Ploid 3.0
Member
Front of boat I think. That is screen space reflections for you.
Wow that actually seems to be the case. Weird.
Front of boat I think. That is screen space reflections for you.
Seems like it. None of the reflections are correct.Front of boat I think. That is screen space reflections for you.
PS4 would probably melt trying to do this.
It's a Ubisoft open-world game, it has nothing going for it in the gameplay department.
Pc fanboys being pc fanboysReally? Help me out guys this footage doesn't look any more impressive than the other trailers I have seen.
Where is the green light coming from?
Nothing impressive, especially after just finishing up infamous ss, and this is PC only graphics? Lol
I'm really not understanding where this "omg nothing can compare to Infamous SS" attitude is coming from.
I don't understand how you think graphics like those found in Infamous are much better than what we are seeing in the Watch Dog video.
Yeah, it's nothing astounding.There's some sort of placebo effect going on in here. That footage looks the same as the recent console footage.
There's some sort of placebo effect going on in here. That footage looks the same as the recent console footage.
It won't look magnitudes better but it'll look better. It's not like it's comparing late gen PS3/360 games with the PC version.I am also expecting that Assassin's Creed Unity on PC will look a magnitude better than the console versions...
Eh..? Seriously? Just about every single aspect of Infamous outside of the dynamic weather looks like a big visual step above Watch Dogs.
Rain + reflections = eye gasm. It's pretty much half the reason why Infamous: SS is so widely praised for its visuals. But it's misleading, to be fair. Because minus those two elements no one would give that shot a second glance.
Really? Help me out guys this footage doesn't look any more impressive than the other trailers I have seen.
I wouldn't be surprised if Watch_Dogs had been PS4/XBO/PC only if it wound up looking pretty close to 2012, just with post process AA instead of TXAA. I guess that's what WD2 is for.Watch Dog is the only cross gen game I wish wasn't a cross gen game. Also to be fair I'm pretty sure the world in WD is bigger than the one in Infamous. The two island in Second Son are on the smallish side.
Sounds like insecurity to me. PC will win always. No need to feel bad about your purchase or passively aggressively downplay the PCs graphical superiority.Not really seeing why the PS4 couldn't handle this stuff. Seems like they just wanted to be lazy
Eh..? Seriously? Just about every single aspect of Infamous outside of the dynamic weather looks like a big visual step above Watch Dogs.
Really? The pop-in in infamous is pretty visible and everything in the background is really blurry in infamous. And let's not even talk about the water.Eh..? Seriously? Just about every single aspect of Infamous outside of the dynamic weather looks like a big visual step above Watch Dogs.
That quote came before people realized that the trailer wasn't showing PC exclusive features.Really? Help me out guys this footage doesn't look any more impressive than the other trailers I have seen.
I wouldn't be surprised if Watch_Dogs had been PS4/XBO/PC only if it wound up looking pretty close to 2012, just with post process AA instead of TXAA. I guess that's what WD2 is for.
Pre baked lighting? Really?Nope. The character models in Infamous don't look better, rather about on par. The texture resolution and detail isn't better. The geometric detail in the city actually looks lower. Foliage quality looks about on par. There seem to be more NPCs and vehicles in Watch Dogs and their behaviors are more varied. The water looks better in Watch Dogs. They both use screen space reflections for puddles and the like. Watch Dogs uses a global illumination lighting engine with dynamic time of day changes, whereas Infamous uses more baked lighting and has static lighting conditions with no day-night cycle. Most local light sources in Infamous don't even cast shadows, while it seems more light sources cast shadows in Watch Dogs. LOD is more agressive in Infamous Second Son. I could go on and on listing things that Watch Dogs appears to do better than Infamous SS.
There's some sort of placebo effect going on in here. That footage looks the same as the recent console footage.
Nothing impressive, especially after just finishing up infamous ss, and this is PC only graphics? Lol
I think people got too hyped and are now disappointed because the entire game isn't composed of rainy nights and big explosions.In my opinion it still looks like the 2012 reveal.on PC
It's a shame that people's excitement for Watch Dogs is purely based on graphical quality. Am I the only one still intrigued by the game's premise?
There's some sort of placebo effect going on in here. That footage looks the same as the recent console footage.
Sounds like insecurity to me. PC will win always. No need to feel bad about your purchase or passively aggressively downplay the PCs graphical superiority.
Really? The pop-in in infamous is pretty visible and everything in the background is really blurry in infamous. And let's not even talk about the water.
Infamous is pretty but not as almighty as some GAF members make it out to be.
Nope. The character models in Infamous don't look better, rather about on par. The texture resolution and detail isn't better. The geometric detail in the city actually looks lower. Foliage quality looks about on par. There seem to be more NPCs and vehicles in Watch Dogs and their behaviors are more varied. The water looks better in Watch Dogs. They both use screen space reflections for puddles and the like. Watch Dogs uses a global illumination lighting engine with dynamic time of day changes, whereas Infamous uses more baked lighting and has static lighting conditions with no day-night cycle. Most local light sources in Infamous don't even cast shadows, while it seems more light sources cast shadows in Watch Dogs. LOD is more agressive in Infamous Second Son. I could go on and on listing things that Watch Dogs appears to do better than Infamous SS.
I try not to limit myself to a single platform. I platinumed (is that even a word?) Infamous SS last weekI thought you only had a Xbox Caayn?
Really? The pop-in in infamous is pretty visible and everything in the background is really blurry in infamous. And let's not even talk about the water.
Infamous is pretty but not as almighty as some GAF members make it out to be.
I try not to limit myself to a single platform. I platinumed (is that even a word?) Infamous SS last week
I agree with the detail and NPC's but Watch Dog's lighting isn't very good. They can't get the ToD colour tones to look good at all
Seriously?Not really seeing why the PS4 couldn't handle this stuff. Seems like they just wanted to be lazy
You're talking about contrast and color, not so much the lighting engine itself. Watch Dogs uses global illumination and a deferred engine that supports hundreds of lights. Infamous also supports hundreds of lights, but the difference is, most of those light sources don't cast shadows, whereas Watch Dogs (according to Ubisoft and what I can see in the videos) supports dozens of lights in the same scene that all cast dynamic shadows.
It's an Ubi open world game. If there's anything to do besides the monotonous collecting of items, then it'll be a pleasant surprise for a lot of folks. I can't blame people for focusing on graphics since their track record with open world gameplay hasn't been all that amazing.
Just admit you have never played Infamous.
It's a Ubisoft game. Given their track record It's incredibly hard to be excited about anything gameplay-related. Especially given how close to Assassin's Creed this looks, considering how Assassin's Creed is arguably one of the dullest, most boring and automated franchises around.It's a shame that people's excitement for Watch Dogs is purely based on graphical quality. Am I the only one still intrigued by the game's premise?
It's a Ubisoft game. Given their track record It's incredibly hard to be excited about anything gameplay-related.
You like it, I don't, that's fine but don't push your preferences onto me.Do people really not know the difference? It's not blur, It's called depth of field (DoF), and it's actually something good.