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Watch Dogs specs revealed - 8 core CPU recommended

Miguel81

Member
That's not right in my opinion.
I think the reason of heavy CPU & RAM usage are the new demands for parallelism due to current gen consoles. I would agree if it was a shooter with scripted maps but Watch Dogs is a "next gen" open world game. There are lots of stuff to do for the processor in open world. All the mathematics behind weather, traffic, A.I. and more needs a lot of cpu power.

Watch Dogs isn't a "next gen" open world game, it's cross-gen. At a fundamental level it can't do anything wildly out of the PS3/360's capabilities because there wouldn't be last-gen versions if that were the case.

Of course, the PC version will have higher required specs because of the additional extra options, but the wind/traffic/crowd simulations will either be strictly cosmetic or not too powerful for last-gen hardware.
 
not that a passmark score is anything but a grain of salt, but theoretically...

AMD fx-8350 = 9000 on passmark.
AMD 965be = 4250 to maybe 5000 OC'd.
Even an 1100t isn't going to hit anywhere near 9000 on passmark

So, I'm guessing this game is using some heavily optimized GPU computing on PS4, but maybe not so much on PC?
 

Harlock

Member
Open world super hd games takes a lot of resources. I think that is why are taking so long for GTA5 nextgen port. And is not going to be 60 fps.
 

demolitio

Member
I'm more interested in seeing if it's actually an decently optimized game this time around. With Ubi open-world games, I expect the worst regardless of specs.
 

TGO

Hype Train conductor. Works harder than it steams.
How could they have unoptimised code, PC GAF told me they've had this game running on PC flawlessly since the 2012 trailer and thats what its gonna look like too.
 

pa22word

Member
How could they have unoptimised code, PC GAF told me they've had this game running on PC flawlessly since the 2012 trailer and thats what its gonna look like too.

Can you please take the console warrior bullshit someplace else? No one wants to read that shit here.
 

Danj

Member
Awesome, finally a game that will stretch the limits of my PC. Is this the first major game that's 64-bit-only, by the way? I don't think I've seen any others that are.
 

kudoboi

Member
Awesome, finally a game that will stretch the limits of my PC. Is this the first major game that's 64-bit-only, by the way? I don't think I've seen any others that are.

there are many games recently that were 64 bit only.
 

DieH@rd

Banned
My 8-core FX 8350 is happy. However, my GPU is quite old.


BTW people, you should get used to this kind of system requirements. PC multiplatforms will be demanding in the next few years with games that were built from ground up to run on 6 threads, and have ~3 GB of VRAM.
 

DieH@rd

Banned
Question for PC owners who've bought Ubi soft games in the past. Are they all un optimised or is it just a select few?

They are CPU bottlenecked, mostly because of poor DX9/11 scaling. Far Cry 3 was a great game on PC, more than 1 million people bought it around launch.

They all ran fine, but achieving high framerates [above 60] was hard.
 

JaseC

gave away the keys to the kingdom.
Question for PC owners who've bought Ubi soft games in the past. Are they all un optimised or is it just a select few?

As far as recent open-world efforts are concerned, AssCreed 3 has framerate issues in cities (poor CPU utilisation) and the frontier during the winter (overly liberal use of tessellation for snow deformation); Black Flag doesn't run as well as it perhaps should but performance did feel more consistent to me until the PhysX patch (even with PhysX disabled, ApeX is still use for cloth simulation); and Far Cry 3 runs well but I had to disable multithreading for the D3D11 renderer to stop it from crashing.
 

maneil99

Member
My 8-core FX 8350 is happy. However, my GPU is quite old.


BTW people, you should get used to this kind of system requirements. PC multiplatforms will be demanding in the next few years with games that were built from ground up to run on 6 threads, and have ~3 GB of VRAM.

4 good threads > 6-8 bad ones. With Dx12 coming the need for 8 core cpus diminishes even more as it will help the gpu offload work from the cpu.
 
So it can run just fine on 6 netbook CPUs @ 1.6ghz but it requires 8 full fat desktop cores with far higher performance per thread @ well over double the clockspeed on PC?? They're calling for roughly ~5x the CPU performance they have available on consoles from PC rigs. That is a staggering increase.

Either:

This is one of the worst optimised PC ports we've ever seen.
The framerate in the console version is abysmal.
The recommended specs are actually for 60fps+ gameplay.

Sadly, I suspect it's a combination of 1 and 2 and we're all going to be left with terrible frame rates no matter where we play the game.
 

Lizardus

Member
So it can run just fine on 6 netbook CPUs @ 1.6ghz but it requires 8 full fat desktop cores with far higher performance per thread @ well over double the clockspeed on PC?? They're calling for roughly ~5x the CPU performance they have available on consoles from PC rigs. That is a staggering increase.

Either:

This is one of the worst optimised PC ports we've ever seen.
The framerate in the console version is abysmal.
The recommended specs are actually for 60fps+ gameplay.

Sadly, I suspect it's a combination of 1 and 2 and we're all going to be left with terrible frame rates no matter where we play the game.

Or it's coded to the metal™. That's the only rational answer.
 

dex3108

Member
I think that person who posted specs on Steam make mistake with those specs. We will see soon if they are real or not.
 
A 4 core i5 will beat out an 8 core AMD in most games

In games based around engines targeting last generation engines, yes. In engines built around targeting 8 threads, I'm not so sure.

Even comparing a modern i5 to an 8 core fx chip is a false comparison. I've just picked up an 8 core fx8320 for £100 which is the same chip as an fx8350 because it has an unlocked multiplier but all I could get on the Intel side at that price point was an i3.

It's true that the i3 will outperform the fx chip in a number of current games but I wouldn't feel confident in it coping well compared to the fx with an engine optimised for 8 threads.
 
Or it's coded to the metal™. That's the only rational answer.

UbiSoft have the option to do that on PC now as well and while we've seen that the increase in performance can be significant, it has never offered a 2x increase in performance let alone a 5x increase.
 
I think the problem here is that people are talking about minimal and recommanded specs. Which, then again, means nothing.

Minimum specs is 2009 CPU/GPU. Now what minimum means ? For Metal Gear Rising, it was running the game at 1080p/60FPS.

It'd be great if someday, we had actual settings/res/framerate instead of only "recommanded/minimum".
 

Alienous

Member
Higher specs = Better graphics
Watch Dogs = Best graphics

It doesn't matter if the game needs those specs. Ubisoft wins by having the highest.
 

TheD

The Detective
In games based around engines targeting last generation engines, yes. In engines built around targeting 8 threads, I'm not so sure.

Even comparing a modern i5 to an 8 core fx chip is a false comparison. I've just picked up an 8 core fx8320 for £100 which is the same chip as an fx8350 because it has an unlocked multiplier but all I could get on the Intel side at that price point was an i3.

It's true that the i3 will outperform the fx chip in a number of current games but I wouldn't feel confident in it coping well compared to the fx with an engine optimised for 8 threads.

Consoles games do not even have 8 cores to work with, 2 are locked off for the OS.
The FX8350 is only a little bit faster in most heavily multi threaded loads than an i5, if games are made with only 6 heavy threads in mind it will not stand a chance.

Lets also not forget Amdahl's Law.
 

maneil99

Member
In games based around engines targeting last generation engines, yes. In engines built around targeting 8 threads, I'm not so sure.

Even comparing a modern i5 to an 8 core fx chip is a false comparison. I've just picked up an 8 core fx8320 for £100 which is the same chip as an fx8350 because it has an unlocked multiplier but all I could get on the Intel side at that price point was an i3.

It's true that the i3 will outperform the fx chip in a number of current games but I wouldn't feel confident in it coping well compared to the fx with an engine optimised for 8 threads.

Saying things to make you feel better about your purchase doesnt make it true
 
Saying things to make you feel better about your purchase doesnt make it true




Eh, he's kinda right. Games will rely more and more on multi-threading. Back in 2009, I had a choice between a great dual core or a good quad core.
People would tell me "Quad core is no use for gaming. It's useless". Of course back then, I could get better performance with dual core, but nowadays, the same quad core back in the days would get better performance.

Which is why I'm now holding on to see games such as Watch Dogs, to see how they perform on i5 CPU.
 
Saying things to make you feel better about your purchase doesnt make it true

So you believe an i3 will outperform an fx8320 in Watch Dogs???

We went around this same merry go round at the start of last generation when the two hot "bang for buck" chips were the dual core E8400 and the quad core Q6600. The majority would scream from the heavens that the E8400 was the better buy because it's performance in current games was (slightly) higher but a Couple of years later it was already struggling. Meanwhile Q6600 owners like myself were sitting smug with a chip that layer an entire console generation and has only really started to require a replacement within the last year.

I'm not saying that Intel chips aren't faster because they are. I'm not saying that AMD's chips are even remotely power efficient either because their TDPs are ridiculous. However, if your budget gives you the choice between 2 cores or 8 cores then I'm going to side with 8 cores providing they're good enough for 60fps on current games already.
 

Pjsprojects

Member
Said it before in other threads,due to both consoles running eight car AMD cpu's they are bound to optimise better for that spec on PC because lazy/cheap port efforts.
We all wanted the stakes raised on PC so I really hope with a nice eight core cpu and a good graphics card the game runs and looks a good bit better than the PS4 version.
 

Aucool

Member
I have a FX 8350 + GTX 770 + 8gb of ram, but now I'm scared the PC version is so unoptimized that I should buy the PS4 one.
 

Kysen

Member
Can someone explain to me how intel is so far ahead in CPU tech compared to AMD? The CPU is the heart of the system, saving a few bucks on that one component at the expense of everything else but the GPU seems pointless. We don't see this kind of disparity anywhere else in the PC space.
 

Pjsprojects

Member
In games based around engines targeting last generation engines, yes. In engines built around targeting 8 threads, I'm not so sure.

Even comparing a modern i5 to an 8 core fx chip is a false comparison. I've just picked up an 8 core fx8320 for £100 which is the same chip as an fx8350 because it has an unlocked multiplier but all I could get on the Intel side at that price point was an i3.

It's true that the i3 will outperform the fx chip in a number of current games but I wouldn't feel confident in it coping well compared to the fx with an engine optimised for 8 threads.

For good reason Gaf has always been mainly an Intel fan club. However things may change,lets see how the game runs on AMD tech.
My rig should run this great looking at the spec list but we will see.
 

Piggus

Member
iZzERBPimu0ds.png

I'm fucked?

If you don't think you can run this game well with those specs then please hit yourself in the head with a hammer. Hard.

It's painfully obvious some of you are new to PC gaming.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Given the minimum specs for the PC version. I really do have to wonder how the WiiU version will run.
 

Seanspeed

Banned
Isn't this old?

I also wouldn't worry too much. If its recommending an AMD processor, I doubt a good 4-thread Intel CPU will be troubled.

And why are people suggesting they'll buy a console version instead? I don't get it. Is a 30fps version really gonna make you happier?
 
I have a FX 8350 + GTX 770 + 8gb of ram, but now I'm scared the PC version is so unoptimized that I should buy the PS4 one.

Access to better process tech, far more resources and better/more engineers. Creating a high end x86 processor isn't something that can be done cheaply, it takes years of investment for minimal gains.

AMD have also mostly shifted their focus away from the high end onto APUs where they can offer a real advantage over Intel because of their GPU pedigree. If they had more resources then we would have already seen Steamroller in an FX chip by now but given their limited resources we won't see it in anything other than an APU until 2015.
 
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