Wow, I didn't think it possible for a human to be so wrong...
I'm flabbergasted and don't know where to begin.
Well, first off
the music is awesome. It might not be your style (which is completely beyond me) but within its domain it's as good as it gets.
I've have a feeling that people who criticize this kind of music with the such scorn, really is secretly enjoying it and is just afraid to admit it to the supposedly "cool" side of themselves, that was raised on indie and "difficult listening" where the mantra is "if it sounds immediately good it's not worth your time".
And the porn music accusation is just ridiculous. Whether it has a similarity to some music heard in certain european porn flicks I don't know, but to write off an entire genre because of the arbitrary association with porn, is really unfair and stupid.
This is synth-fusion at it's very best, combining classic electronic harmonies plucking at your heartstrings, with airy casual pop funk/jazz and the controlled aggressive energy of electric guitar.
This is the kind of music that makes you feel like the greatest hero ever while playing.
The graphics are a perfect example of art over technology.
In the same way a great artist can create works of great beauty with simple tools like a pencil and watercolours, or even black ink on white paper as in Japanese and Chinese calligraphy, this game works
with the limitations and particularities of the available technology, instead of stubbornly pushing against them.
The style, which can best be described as shredded polygons, perfectly captures Suzuki's scrawly, sketchy style.
The voice acting is bad in the good way and I have a strong feeling it's entirely on purpose.
It never grinds or becomes irritating, it always serves to give life and personality to the characters.
The story while not a masterpiece of shakespearean writing (show me a game story that truly is) is nevertheless compelling enough in its own way, revealing hidden depths with every playthrough. What was at first confused and non sequitur, slowly makes a vague emblematic kind of sense.
And for those who don't know it, the game was originally called Glass Soldier during development, but the title was changed when a plot similarity to Dostoevsky's Crime and Punishment was seen.
And as someone who has read the book, I have to say (without drawing any qualitative comparisons) it's not too far fetched.
I wholeheartedly recommend Sin and Punishment, in every aspect. It's one of the four best games ever made for the platform and the greatest railshooter ever.