User 479360
Banned
VLC is the GOAT.
*thanks to microsoft allowing UWP applications to run on the Xbox One, which they also could have done with win32 applications.
Nah, Kawaii pack with MPC HC is GOAT.VLC is the GOAT.
This thread is somewhat misleading, or at least not the full story. Just because the VLC devs intend to release on Xbox One doesn't mean that they'll be allowed to. You will still need to pass certification and receive approval from MS before being allowed to release a UWP on Xbox One.
Or have MS said anything about enabling sideloading of UWP apps on Xbox One?
*thanks to microsoft allowing UWP applications to run on the Xbox One, which they also could have done with win32 applications.
UWP Xbox is open store, same as Windows 10, for everything bar games. So if you can get on the Win 10 store, which they have, they'll have no issue.
As to whether emulators fall under "games" or not... honestly, I wouldn't care in the slightest if they were and therefore bannished from Xbox One.
I'm not sure there's any way you can claim that the store is open when it requires MS certification.
If it was indeed an open store like you suggest, how on earth would it be possible for anything to be banished?
It's a very different cert from Xbox One standard cert - it's subject to the same cert requirements as Windows 10 UWP apps, which is fairly open. As long as it doesn't crash or break things and actually runs / works, it's usually let on the store regardless of quality or features.
Microsoft have stated the only difference for Xbox One is if your app is classified as a game - in which case it *must* go through the ID@Xbox program. Otherwise, it's the same as the current Windows 10 store.
They really couldn't of done.*thanks to microsoft allowing UWP applications to run on the Xbox One, which they also could have done with win32 applications.
The Windows app version of VLC is awful in my experience. Unstable and constantly choking on files on Windows10.
Xbox One already plays mkv files.Will it play MKV files?
+1
Truth.
*thanks to microsoft allowing UWP applications to run on the Xbox One, which they also could have done with win32 applications.
At build they mentioned there will be no extra durationother than the already in place for the store. But I fear they might ban emulators from the store too if they end up on xboneIf Microsoft really allows every app on Xbox One than this console will be an Emulator heaven
Just need someone to port Emulationstation + Retroarch ect. to UWP and also maintains it
They "could" but I doubt any platform holder would like to have win32 running on it.*thanks to microsoft allowing UWP applications to run on the Xbox One, which they also could have done with win32 applications.
At build they mentioned there will be no extra durationother than the already in place for the store. But I fear they might ban emulators from the store too if they end up on xbone
Another thing to consider, uwp apps currently get only 45% of the gpu and 2-4 cores. Might not be enough for emulation. Phil did say that they are working to give the same amount of resources regular games have, but until then it might not be enough.
Another thing to consider, uwp apps currently get only 45% of the gpu and 2-4 cores. Might not be enough for emulation. Phil did say that they are working to give the same amount of resources regular games have, but until then it might not be enough.
Another thing to consider, uwp apps currently get only 45% of the gpu and 2-4 cores. Might not be enough for emulation. Phil did say that they are working to give the same amount of resources regular games have, but until then it might not be enough.
How would that work since the apps need to run alongside a game, and that both are in separate OS ?
There is no snapping so the only thing that would be running from the app would be background tasks or background audio.
Uwp justified.
Now bring the emulators!
This would be great in the pre-Plex era, but I haven't used locally hosted files for an extremely long time.
Still, should be good for those who do. Easily the best player out there.
if this has hevc/x265 support , im gonna blow a load.
Xbone media player already way better than ps4 one
So there will be proper subtitle support on Xbox One?
It was not my intention to suggest that VLC is not a quality piece of software, I've had a great experience using it on a variety of platforms.
I am just suggesting that it's better to exercise caution before taking a developers intentions as exactly what will happen.
Who knows what restrictions or rules MS will have for receiving approval. I know Apple once rejected VLC from releasing on the app store, and later on changed their mind (not sure how that played out). MS might reject apps that duplicate existing functionality, or in some indirect way undermine one of their existing apps/services.
Lets wait and see how these apps on Xbox One actually work before assuming MS will let devs do whatever they want.
I'd not be shocked if things like emulators were rejected, too.
Well I meant "how could they use as much resource as a game, when the game OS reserves it and the app OS is separate ?".
But your comment made me raise another question : universal apps can't be snapped ? Or just that one specifically ? I hope MS isn't removing snapping altogether. :/