a year, a price cut and two Marios.
Since Sony loses loney on VITA, the only thing I hope is thos numbers are good enough for publishers to start pouring games for it.
VITA has one advantage, it is a hardcore device, and as such devs should know they already have the potential to sell around a million units if they make the best possible hardcore game.
What VITA needs now is it's Monster Hunter, preferably on a worlwide stage.
Curious to see if a studio will come up with the BIG IDEA.
As what happened with XBOX(360), VITA needs its HALO/Gears of War, with a nicely tailored gameplay, pushing the enveloppe graphics and a strong MP (local too) and the success will then be followed by copycats and drive innovation.
Its solid I think, 3DS may have done better but it didn't launch along side a much lower priced competitor that had almost a year to gain steam.
Bad?
but 3DS recently passed 5M worldwide after a year, a price cut and two Marios.
Since Sony loses loney on VITA, the only thing I hope is thos numbers are good enough for publishers to start pouring games for it.
VITA has one advantage, it is a hardcore device, and as such devs should know they already have the potential to sell around a million units if they make the best possible hardcore game.
What VITA needs now is it's Monster Hunter, preferably on a worlwide stage.
Curious to see if a studio will come up with the BIG IDEA.
As what happened with XBOX(360), VITA needs its HALO/Gears of War, with a nicely tailored gameplay, pushing the enveloppe graphics and a strong MP (local too) and the success will then be followed by copycats and drive innovation.
Its solid I think, 3DS may have done better but it didn't launch along side a much lower priced competitor that had almost a year to gain steam.
Strong start for a fantastic system. Now, how big will the drop be? Sony needs to refresh the shelves or the numbers will absolutely drop significantly .
Uh, I'm pretty sure 600K for both Europe and US combined is not particularly impressive.
Might just be me, though!
Nah, 5M in Japan alone, getting close to 20M worldwide.Bad? But 3DS recently passed 5M worldwide after a year, a price cut and two Marios.
This was covered many times in the GAF thread on this article but the total cost of the Vita for Sony includes a lot more than cost of the raw components.
Sure, but it was considered a good launch. Nintendo's best day one for a handheld in the US, even, IIRC.
Like I say, 'whatever about what's to come'...for launch, that kind of figure would be fine.
If it's a shipped figure, that's another story.